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June 10th, 2008, 12:19 AM
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Second Lieutenant
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Join Date: Nov 2007
Location: Australia
Posts: 410
Thanks: 2
Thanked 1 Time in 1 Post
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Re: Next patch
I think its fair to say that while we love new nations, new spells and those annoying bugs fixed, we'd also like to see aspects of the core game fixed to improve the quality of our MP games. For example:
- removing or tweak exploitable spells/game mechanics;
- address significant imbalances between some nations - ie add more specialist content to the very worst ones, nerf the ones normally excluded from games for freespawn/being too good - ie LA ermor and ryleh (?);
- review and incorporate some of the CB mod aspects - spell levels, resource costs, troops stats, pretender design.
This will make our MP games better and keep us coming back.
I thank the devs for responding to some of these with the latest patch or two that I've been around for (eg LA Abysian improvements).
It worries me that some experienced players will simply not play a vanilla game in favour of CB mod games - this is surely indicative of a set of well-recognised imbalances that should be addressed for the community to retain senior members.
Starcraft was tweaked over time to make it into a Korean national sport, why shouldn't Dom3? Maybe we can claim a country too?
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June 10th, 2008, 12:40 AM
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First Lieutenant
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Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
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Re: Next patch
Quote:
Wokeye said:
It worries me that some experienced players will simply not play a vanilla game in favour of CB mod games - this is surely indicative of a set of well-recognised imbalances that should be addressed for the community to retain senior members.
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Not to start yet another CB flame war, but there are also plenty of veteran players who are of the opposite persuasion, including me.
Quote:
Wokeye said:
Starcraft was tweaked over time to make it into a Korean national sport, why shouldn't Dom3? Maybe we can claim a country too?
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I nominate Finland as we seem to have a nice bridgehead there already!
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June 10th, 2008, 01:04 AM
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Second Lieutenant
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Join Date: Nov 2007
Location: Australia
Posts: 410
Thanks: 2
Thanked 1 Time in 1 Post
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Re: Next patch
Quote:
Tyrant said:
Not to start yet another CB flame war, but there are also plenty of veteran players who are of the opposite persuasion, including me.
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Apologies - based on recent posts I thought it was widely accepted as an improvement. *searches for forum CB flamewars*
Finland sounds fine. Iceland has EVE and Turkey has Mountnblade.
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June 10th, 2008, 01:31 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Next patch
Quote:
Tyrant said:
Not to start yet another CB flame war, but there are also plenty of veteran players who are of the opposite persuasion, including me.
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I don't think anyone ever said all veteran players like the mod. However, I don't know of any veteran players that call it _less_ balanced and a lot that do prefer it.
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June 10th, 2008, 01:36 AM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: Next patch
It's useful to have around and I mine it for rules occasionally. I like the things CB does with pretenders and scales. Generally I like additive mods more than subtractive ones.
I think the key thing is that many veteran players get attached to a ruleset and don't like having to play under a different one. (Gandalf Parker is an exception.  )
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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June 10th, 2008, 01:50 AM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Next patch
No, I dont think thats the key thing. I know of many veterans who actually constantly seek new games with different rules and situations in order to expose themselves to new challenges. The reason why CB is favored is because it tries to give (at least) niche roles to every unit, spell, etc, instead of just accepting that some units are useless and others dominant.
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June 10th, 2008, 01:53 AM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Next patch
My 2 cents on an upcoming patch:
First of all, thanks IW! I had thought that the most recent patch might be the last and that you might be moving on to your next game. This will be a treat
As for suggestions, two things pop to mind:
- Increase the Global Spell limit (or make it a game setting), for huge games.
- Fix the Dome Stacking Bug
wait did they fix dome stacking in the last patch? I havent tested it...
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June 10th, 2008, 01:58 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Next patch
Dome stacking is gone (at least the most abusive air dome kind).
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