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July 28th, 2008, 03:23 AM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: A fourth age
Maybe we could design it together, Jim-I don't really want to tackle something like that alone, honestly I'd never finish it-I've got so many unfinished projects and half-conceived ideas as it is.
I could do some graphics though, and I've got atleast the experience of 1 mod nation under my belt. So I'd be happy to help and supply advice, if it's something you're really interested in, and want to commit to.
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You've sailed off the edge of the map--here there be badgers!
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July 28th, 2008, 04:00 AM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: A fourth age
Well, I think it could be an incredible amount of fun not only to play, but to build.
But it is a bit scary - it's not just 1 race, but an entire universe! Would need at least 10 "species" to play I think, and a full array of items and spells, plus at least one map to start.
Maybe if we poke around we can find a third team member, and it will all start to look more plausible, in our lifetime.  I do have an awful lot of spare time, but I'll need a lot of help/supervision to do it right. 
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July 28th, 2008, 09:09 AM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
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Re: A fourth age
It would be MoO 4 ^^
Maybe Dom3's engine is not the most perfectly fitting for a project like this.
But indeed it would be fun ^^
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IN UN LAMPO DI GLORIA!
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July 28th, 2008, 11:20 AM
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Second Lieutenant
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Join Date: Feb 2008
Location: Ohio
Posts: 438
Thanks: 33
Thanked 12 Times in 9 Posts
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Re: A fourth age
Quote:
JimMorrison said:Maybe if we poke around we can find a third team member, and it will all start to look more plausible, in our lifetime. I do have an awful lot of spare time, but I'll need a lot of help/supervision to do it right.
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I'd like to be that third team member  I haven't even touched the modding guide yet, but I'm sure I could try, and even if I can't, I could at least help with ideas and concepts.
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July 28th, 2008, 01:05 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: A fourth age
As long as you're only discussing things, everything's going to be fine. Actually starting the project will probably cause lots of trouble. 
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July 28th, 2008, 07:26 PM
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Corporal
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Join Date: Jan 2007
Location: Next door...
Posts: 160
Thanks: 14
Thanked 12 Times in 4 Posts
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Re: A fourth age
Ancient Age maybe. more ancient than the early age.
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My life has the tendency to fall apart when I'm awake, you know?
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July 28th, 2008, 08:26 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: A fourth age
Quote:
Endoperez said:
As long as you're only discussing things, everything's going to be fine. Actually starting the project will probably cause lots of trouble.
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Mmmmm.
Your pee is the perfect accent for these cornflakes. 
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July 28th, 2008, 10:05 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: A fourth age
I won't hold my breath for it, but good luck and I hope you get it done.
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July 28th, 2008, 10:17 PM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: A fourth age
Jim, you can put me down for graphics, and general advice. I can also do descriptions and come up with some ideas for nations, etc.
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You've sailed off the edge of the map--here there be badgers!
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