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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old August 15th, 2008, 07:10 AM

llamabeast llamabeast is offline
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Default Re: Galaxy at war - Ulm vs Ulm - NEW,ACTUALLY PLAYABLE

It's fixed now, apparently.
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  #2  
Old August 15th, 2008, 06:13 PM

Aezeal Aezeal is offline
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Default Re: Galaxy at war - Ulm vs Ulm - NEW,ACTUALLY PLAYABLE

I'll try it now...
everyone wait for v0.30
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
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  #3  
Old August 17th, 2008, 08:49 AM

Aezeal Aezeal is offline
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Default Re: Galaxy at war - Ulm vs Ulm - NEW,ACTUALLY PLAYABLE

V0.40 is out including updated map and R'lyeh as 2nd playable nation

plz test, and give feedback!!!

see the first post for the attachments needed.

Thanks, Aezeal
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #4  
Old September 21st, 2008, 01:56 PM

JaghataiKhan JaghataiKhan is offline
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Default Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition

A Sci-Fi dominions mod! HURRAH!

Ulmish troops are cute, btw... This mod has potential for epic-fantastic win.

Before leaving the friend's laptop I must add that I destroyed an entire army since the monsters were living in space barges but the territory was planetside.

Last edited by JaghataiKhan; September 21st, 2008 at 02:06 PM..
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  #5  
Old July 30th, 2012, 12:34 AM

Korwin Korwin is offline
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Default Re: Dominions 3000 v0.81 - lots of new indies, new map (using the brand new map comma

Looking at this Mod ATM, some of the starting provinces seems to be brocken.

Edit:
Quote:
Originally Posted by rdonj View Post
The galaxy map can hold as many players as there are large planets. IIRC there are as many races as there are major planets as well, but I could be wrong about that. I'm not exactly sure off the top of my head why some of them instantly die off if that's the case. Insectoids makes sense because they have dying dom. Without their god awake they are quite likely to die the first turn. I can't remember if anyone else has dying dom
.
Started a Game with all nations as human players. 3 nations where without capital and units.

Fake Edit:
The insects are supposed to have no capital gem income?
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