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Old October 8th, 2008, 06:30 PM

fungalreason fungalreason is offline
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Default Re: More things to forge

I think an item that granted a unit the ability to have a second form (like skratti) would be fun. I.E. the commander would get a new "Change Shape" option that would allow them to take on a new form for a loss to some of their magic paths. Obviously it could be very powerful depending on what unit you get, but there could even be a version of it for each gem type.

Totem of Earth: Bear... something with high hp/prot
Totem of Air: Some flyer.... raider/increased map move
Totem of Nature: Wolf/moose....stealthy raider
Totem of Death: Minor undead... 0 enc caster, but vulnerable to anti undead stuff
Totem of Astral: .....can't think of anything, perhaps something with high magic resistance
Totem of Fire: Offensive thug, something with multiple attacks
Totem of Water: Amphibious unit

Last edited by fungalreason; October 8th, 2008 at 06:33 PM..
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Old October 8th, 2008, 07:47 PM
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JimMorrison JimMorrison is offline
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Default Re: More things to forge

Not so sure on new lower level item boosters, there definitely seems to be a point to the difficulty in raising magical abilities. However, I think that since there is a Scepter of Corruption with +3 Death, that it would be interesting if there were an artifact for +3 to other paths as well. I think it should generally compete with other boosters for that path, just as the Scepter replaces a Skull Staff.

Crystal Crown (head) +3S
Clogs of the Mountain (feet) +3E
Robe of the Oceans (body) +3W
Sledge-o-matic (2h mace) +3B
Apollo's Crest (head) +3A
Wild Reaver (2h axe) +3N
Crown of the Infinite Blaze (head) 3F


Something along those lines. Anyway, I think as an artifact, those wouldn't be any more (over)powerful than the Scepter, but would give some interesting options.


Also, I think it might be interesting to have fully cross-path item boosters. Such as an item that takes 15N to forge, that gives a Death boost. A way that people who are very strong in one particular path could diversify a little bit, just a little more easily than they do now. Of course, there is the issue of trading items in MP which would enhance overall availabilty..... But I think people would learn that it's best not to spread that around. What gives you a LITTLE help diversifying into something you otherwise had trouble with, might give someone with already strong access an incredible advantage over you.
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