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October 28th, 2008, 04:35 AM
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Re: Ooh, ooh, new info on patch page!
Also, it seems to me that you'd better consider putting them in more than one crappy province, because a bunch of expensive giants grouped in one place together-to me-says "nice target for ritual magic".
__________________
You've sailed off the edge of the map--here there be badgers!
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October 28th, 2008, 04:46 AM
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by HoneyBadger
Also, it seems to me that you'd better consider putting them in more than one crappy province, because a bunch of expensive giants grouped in one place together-to me-says "nice target for ritual magic".
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Which one?
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October 28th, 2008, 04:58 AM
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Re: Ooh, ooh, new info on patch page!
"* Events proof read and fixed "
What's that?
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October 28th, 2008, 06:11 AM
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National Security Advisor
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by WraithLord
"* Events proof read and fixed "
What's that?
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Event typos have been eliminated. Some events were fixed, such as the blood fountain wailing that causes 10% poploss. That event was tied to 665 Principe instead of 656 Blood Fountain being present in the province. A couple more similar things and roc events being added for all kinds of elephants, not just Elephant 150. Some events gave wrong amount of gold compared to what the text says (e.g. 200 gold for a 1000 old events etc).
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The Following 3 Users Say Thank You to Edi For This Useful Post:
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October 28th, 2008, 11:09 AM
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BANNED USER
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by Edi
Event typos have been eliminated. Some events were fixed, such as the blood fountain wailing that causes 10% poploss.
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Is there a good side to that poploss, or is it just a negative to having a blood fountain?
Because, you know, blood fountains aren't great to begin with.
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October 28th, 2008, 11:22 AM
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Join Date: Feb 2007
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by Sombre
Quote:
Originally Posted by Edi
Event typos have been eliminated. Some events were fixed, such as the blood fountain wailing that causes 10% poploss.
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Is there a good side to that poploss, or is it just a negative to having a blood fountain?
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As long as it's only an event I don't think that it's that much of a balancing problem.
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October 28th, 2008, 01:42 PM
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by Sombre
Quote:
Originally Posted by Edi
Event typos have been eliminated. Some events were fixed, such as the blood fountain wailing that causes 10% poploss.
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Is there a good side to that poploss, or is it just a negative to having a blood fountain?
Because, you know, blood fountains aren't great to begin with.
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does this common wisdom hold for Oracles too?
against all common sense, I found a nation build that I really like with an awake oracle (NOT PROVIDING A BLESS!) The nation doesn't need an SC pretender, loves good scales, needs no bless, but likes a high dom to spread scales, and the added pearl income and astral magic just tops off their magic diversity. Additionally, the nation has magic paths with no natural income, and the pearls allow them to bootstrap this income MUCH easier.
amicrazy?
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October 28th, 2008, 01:48 PM
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by Omnirizon
does this common wisdom hold for Oracles too?
against all common sense, I found a nation build that I really like with an awake oracle (NOT PROVIDING A BLESS!) The nation doesn't need an SC pretender, loves good scales, needs no bless, but likes a high dom to spread scales, and the added pearl income and astral magic just tops off their magic diversity. Additionally, the nation has magic paths with no natural income, and the pearls allow them to bootstrap this income MUCH easier.
amicrazy?
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Not so much, because high astral is far better than high blood, particularly if you aren't a blood nation. As for the gem producing,.. I think that's CBM only.
From what you describe the oracle there is an imprisoned standard S4 one, right? I don't think the pearl income or the astral when it wakes up is going to be significant. Still better than a blood fountain though.
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October 28th, 2008, 03:05 PM
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BANNED USER
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by Omnirizon
Quote:
Originally Posted by Sombre
Quote:
Originally Posted by Edi
Event typos have been eliminated. Some events were fixed, such as the blood fountain wailing that causes 10% poploss.
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Is there a good side to that poploss, or is it just a negative to having a blood fountain?
Because, you know, blood fountains aren't great to begin with.
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does this common wisdom hold for Oracles too?
against all common sense, I found a nation build that I really like with an awake oracle (NOT PROVIDING A BLESS!) The nation doesn't need an SC pretender, loves good scales, needs no bless, but likes a high dom to spread scales, and the added pearl income and astral magic just tops off their magic diversity. Additionally, the nation has magic paths with no natural income, and the pearls allow them to bootstrap this income MUCH easier.
amicrazy?
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I use oracles or blood fountains on roughtly half my builds.
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October 28th, 2008, 01:59 PM
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National Security Advisor
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by Sombre
Quote:
Originally Posted by Edi
Event typos have been eliminated. Some events were fixed, such as the blood fountain wailing that causes 10% poploss.
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Is there a good side to that poploss, or is it just a negative to having a blood fountain?
Because, you know, blood fountains aren't great to begin with.
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It's just a bad event. A rare one, I think. I've seen it a few times when playing with Broken Empire Ermor, since the data typo made it contingent on their Principes. Annoying, but it's supposed to be in the game and supposed to be correct. Some people had reported that event as buggy, which is why I checked the data references when I proofread the code. That's how it got caught.
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