Re: OT: Making a Game System (part 2)
	
			 
             
			
		
		
		
		cleveland, 
 
i havn't done any work on the magnitudes of these variables yet, that's the point I'm at now, but was just wanting to see what people thought about a system like this.  the amount that these variables are allowed to get very large or very small can be tweaked, that's probably the most work if I decide to use this system. 
 
my goal was to find a system were things are more interactive and less flat, that's what I'm hoping this will be. 
 
coding the math won't be hard.  I'm going to make a little application that will simulate a fight between two characters using the system.  I can then use that to play with everything and work on getting a good balance. 
 
I will post that app here as soon as I get it done; and others could experiment with it.  I'm on fall break right now, so maybe I can get it done over the next week; however I have some papers to write also... 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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