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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old January 6th, 2009, 06:57 PM

Sombre Sombre is offline
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Default Re: Avatar Crisis

What you're talking about is a weapon, not an item gandalf. It does nothing other than the stuff weapons can usually do.

If you wanted to create a god which had high magic which didn't grant a bless, I think the easiest way would be to give it a secondary form with stronger magic and a one way shapechange into that form. Turn 1 you shapechange, et voila.

I'm not 100% sure whether a magicboost monster mod command would be factored into a bless, if the monster was preplaced and given magic 3 or whatever in the map commands.
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  #2  
Old January 6th, 2009, 07:05 PM

Monkeyvich
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Default Re: Avatar Crisis

Preliminary (pre-unit creation) design of the Mystran faction:

#selectnation 0
#name "Mystrans"
#clearnation
#clearrec
#clearsites
#epithet "Keepers of the Weave"
#era 3
#descr "Worshippers of the Lady of Mysteries include a large variety of wizards, clerics, mystic theurges, and even a special order of mage/rangers."
#brief "Mystrans are worshippers of Mystra, the goddess of magic. They collect mystic lore as a sacred duty, and so have many skilled researchers and a variety of wizards offer their services to the Lady of Mysteries. Mystra is also served by the Order of the Shooting Stars, an order of magic-wielding rangers."
#summary "PROS: Many wizards and priests, good research. CONS: Few melee units, few sacred units."
#flag "./Avatar Crisis/mystra_flag.tga"
#color 0.7,0.5,1.0
#templepic 6
#startfort 17
#defaultfort 17
#farmfort 2
#forestfort 19
#mountainfort 24
#swampfort 25
#uwfort 13
#deepfort 43
#end
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