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HoneyBadger
May 28th, 2007, 01:29 PM
Hey, what about me? everyone expects my empire to spontaneously combust any minute now.

Jazzepi
May 28th, 2007, 01:31 PM
I'm just waiting for your capital's lab to fall apart, the castle to be destroyed, and it to come under seige by the 5 elite heros random.

Jazzepi

HoneyBadger
May 28th, 2007, 01:45 PM
Better get comfortable.

Evilhomer
May 28th, 2007, 02:40 PM
the blessed elite is just free equipment for a bless nation like that http://forum.shrapnelgames.com/images/smilies/happy.gif

Shovah32
May 28th, 2007, 04:01 PM
Seeing the plight of the agarthan nation the gluttonous yomi have attacked. With our capital under siege(indy knights) and our army decimated after repelling part of the two pronged demon assault our demise will soon be upon us. Any nation who aids us in defeating these war-mongering barbarians will be generously rewarded later in the game.

HoneyBadger
May 28th, 2007, 05:55 PM
Is it just me, or are the late agers having it a lot worse in this game than the EA?

FAJ
May 28th, 2007, 08:35 PM
Im MA, and Im gonna be the first one out :\

vfb
May 28th, 2007, 09:29 PM
No, I think that privilege is reserved for Marverni. The walls of our one small village are being torn down by besieging werewolves. Unfortunately we forgot how to brew our magic potion. http://forum.shrapnelgames.com/images/smilies/eek.gif

In the last stand before the walls of our village, Marverni's brave slingers managed to kill a whopping 10% of the invading forces before being eaten. Needless to say, there are no reinforcements available. We only hope the werewolves do not find our Menhir appetizing.

Other nations of the eastern continent, now is the time to take the lands of Midgard, while their forces are otherwise occupied! They will soon have our fort.

Edit: It appears they have come to steal our cauldron. Never! We will destroy it before allowing it to fall into the hands of the invaders. If Midgard had only let us live in peace, we would have sold them one from our trading franchise. We are crafting two Pendants of Luck this month, and will dispatch them to those nations first to publicly pledge to destroy the Midgard nation.

Jazzepi
May 28th, 2007, 09:59 PM
vfb officially wins an award for the most hilarious in defeat.

http://forum.shrapnelgames.com/images/smilies/laugh.gif

Jazzepi

HoneyBadger
May 28th, 2007, 11:06 PM
Niefelheim would be only too happy to destroy whichever nation's picking on you, vfb. Infact, we pledge to destroy ALL the other nations...eventually. It's just going to take a long, long time. Years, probably. Especially since we're on the Western continent and are engaged with LA Ermor...now where's our 2 luck pendants???

vfb
May 28th, 2007, 11:50 PM
Marverni is not being picked on, we are being eaten. http://forum.shrapnelgames.com/images/smilies/biggrin.gif

It is unfortunate that the nation of Marverni was unable to get the advice of attorneys prior to dispatching our messengers to the world. We were busy being eaten. Fortunately one just fell from the sky and prepared the following declaration for us:

"I, prophet of Foo in the nation of Bar in Perpetuality, do hereby declare holy war on the nation of Midgard, and swear to remain at war with Midgard until the nation of Midgard or Bar is destroyed. Now give me my damn pendant. Signed, Me."

So, all your prophet has to do is copy the above declaration, replace 'Foo', 'Bar' (twice), and 'Me' with your pretender's name, your nation's name, and your prophet's name (respectively) and post the resulting text to the forum. One pendant per nation, and supplies are limited. Two pendants are being forged this turn.

Niefelheim will be first in line to get a pendant, if they are first to post the declaration.

We realize that there are no penalties enforceable on the contract. But the RNG is watching you! http://forum.shrapnelgames.com/images/smilies/happy.gif

Velusion
May 28th, 2007, 11:52 PM
I'll happily kick their *** for you vfb!

Down with Midgard! I'll search them out and put all the wolven scum to the sword! Undead honor!

Velusion
May 29th, 2007, 12:26 AM
"I, prophet of Old Ash in the nation of LA Ermor in Perpetuality, do hereby declare holy war on the nation of Midgard, and swear to remain at war with Midgard until the nation of Midgard or Bar is destroyed. Now give me my damn pendant. Signed, Velusion."

LoloMo
May 29th, 2007, 01:30 AM
I, prophet of Bimini, First Among Sixty, of MA Ermor in Perpetuality, do hereby declare holy war on the nation of Midgard, and swear to remain at war with Midgard until the nation of Midgard or Bar is destroyed. Now give me my damn pendant. Signed, Bimini, First Among Sixty

PS, Now give me my damn pendant =)

Jazzepi
May 29th, 2007, 01:36 AM
Guys, bar was suppose to be replaced by your nation name. It's a filler commonly used in programming.

Jazzepi

vfb
May 29th, 2007, 02:03 AM
The nation of Bar must be destroyed!!! http://forum.shrapnelgames.com/images/smilies/happy.gif

Marverni will overlook the typos in the pledges. LA Ermor and MA Ermor get the pendants.

If by some miracle a Menhir falls from the sky and squishes the besieging Midgard army, the nation of Marverni will be pleased to make more pendants for distribution throughout Perpetuality.

Niefelheim, we apologize that our lawyer did not reach your shores in time for your peoples to sign the revised agreement. Pledging to destroy all the nations of the world was not what we had in mind.

Velusion
May 29th, 2007, 02:07 AM
Jazzepi said:
It's a filler commonly used in programming.

Jazzepi



Well ya learn something new everyday... http://forum.shrapnelgames.com/images/smilies/laugh.gif

Jazzepi
May 29th, 2007, 02:11 AM
Just to prove that I am not FOO of BAR.

http://en.wikipedia.org/wiki/Foo

http://en.wikipedia.org/wiki/Bar_%28computer_science%29

Jazzepi

Rathar
May 29th, 2007, 06:06 AM
Grrrrrrr! This game sounded and sounds so very damn nifty! I can almost begin to pretend that I would rather be playing in it than getting married and spending the next month+ honeymooning in the Philippines! But then I come to my senses ...!

Rathar

P.S. Makes nice reading though!

With any luck I might get a sub position in august!

lch
May 29th, 2007, 09:44 AM
Get a sub for the wedding and immerse yourself in the game instead!

Evilhomer
May 29th, 2007, 09:46 AM
Get a sub for the wedding and immerse yourself in the game instead!



Good one ich http://forum.shrapnelgames.com/images/smilies/happy.gif

HoneyBadger
May 29th, 2007, 01:26 PM
"I, prophet of He Who Shakes the Mountains in the nation of Niefelheim in Perpetuality, do hereby declare holy war on the nation of Midgard, and swear to remain at war with Midgard until the nation of Midgard or Bar is destroyed. Now give me my damn pendant. Signed, The HoneyBadger."

Now, if anybody wants to try to keep the pendant I promised to my Niefel Jarl away from him, I'll be happy to let him know exactly who's denying him his present.

WSzaboPeter
May 29th, 2007, 05:32 PM
"I, prophet of DreamSlayer in the nation of Arcoscephale in Perpetuality, do hereby declare peace and friendship with the nation of Midgard, and swear to remain at peace and friendship with Midgard until the nation of Midgard or Arcoscephale is destroyed. Now I damn your pendant. Signed, Serenity."

HoneyBadger
May 29th, 2007, 05:34 PM
Well, we'll just have to get our pendant from LA Ermor by other means.

atul
May 29th, 2007, 05:39 PM
The prophet of Agartha was unable to comment on this dispute regarding Midgård, but some of his remains were found under the heels of DreamSlayer's sandals. Or whichever footwear he chooses to use.

Next time we'll just appoint someone less squishy.

Peace.

HoneyBadger
May 29th, 2007, 05:42 PM
In the meantime, we hereby cancel the hit on Midgard and offer a non-aggression pact with said country atleast until such time as EA Marverni is destroyed, buried, and forgotten. We formally declair war on the deceiving, devious, and damn lying low down dirty EA Marvernians, and will take great joy in using the skulls (attached, but not for long) of their children, and their childrens' children (there won't be many) in the process of inventing the game of golf.

WSzaboPeter
May 29th, 2007, 06:15 PM
I'm really sorry Atul, it happens with me all the time. Once I stepped on a coin and made change...

vfb
May 29th, 2007, 06:39 PM
And in Spring of Year 2, a Menhir fell from the sky in Marverni. And he did bounce around, and crush some werewolves, and crush some more werewolves, and crush yet even more werewolves.

And the werewolves fled from the Menhir, and he did bounce around some more. And as the werewolves fled, so were they crushed. And so the battle went on, with the Menhir hardly scratched, and the werewolves running away.

But then the Menhir flew off, when there were only 6 werewolves left on the field of battle.

Oh Menhir, what the heck are you doing???? Don't go!

Marverni will honor our pledges to deliver the pendants to the Ermor nations. Our item crafters got drunk celebrating the victory against the werewolves, and have not woken up yet. We will inform the nations of Perpetuality when there are new offers to pledge war on Midgard and get a shiny Pendant.

Midgard is welcome to return to the fort of Marverni and be squished by our Menhir some more.

HoneyBadger
May 29th, 2007, 07:09 PM
As soon as our mighty God returns from his studies abroad (hopefully not too long from now), Niefelheim would be more than happy to loan Midgard the use of a hammer which crushes stone the way other hammers crush walnuts.

RamsHead
May 30th, 2007, 12:23 AM
EA C'tis hereby declares war upon Midgard and LA Arcoscephale.

My fellow nations of the Eastern Continent, if we do not oppose these forces now, when will we? They will stop at no one until they have consumed our lands. They will destroy us one by one if we do not act now. The lizardmen of EA C'tis would rather die than serve under the dark cloud of tyranny that these nations would create. Let us stand together or die together. Let us stand resolute in our opposition to this unholy alliance, for such an alliance is a threat to us all and must be dealt with immediately. EA C'tis will honor our NAP with Midgard. Consider this your first month on notice.

EA C'tis also declares war on Niefelheim and any other nation who supports the unholy alliance.

May Naegoulok, King Dragon, and Udum'ukinna guide EA C'tis through this difficult time.

HoneyBadger
May 30th, 2007, 12:39 AM
Niefelheim scoffs and dismisses C'tis.

Unholy alliance? We're all that stand between you and the disease that is the Ashen Empire! How will your "eastern continent" look when it's smothered in the bones of your children?

Ofcourse C'tis wants your support, they are a nation of corpse-worshippers!

Join us! That we may someday know peace that doesn't come from the grave!

RamsHead
May 30th, 2007, 01:59 AM
Please Niefelheim, as if LA Ermor is a threat to the world. There are a myriad of ways to deal with their undead.

I fail to see how being corpse worshipers would make us want support. Those two things don't seem to correlate. Of course we do not actually worship corpses, we just see the value of ruling an empire of both the living and the dead. In fact, I am pretty sure Niefelheim even dabbles in death magic. Do not hate us simply because we are better at it than you. Besides, death is a natural process for living beings. Summoning demonic beings on the other hand, something that Niefelheim does, is about as unnatural as you can get. Death magic merely summons those already dead, but blood magic uses innocents to fuel it's devilish practices.

Nations on the Eastern Continent will choose who they support. They can choose some faceless entity across the sea, or someone who is right here with them, experiencing the same things they are.

davegg
May 30th, 2007, 03:29 AM
Be Warned!

EA Pangea run by the vile Szumo attacked us in the midst of negotiations. The inept attack was launched in the turn after we accepted an NAP he offered. His word is of filth and he deserves the scorn of all and an early death.

Anyone who attacks him immedaitely will receive the gifts of Ulm's master forgers, one level two earth or nature item for each province attacked! or one level four item if they care to wait.

vfb
May 30th, 2007, 03:49 AM
Unfortunately Marverni cannot assist Ulm in your battle against the pretender Szumo (Mother of Gods, etc, etc).

We have only got one short range Menhir, and it is being used right now.

Intercontinental Ballistic Menhirs are Const 11 I believe, and it is unlikely that our researchers will live long enough to acquire that techmology.

Szumo
May 30th, 2007, 04:33 AM
We asked if you wanted to make a treaty once. No response.

We asked again. Again, no response.

You build a castle 2 provinces from our capital, and conquer another province 2 provinces from our capital from another direction.

Then you finally start negotiations.

Did you really expect us to take all that in good faith?

Patience of the forests is great, but not infite.
It is now too late for the dirty rabble you call a nation.

Throw your baseless accusation, a desperate measure that will not help.

To all other Pretenders: Our word is solid and we keep our treaties. Choose to believe the snake tongued barbarians of Ulm at your own peril.

EDIT: We meam EA Ulm, of course. No quarrel with any other Ulms at the moment http://forum.shrapnelgames.com/images/smilies/wink.gif

WSzaboPeter
May 30th, 2007, 07:16 AM
The bloodied sword was risen, the phalanges where called to arm and armored elephants prepared to battle. There is no turning back now. The armies of Arcoscephale march to victory or honorable death. May the sarissa newer broke!

Cor
May 30th, 2007, 11:53 AM
MA ULM herby declares a war on EA Pangea until Hostilties are ended against our EA Ulmish cousins, or until the forests of EA pangea have been burnt to teh grown and sown with salt.

Long live the Pan Ulmish Alliance (PUA)!

BigDisAwesome
May 30th, 2007, 01:43 PM
This game is awesome.

CelestialGoblyn
May 30th, 2007, 01:53 PM
Cor said:
MA ULM herby declares a war on EA Pangea until Hostilties are ended against our EA Ulmish cousins, or until the forests of EA pangea have been burnt to teh grown and sown with salt.

Long live the Pan Ulmish Alliance (PUA)!



In this case LA Ulm also considers itself an enemy of EA Pangea and all those who lend them aid.

Evilhomer
May 30th, 2007, 02:03 PM
Ah so much hatred and war, can't we all just get along ? http://forum.shrapnelgames.com/images/smilies/happy.gif

Vathmoth
May 30th, 2007, 02:27 PM
The evil empire of LA Arcos attacked us with no warning!

The alliance of LA Arcos / Midgard must be destroyed, before they become too strong. We will fight side by side with EA Ctis and any other nation that want to join us, maybe we can still save the eastern continent.

Szumo
May 30th, 2007, 02:33 PM
Evilhomer said:
Ah so much hatred and war, can't we all just get along ? http://forum.shrapnelgames.com/images/smilies/happy.gif



There Can Be Only One!

Besides, so many turns of peace is enough. War is more fun http://forum.shrapnelgames.com/images/smilies/happy.gif

Amhazair
May 30th, 2007, 02:48 PM
Velusion said:

The Ashen Empire is under assault by the triple-uber-bless Niefelheim Giants who rebuked any talk of peace ... That lone "crushing" you mentioned is me buzzing like a fly around the unkillable giants.

I'll probably be out in 15-20 turns.

...

Now that I've fought a battle and seen it... they have...

E10N10W10

There is no way I can kill em at this point.
My only consolation is that they are going to totally **** up a few more of their neighbors after (or during) thier crushing of me... hah!




So... Is the picture still so bleak as you were painting it? I see two dead giants in the hall of fame, and all of Niefels graphs are going down, while yours go up. Surely that must be a sure sign of your impending collapse, right? http://forum.shrapnelgames.com/images/smilies/biggrin.gif

Evilhomer
May 30th, 2007, 03:21 PM
There seems to be many EA+MA+LA of one nation forming a pact going on (like the ulmish nations), makes me feel a bit of pity for the lone nations.

davegg
May 30th, 2007, 03:27 PM
We salute our Ulmish brothers and happily report that, having killed half of his invading troops in the last turn before our main army is even in play, EA Pangea's pathetic troops are on the run.

Its nice to be able to blame faulty communication for treachery, but the treachery is there for all to see. Soon my shamans will prepare Pangea's pathetic gorgon for our victory feast.

HoneyBadger
May 30th, 2007, 04:00 PM
Yeah, we lost our starting scout. It was a terrible, tragic blow to our nation. That single scout was VITAL to our overall strategy, and without his Ulyssean guidance, we are...quite...at a loss.

Oh no! and we might even have lost our starting commander! whatever shall we do???

This is me being sarcastic.

HoneyBadger
May 30th, 2007, 04:17 PM
We are also in a NAP with Szumo and have had no problems with them, whatsoever. They've remained faithful and loyal and have helped us out numerous times in our war against the unholy Ermor.

As far as our use of death and blood magic, Niefelheim understands that life is a cycle that involves death, rebirth, and-at times-sacrifice. The "demonic entities" you speak of do not trouble our people because they understand that we are of stronger stuff than you, physically, spiritually, and morally.

Do not impose your pathetic, ignorant prejudices upon the great nation of Niefelheim. We are not like you and would not want to be!

Hadrian_II
May 30th, 2007, 05:22 PM
We of MA Pangea have to inform all nations that LeSquide of Sauromantia is a pact breaker, he just conquered a province that was ours before breaking our NAP that existed before.

But as a sign of Pangeas greatness we let him have that swamp and consider our NAP still in place, but if Sauromantia will show further agression we will crush them like a bug.

Hadrian-II of Pangea

Velusion
May 30th, 2007, 07:14 PM
I forgot how much fun it was to play a game with high luck scales (I almost always usually take misfortune)...

HiddenMist
May 31st, 2007, 12:33 AM
erm two questions. How many nations are left in this game by this turn? And can anyone suggest how long can a small and weak nation like mine survive?

Jazzepi
May 31st, 2007, 12:39 AM
HiddenMist said:
erm two questions. How many nations are left in this game by this turn? And can anyone suggest how long can a small and weak nation like mine survive?



Find a big nation. Ask for help. Offer to pay tribute.

Get yourself some coat tails!

Jazzepi

vfb
May 31st, 2007, 12:49 AM
Ha ha ha http://forum.shrapnelgames.com/images/smilies/biggrin.gif. That's ironic advice, coming from the ruler of Midgard. Help? Midgard has certainly helped to relieve Marverni of the burden of collecting taxes in our (former) provinces.

I think the most important thing for a small nation is to try to get as much enjoyment out of being crushed as is possible. Try to do something unexpected. Go out with a bang!

I've had a few games where I capitulated to a stronger power, and I've found in those cases that the game gets pretty tedious. Fight the power. http://forum.shrapnelgames.com/images/smilies/happy.gif

Kydorias
May 31st, 2007, 12:53 AM
I have to say this game has the most interested, dedicated players of any game I've been in. Less than half the alloted time has passed for this turn and only 8 players have yet to process thier turn. I think last turn autohosted after something like 18 hours. That's pretty amazing considering the amount of players.

Lingchih
May 31st, 2007, 01:12 AM
Yeah, it's great that everyone is so into this game. Unfortunately, at this rate of autohosting, I'll have to start doing my turn in the morning before work soon. Arrgh.

Velusion
May 31st, 2007, 01:35 AM
The server needs to be restarted. This will reset the clock back to 24 hours.

Jazzepi
May 31st, 2007, 02:03 AM
vfb said:
Ha ha ha http://forum.shrapnelgames.com/images/smilies/biggrin.gif. That's ironic advice, coming from the ruler of Midgard. Help? Midgard has certainly helped to relieve Marverni of the burden of collecting taxes in our (former) provinces.

I think the most important thing for a small nation is to try to get as much enjoyment out of being crushed as is possible. Try to do something unexpected. Go out with a bang!

I've had a few games where I capitulated to a stronger power, and I've found in those cases that the game gets pretty tedious. Fight the power. http://forum.shrapnelgames.com/images/smilies/happy.gif



We were just helping you reallocate all those wasted funds. bare chested Marverni warriors? Please! That gold would be much better spent feeding and clothing more werewolves. In the flesh of Marverni children, no less.

Jazzepi

WSzaboPeter
May 31st, 2007, 07:29 AM
My eyes are blind for the wisdom in the actions of C'tis. They attacked me for the reason I did not accepted their alliance offer. I was hoping that there is a path called simply coexisting, without war or alliance. Have you ever heard of non aggression pact?
In the other hand I have nothing against any slimy lizard band marching to their untimely demise... We will kill those cold blooded hatchlings with, well cold blood.

Jazzepi
May 31st, 2007, 11:35 AM
WSzaboPeter said:
My eyes are blind for the wisdom in the actions of C'tis. They attacked me for the reason I did not accepted their alliance offer. I was hoping that there is a path called simply coexisting, without war or alliance. Have you ever heard of non aggression pact?
In the other hand I have nothing against any slimy lizard band marching to their untimely demise... We will kill those cold blooded hatchlings with, well cold blood.



Agreed. The lizard king was first to offer me peace the moment our borders touched. I guess this is why lizards have forked tongues; so that they can tell two lies out of either side of their mouth.

Now they try to assemble a coalition to fight the nations they have attacked and betrayed? Ground lizard-men will make great face paint for our beserkers.

Jazzepi

Xietor
May 31st, 2007, 11:41 AM
Let us not clump all lizards together.

MA Ctis is an honorable race, and honors all treaties to the
"T." So to my ally, and the numerous races with whom MA Ctis has NA treaties, they will all be honored, even if it results in my own demise.

We also expect races with whom we have treated to act accordingly. Oath breakers will be dealt with harshly. Unlike MA Pangaea, MA Ctis will not forgive betrayal.

Bones.

Jazzepi
May 31st, 2007, 11:44 AM
Xietor said:
Let us not clump all lizards together.

MA Ctis is an honorable race, and honors all treaties to the
"T." So to my ally, and the numerous races with whom MA Ctis has NA treaties, they will all be honored, even if it results in my own demise.

Bones.




We'll make sure to discriminate about which lizards we put into our grinding bowls to make paint with.

LA, and MA C'Tis have given us no problems!

Jazzepi

Evilhomer
May 31st, 2007, 02:06 PM
Has the game turn been delayed ?

Velusion
May 31st, 2007, 02:12 PM
Evilhomer said:
Has the game turn been delayed ?



hint: read back a few posts

HoneyBadger
May 31st, 2007, 03:27 PM
The nation of Niefelheim-glorious though we may be in war against the living-are in a lot of trouble. We've attacked LA Ermor only to find that our giants, mighty and terrible against most foes, ran away in fear from Ermor's undead king! (it was heartbreaking!)

We can't produce priests fast enough, they've-obviously-got the numbers-and our breath-of-winter has little or no effect on them.

We beseach any nation which does not wish to join the ranks of the mindless undead to send aid, and join us against the ashen empire, before all is lost!

DrPraetorious
May 31st, 2007, 03:49 PM
Let me be the first to say: Let's hear it for the forces of darkness! Woo! Go Ermor! Show those giants what-for!

Kydorias
May 31st, 2007, 04:08 PM
Wow. I don't think I've seen a faster switch from haughty arrogance to pleading for help.

I know its all in character for the game, but funny nonetheless.

RamsHead
May 31st, 2007, 04:09 PM
HoneyBadger said:
As far as our use of death and blood magic, Niefelheim understands that life is a cycle that involves death, rebirth, and-at times-sacrifice. The "demonic entities" you speak of do not trouble our people because they understand that we are of stronger stuff than you, physically, spiritually, and morally.

Do not impose your pathetic, ignorant prejudices upon the great nation of Niefelheim. We are not like you and would not want to be!


Nor would we want to be like you. It is true that life requires sacrifice, but what are you sacrificing? The lives of innocent females? That is not you sacrificing anything, that is you forcing another to sacrifice their life, and for what? To further your own power, that's what.

RamsHead
May 31st, 2007, 04:18 PM
WSzaboPeter said:
My eyes are blind for the wisdom in the actions of C'tis. They attacked me for the reason I did not accepted their alliance offer. I was hoping that there is a path called simply coexisting, without war or alliance. Have you ever heard of non aggression pact?
In the other hand I have nothing against any slimy lizard band marching to their untimely demise... We will kill those cold blooded hatchlings with, well cold blood.


I asked for no alliance but a coalition.

WSzaboPeter said:
"I, prophet of DreamSlayer in the nation of Arcoscephale in Perpetuality, do hereby declare peace and friendship with the nation of Midgard, and swear to remain at peace and friendship with Midgard until the nation of Midgard or Arcoscephale is destroyed. Now I damn your pendant. Signed, Serenity."


Did you not say this on these very forums? How is EA C'tis supposed to interpret this as anything less than an alliance? You did not say you wanted to be neutral with them, no, you said a never-ending friendship would exist between you two.

Baalz
May 31st, 2007, 04:22 PM
The Bloody God stirs. The nation of Mictlan too long denying its heritage once more embraces the power locked in blood and the world trembles. With rediscovered power comes rediscovered hunger and we seek forth for fresh, hot blood to complete The Bloody God’s dismantling of the prison which binds him.

Independent forces have been most unfortunately stout as we cast out for both prey and allies, but we have managed to find both. As our rain priests seal pacts under the waves, and our other borders become secure, what do our expansion squads encounter but the barbarous Argathans driving groups of shaggy troglodytes in an effort to expand their fledgling empire. The large bodies of the Argathans will make a pleasing amount of blood, as the huge haunches of their pets sustain the hungry stomachs of our warriors. They will be the first nation piled at the foot of the holly ziggurat, perhaps supplying enough blood on their own for The Bloody God to break free and begin his plans for world domination.

Additional fortress are becoming usable, and the blood rises hotly in the veins of the Jaguar warriors as the old ways are remembered. Scores boil forth each month, hungry to blood themselves and glory the old god. We seek out further for prey and allies, for the Argathans will not sustain us for long. Who next will we encounter, and will they have enough strength to be considered as an ally, or will they be piled atop the Argathans as our next prey?

RamsHead
May 31st, 2007, 04:23 PM
Jazzepi said:

WSzaboPeter said:
My eyes are blind for the wisdom in the actions of C'tis. They attacked me for the reason I did not accepted their alliance offer. I was hoping that there is a path called simply coexisting, without war or alliance. Have you ever heard of non aggression pact?
In the other hand I have nothing against any slimy lizard band marching to their untimely demise... We will kill those cold blooded hatchlings with, well cold blood.



Agreed. The lizard king was first to offer me peace the moment our borders touched. I guess this is why lizards have forked tongues; so that they can tell two lies out of either side of their mouth.

Now they try to assemble a coalition to fight the nations they have attacked and betrayed? Ground lizard-men will make great face paint for our beserkers.

Jazzepi


Will Midgard's spinning ever end? We have (this is the last month) a NAP with you and have honored it. So who have we betrayed? A NAP is not an alliance, I am not forced to be friendly with Midgard when they continue to consume the Eastern lands. EA C'tis has lied to no one.

RamsHead
May 31st, 2007, 04:26 PM
Xietor said:
Let us not clump all lizards together.

MA Ctis is an honorable race, and honors all treaties to the
"T." So to my ally, and the numerous races with whom MA Ctis has NA treaties, they will all be honored, even if it results in my own demise.

We also expect races with whom we have treated to act accordingly. Oath breakers will be dealt with harshly. Unlike MA Pangaea, MA Ctis will not forgive betrayal.

Bones.


Again, we have honored our NAP with Midgard and had none with LA Arco, but don't let facts get in your way my friends. I am curious as to how far you are willing to bow to the more powerful nations?

RamsHead
May 31st, 2007, 04:29 PM
Jazzepi said:

Xietor said:
Let us not clump all lizards together.

MA Ctis is an honorable race, and honors all treaties to the
"T." So to my ally, and the numerous races with whom MA Ctis has NA treaties, they will all be honored, even if it results in my own demise.

Bones.




We'll make sure to discriminate about which lizards we put into our grinding bowls to make paint with.

LA, and MA C'Tis have given us no problems!

Jazzepi


And MA Pangaea have given us no problems! Clearly they are a benevolent people, since you do not need to border a nation to discern such things.

RamsHead
May 31st, 2007, 04:32 PM
HoneyBadger said:
The nation of Niefelheim-glorious though we may be in war against the living-are in a lot of trouble. We've attacked LA Ermor only to find that our giants, mighty and terrible against most foes, ran away in fear from Ermor's undead king! (it was heartbreaking!)

We can't produce priests fast enough, they've-obviously-got the numbers-and our breath-of-winter has little or no effect on them.

We beseach any nation which does not wish to join the ranks of the mindless undead to send aid, and join us against the ashen empire, before all is lost!


What happened to your physical, spiritual, and moral might, great frost giants of Niefelheim?

Xietor
May 31st, 2007, 04:54 PM
Ramshead

you have totally lost me. I have not said one thing that concerns the race you play, either directly or by implication.

/confused.

My post was in response to MA pangaea that said EA sauromatia broke treaty with her and attacked without warning-but that he/she forgave that action. How that concerns you, is beyond me.

HoneyBadger
May 31st, 2007, 05:31 PM
The physical, spiritual, and moral might of Niefelheim remains, silly, short-sighted, stupid little gecko.

We're not fighting your kind-this should be obvious, if you'll notice your pants are not wet with piss-if your kind has even invented pants yet.

We're fighting a horde of undead, unnatural things. The only reason we even bother to address you-and we hope that some few among you can read-is because you too are alive. If such can be called "living".

We understand, though, why a coward such as is naturally spawned by your nation should hide behind meaningless words. We expect no aid from your kind, you are as generous as you are valiant. What aid could you possibly send, anyway? insects for food? Bones for our noses?

Perhaps you should ask your women-if you've bothered to teach any of them to speak-how they'll enjoy seeing their hatchlings with the flesh rotted off them, forever fighting a war that will never end?

They must be the gender blessed with the brains-poor things.

RamsHead
May 31st, 2007, 05:35 PM
Did you not say "Let us not clump all lizards together" referencing Midgard's accusation of EA C'tis being a betrayer? Or do you consider Sauromatia lizards?

And if you are talking about what I said about me not having any problems with MA Pangaea, I said that because Midagard claimed that they have no problems with MA or LA C'tis. I doubt Midgard borders all three of us, and I was pointing out the inanity of a nation having problems with someone they do not border, especially this early in the game.

RamsHead
May 31st, 2007, 05:46 PM
HoneyBadger said:
The physical, spiritual, and moral might of Niefelheim remains, silly, short-sighted, stupid little gecko.

We're not fighting your kind-this should be obvious, if you'll notice your pants are not wet with piss-if your kind has even invented pants yet.

We're fighting a horde of undead, unnatural things. The only reason we even bother to address you-and we hope that some few among you can read-is because you too are alive. If such can be called "living".

We understand, though, why a coward such as is naturally spawned by your nation should hide behind meaningless words. We expect no aid from your kind, you are as generous as you are valiant. What aid could you possibly send, anyway? insects for food? Bones for our noses?

Perhaps you should ask your women-if you've bothered to teach any of them to speak-how they'll enjoy seeing their hatchlings with the flesh rotted off them, forever fighting a war that will never end?

They must be the gender blessed with the brains-poor things.


Why wear pants when you can live free?

Coward? I guess that is why EA C'tis has declared war on two powerful nations?

EA C'tis is generous, just ask EA T'ien Ch'i and MA Man, two of my neighbors. Ask them how many problems I have caused for them. We, of course, will not be generous to Miefelheim. Though we realize LA Ermor is an abomination (one that we feel responsible for), we cheer for them in your war.

Cor
May 31st, 2007, 05:55 PM
HoneyBadger said:

We beseach any nation which does not wish to join the ranks of the mindless undead to send aid, and join us against the ashen empire, before all is lost!



I would like to be the first to welcome our undead masters. http://forum.shrapnelgames.com/images/smilies/stupid.gif

Xietor
May 31st, 2007, 06:12 PM
yes rams,

I did say lets not clump all lizards together, as i did not want any confusion since there are 3 ctis playing.

But that is not in any way an insult to either of the other 2 ctis races, i just did not want other races to think MA ctis was involved in any disputes-and it is not.

The second part of my statement referenced a statement made several pages back-and had no relation at all to Midguard's remark about EA ctis.

Sorry for any confusion.

RamsHead
May 31st, 2007, 06:18 PM
No problem, let's flick our tongues and make up.

vfb
May 31st, 2007, 07:05 PM
It seems my orders vanished for the turn when the server was restarted. I even had to select my nation again.

Was it just me (Marverni)? Other players might want to check that their units still have orders.

Arameyan
May 31st, 2007, 07:09 PM
My units still have their orders.

Velusion
May 31st, 2007, 07:15 PM
vfb said:
It seems my orders vanished for the turn when the server was restarted. I even had to select my nation again.

Was it just me (Marverni)? Other players might want to check that their units still have orders.



Orders are saved on the local machine... so if you logged onto a different machine or messed with your saved game folder they will seem to "disappear". The client does not check the server for your orders - it simply uploads what it has.

vfb
May 31st, 2007, 07:26 PM
Okay, thanks! Just me then. And since I only had to give 1 order to 1 troop, it wasn't a problem at all http://forum.shrapnelgames.com/images/smilies/happy.gif.

Jazzepi
May 31st, 2007, 07:44 PM
vfb said:
Okay, thanks! Just me then. And since I only had to give 1 order to 1 troop, it wasn't a problem at all http://forum.shrapnelgames.com/images/smilies/happy.gif.



I wonder which one that is....

Jazzepi

vfb
May 31st, 2007, 08:16 PM
Silo prepared ... launch key entered ... we have ignition. Menhir has been launched! Do you know where it's going to land? http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/happy.gif

Gee, I wish we had one of them doomsday machines.

Jazzepi
May 31st, 2007, 08:23 PM
What you need, is one of these!

http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=1095#

*grumbles about being unable to use HTML/UBB code despite it being listed as enabled*

Jazzepi

HoneyBadger
May 31st, 2007, 10:01 PM
Silly talking gecko. In one mouth you name Ermor an abomination, and say you will cheer for them. Your nation's decadence knows the bounds only of it's folly. Are you truly so jaded with your endlessly limited knowledge of the world that you would applaud the very death of it?

You're worse than the undead-atleast they know nothing better than the engines of their hatred.

HoneyBadger
May 31st, 2007, 10:08 PM
And as far as your lack of pants are concerned, you are right. Why should you wear pants when you can be as free as the very pigs in their filth? Truly it suits you. And so, should my nation survive the undead horde, you can be free to feel the warm pizzle running freely down your nakedness as you quake in terror before our living might.

If not, then just wait, for we will surely meet in death, one way or another.

Kydorias
May 31st, 2007, 10:33 PM
Ugh. For the last 6 hours we've only been waiting on LeSquide for the turn to launch.

HoneyBadger
May 31st, 2007, 10:36 PM
Good thing too, I really needed to redo my last turn, so lucky for me http://forum.shrapnelgames.com/images/smilies/cool.gif

RamsHead
June 1st, 2007, 12:49 AM
Niefelheim, your scales will destroy you long before we ever meet.

Your pants comment not only insulted C'tis but every pantless being: Pangaeans, true Agarthans, Atlantians, the Monkeys, and the list goes on. Perhaps the pantless nations should unite?

jutetrea
June 1st, 2007, 12:58 AM
LA Tien Chi spokesperson for the "TC Free" society:
"We find a lack of pants very...liberating"
"We condone any and all pantless activities"

**This message was paid for and approved by Mastah Kardash, president of the "TC Free" society

HoneyBadger
June 1st, 2007, 01:35 AM
The "pantless nations"? LOL

I'm glad we're still ooc because that's got an eternal place among the funniest things I've ever read in these forums. *ANY* forum, for that matter.

I think *you* just insulted the-as you say-"fake" Agarthans and Kailasa EA, MA, and LA-who I doubt appreciate being referred to, especially collectively, as "the monkeys".

Lingchih
June 1st, 2007, 01:54 AM
LA Pangaea prefers a "pants optional" society.

The game page says I (among others) missed a turn. I can't see that I did, the money looks right and no one was sitting around, so I'm going to ignore it.

Velusion
June 1st, 2007, 01:59 AM
The game page will always screw up a little if the timer was reset. It will fix itself next turn.

HoneyBadger
June 1st, 2007, 01:59 AM
It says my turn is pending, and it wasn't last time I checked...I'll go check now.

Velusion
June 1st, 2007, 02:00 AM
Lingchih said:
LA Pangaea prefers a "pants optional" society.




We observe a delightful "flesh optional" creed here in undead land.

Jazzepi
June 1st, 2007, 02:02 AM
I thought all flesh must be eaten?

Jazzepi

HoneyBadger
June 1st, 2007, 02:12 AM
some of the flesh is made into pants.

Velusion
June 1st, 2007, 02:50 AM
Jazzepi said:
I thought all flesh must be eaten?

Jazzepi



*looks shocked* What are you some sort of sicko? Those Midgard weirdos... watch out for them...

P.S. Who needs to eat? Not us...

HoneyBadger
June 1st, 2007, 03:52 AM
Yeah, did someone miss the Post-It note here? Am I the only one that's noticed this?

LA Ermor:
1 doesn't need supplies
2 doesn't need gold
3 doesn't need resources
4 is immune to various things, like poison, cold, lifedrain, quite a few spells, etc.
5 doesn't need a capital, because all their units are summonable or freespawn
6 doesn't *ever* get fatigued.
7 has a whole bunch of other things going for them, like the ability to put their entire economy into castles, PD, amphibiousness, and independents.

The only real reason I didn't make an alliance with Velusion right off the bat is because my giants don't reproduce fast enough for me to stand a chance against LA Ermor in the end-game, which-believe me-would come very soon if we had allied. Some of you might be able to beat the Ashen Empire in the end-game, but none of you could if they had the support of a bunch of massively-blessed Niefels.

And people are rooting for them.

HA I say. HA.

lch
June 1st, 2007, 04:23 AM
By the time that LA Ermor has been swallowing you the other nations might have means to defeat even large amounts of undeads. There are lots of things in the game that are designed especially for that. http://forum.shrapnelgames.com/images/smilies/happy.gif

StrictlyRockers
June 1st, 2007, 04:46 AM
To any nation who borders EA Helheim. They are a regional power and that has grown large quickly, and they need to be checked. EA Helheim has declared war on EA Vanheim and invaded sovereign EA Vanheim home lands. This may be an opportunity to take down EA Helheim.

Any nation who borders EA Helheim, please consider your opportunity. EA Helheim has grown very large, very quickly and has now started an unprovoked war with EA Vanheim. They have a large army deep in the south and away from their core provinces. This may be a great time to take them down a notch by initiating a two front war. EA Vanheim will win the war against EA Helheim. EA Helheim will not prevail. And this may be your golden chance to hit them while they are weakened and before they become too large.

EA Helheim will get bogged down and they will be vulnerable for a long time to come. Contact EA Vanheim if you border EA Helheim so that we may begin our war counsel. Bribery and gem trades are also on the table.

EA Vanheim

LoloMo
June 1st, 2007, 04:51 AM
Oh! What "massively" boosted ego to lay claim to winning the game already in the first couple of turns! Oh, and that 60 of us only play on by the grace of the "massively" great one who declined to play the winning hand!

And then wonder why people are rooting for their downfall.

HA I say. HA.

wahahahahahahaha, hoohoohoohoohoo, heeheeheeheeheeheeeeee...

errmm, excuse me http://forum.shrapnelgames.com/images/smilies/biggrin.gif

HoneyBadger
June 1st, 2007, 06:03 AM
(if I wasn't expressing a massive ego, then I wouldn't be in character for Niefelheim, methinks?)

http://forum.shrapnelgames.com/images/smilies/biggrin.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif

lch
June 1st, 2007, 07:28 AM
Well, I noticed that you were acting in character, but it certainly doesn't win you friends. http://forum.shrapnelgames.com/images/smilies/happy.gif

Szumo
June 1st, 2007, 07:29 AM
MA Shinuyama, your treacherous treaty breaking has been noted and will be repaid in kind.

Baalz
June 1st, 2007, 09:40 AM
Hmmm, much talk of oathbreaking in this world, this is worrisome to us. To any in the future who would consider breaking faith with the Mictlan empire know this - all other considerations will be dropped and every ounce of my considerable resources will be turned towards absolute destruction of anyone who betrays me. I will bribe, beg and bully aid from your neighbors and all will remember for a long time you are an honorless dog who cannot be trusted with friendship. I'll engage in a scorched earth campaign of nightmarish proportions, and your tongue will turn to ash in your mouth. I will gladly descend into Inferno so long as I'm grasping the ankle of the swine who betrayed me. Against that weigh the three turns notice it usually takes to honorably dissolve a NAP, and make sure you make the right choice even if your soul has no honor.

Meglobob
June 1st, 2007, 09:56 AM
Baalz said:
Hmmm, much talk of oathbreaking in this world, this is worrisome to us. To any in the future who would consider breaking faith with the Mictlan empire know this - all other considerations will be dropped and every ounce of my considerable resources will be turned towards absolute destruction of anyone who betrays me. I will bribe, beg and bully aid from your neighbors and all will remember for a long time you are an honorless dog who cannot be trusted with friendship. I'll engage in a scorched earth campaign of nightmarish proportions, and your tongue will turn to ash in your mouth. I will gladly descend into Inferno so long as I'm grasping the ankle of the swine who betrayed me. Against that weigh the three turns notice it usually takes to honorably dissolve a NAP, and make sure you make the right choice even if your soul has no honor.



So basically if your going to backstab him, make sure to do it good... http://forum.shrapnelgames.com/images/smilies/tongue.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif

I recommend a 6 ft claymore to the back, as opposed to your normal dagger... http://forum.shrapnelgames.com/images/smilies/biggrin.gif

Salamander8
June 1st, 2007, 10:09 AM
MA R'Lyeh is a mixture of those with pants and those without. Our merfolk can be either depending on whether they are on land or not!

Have you ever tried to get a Greater Otherness to wear pants? It ain't easy! http://forum.shrapnelgames.com/images/smilies/wink.gif

On a side note, Shubburath is still locked in the basement. http://forum.shrapnelgames.com/images/smilies/stupid.gif

Jazzepi
June 1st, 2007, 11:27 AM
Meglobob said:

Baalz said:
Hmmm, much talk of oathbreaking in this world, this is worrisome to us. To any in the future who would consider breaking faith with the Mictlan empire know this - all other considerations will be dropped and every ounce of my considerable resources will be turned towards absolute destruction of anyone who betrays me. I will bribe, beg and bully aid from your neighbors and all will remember for a long time you are an honorless dog who cannot be trusted with friendship. I'll engage in a scorched earth campaign of nightmarish proportions, and your tongue will turn to ash in your mouth. I will gladly descend into Inferno so long as I'm grasping the ankle of the swine who betrayed me. Against that weigh the three turns notice it usually takes to honorably dissolve a NAP, and make sure you make the right choice even if your soul has no honor.



So basically if your going to backstab him, make sure to do it good... http://forum.shrapnelgames.com/images/smilies/tongue.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif

I recommend a 6 ft claymore to the back, as opposed to your normal dagger... http://forum.shrapnelgames.com/images/smilies/biggrin.gif



I prefer backstabbing with a ballista.

Jazzepi

Saint_Dude
June 1st, 2007, 11:33 AM
Regrettably, it is true that Shinuyama was forced to break the NAP treaty with EA Pan one month after it was agreed upon. This is not however, because we are oath breakers, rather the opposite. As we explained to Pan we had a pre-existing treaty with EA Ulm which dictated collective defense of our borders. Since Pan decided to launch a war while simultaneously negotiating peace with both Shinuyama and Ulm, we had no choice but to back track in the negotiations.

We have taken an empty isolated province of Pan. For this we feel bad. We have canceled our NAP and will carry out no further offensive actions for the next 3 months. In the meantime, we will send Pan the gold income from said province until the end of the 3 month period, or until the treacherous Pan decide to carry out any actions of their own. http://forum.shrapnelgames.com/images/smilies/wink.gif

Gandalf Parker
June 1st, 2007, 12:15 PM
Sometimes I think that games such as Dominions should be played in high school with class discussions afterwards on how it changes their outlook on large scale economics, world politics, trades and treaties.

FAJ
June 1st, 2007, 12:21 PM
And then the giants give everyone indian burns and swirlies?

Jazzepi
June 1st, 2007, 12:21 PM
Gandalf Parker said:
Sometimes I think that games such as Dominions should be played in high school with class discussions afterwards on how it changes their outlook on large scale economics, world politics, trades and treaties.



I would like to note that Megablob raised his prices for Owl Quills almost immediately based exclusively on the intense demand. Then his lab collapsed.

ECON 101 : Try to process too many orders = Your factory explodes

Jazzepi

Cor
June 1st, 2007, 01:47 PM
Szumo said:
MA Shinuyama, your treacherous treaty breaking has been noted and will be repaid in kind.



MA ULM is at war with MA Shinuyama. We call for an alliance against MA Shinuyama, Oath breakers!

Meglobob
June 1st, 2007, 02:11 PM
Jazzepi said:

Gandalf Parker said:
Sometimes I think that games such as Dominions should be played in high school with class discussions afterwards on how it changes their outlook on large scale economics, world politics, trades and treaties.



I would like to note that Megablob raised his prices for Owl Quills almost immediately based exclusively on the intense demand. Then his lab collapsed.

ECON 101 : Try to process too many orders = Your factory explodes

Jazzepi



True, damn fire and incompetent mages... http://forum.shrapnelgames.com/images/smilies/mad.gif

Saint_Dude
June 1st, 2007, 03:12 PM
Oh, by all means follow in the footsteps of MA Ulm. http://forum.shrapnelgames.com/images/smilies/wink.gif

At the beginning of the game the rushed us with their oh so scary Wyrm and prophet leading an army of heavy infantry. The all were slain to a man.

Only a fool would ally with MA Ulm. Their days are numbered. Their people will likely be no more than a laughable memory in less than a years time. tick-tock, tick-tock, tick-tock.

davegg
June 1st, 2007, 03:19 PM
EA Pan, you are lucky our ally MA Shinuyuma is so generous. Now that your attacking armies have been defeated and you have pulled the remants of your troops out, we ask what you are willing to pay in the form of reparatations to allay our attack? As you know, so far you faced only our secondary forces, and we have two large army gathering on your borders.

Saint_Dude
June 1st, 2007, 03:21 PM
Just curious,

Why does the status page show some people as "Missed a turn" and others as "Turn Pending"? At the pace that this game has been moving I don't think there have been many missed turns.

Evilhomer
June 1st, 2007, 03:23 PM
its due to the server reset, pay no mind to it.

BigDisAwesome
June 1st, 2007, 03:26 PM
The status page is a very nice feature, but it is by no means always 100% accurate. Like previously stated, it starts getting screwy if the server is reset.

lch
June 1st, 2007, 07:07 PM
Gandalf Parker said:
Sometimes I think that games such as Dominions should be played in high school


Gandalf is a poopie head!


Salamander8 said:
Have you ever tried to get a Greater Otherness to wear pants? It ain't easy! http://forum.shrapnelgames.com/images/smilies/wink.gif


Oh, there are Greater Otherness sized pants around, but it gets really tricky if you get to the Vastness.


BigDisAwesome said:
The status page is a very nice feature, but it is by no means always 100% accurate. Like previously stated, it starts getting screwy if the server is reset.


Tell you what, since Windows users don't know (or rather have) teh magical "touch" command, I guess I'll add a touch/reset functionality to the status script itself.

Velusion
June 1st, 2007, 07:13 PM
lch said:

BigDisAwesome said:
The status page is a very nice feature, but it is by no means always 100% accurate. Like previously stated, it starts getting screwy if the server is reset.


Tell you what, since Windows users don't know (or rather have) teh magical "touch" command, I guess I'll add a touch/reset functionality to the status script itself.



Now that would be quite awesome Ich!

Gandalf Parker
June 1st, 2007, 07:46 PM
lch said:

BigDisAwesome said:
The status page is a very nice feature, but it is by no means always 100% accurate. Like previously stated, it starts getting screwy if the server is reset.


Tell you what, since Windows users don't know (or rather have) teh magical "touch" command, I guess I'll add a touch/reset functionality to the status script itself.


I have found on mine that sometimes a player will connect and get their .trn file, then work it offline for a later upload. The problem is that the .2h updates when they grab their .trn

Ive had to touch -t 01010101 ea_rlyeh.2h (or whatever) to get the status page to read correctly.

I could tail -1 the game.log and read the connections line.
Er+ Mav+ Ti+ Ca+ Ct+ Ag+ Va+ Ni+ (Yom) Oc- Arc+
to see that Oceania hadnt actually uploaded actions. But thats more hassle then Im willing to do right now.

Not sure if that applies to your script but since Ive been in that boat I thought Id mention it.

BigDisAwesome
June 1st, 2007, 07:51 PM
If you need any help with it Ich, I can use my magical teh touch command on it if you need. http://forum.shrapnelgames.com/images/smilies/happy.gif

Jazzepi
June 1st, 2007, 08:08 PM
BAD TOUCH!

http://forum.shrapnelgames.com/images/smilies/Sick.gif

Jazzepi

lch
June 1st, 2007, 08:22 PM
Gandalf Parker said:
I have found on mine that sometimes a player will connect and get their .trn file, then work it offline for a later upload. The problem is that the .2h updates when they grab their .trn


Yes, I am aware of this. If a player connects, downloads his turn, then clicks to have a look at his turn before disconnecting first, then uses "Quit without saving", the server will update his *.2h file with the one he had before for whatever reason. If there are other players in the game with their turns pending then that player still shows as "turn pending", but if he was the last player to submit his turn and quickhosting was on, then the game even hosts and that player gets a stale turn. I think that's a bug.

I already have an option in the stats script to generate a pseudo-checksum file with the filesize of the *.2h files to determine if a player really did his turn or used what I described above. This takes care of that quirk.

HoneyBadger
June 1st, 2007, 08:51 PM
Ich, I'm not out to win friends, I've already got friends. I'm out to win the game http://forum.shrapnelgames.com/images/smilies/happy.gif

vfb
June 1st, 2007, 08:55 PM
Players can avoid updating the .2h file by:

- connecting
- entering the password
- watching the turn download
- exiting immediately

Then look at the turn and do your moves offline. This also helps avoid accidentally submitting your turn when you're not finished your moves. Don't reconnect to the server until all your moves are done and you're ready for the next turn, to avoid quickhosting with a partially completed turn.

Micah
June 1st, 2007, 10:08 PM
Or leave your password blank when you connect to avoid uploading an incomplete .2h, I do this if I want to check the server clock or who's uploaded files. Obviously only works with a passworded pretender...

RamsHead
June 2nd, 2007, 12:38 AM
Hmmm, I didn't realize that when a NAP begins it's countdown of being dissolved that the nation that did not begin the countdown could attack before the dissolution. I will have to remember that.

Velusion
June 2nd, 2007, 12:52 AM
RamsHead said:
Hmmm, I didn't realize that when a NAP begins it's countdown of being dissolved that the nation that did not begin the countdown could attack before the dissolution. I will have to remember that.



It can't as far as I'm concerned.

LoloMo
June 2nd, 2007, 12:55 AM
I was told you can't do that too without breaking common convention.

RamsHead
June 2nd, 2007, 01:10 AM
Then I wonder why Midgard broke it?

Jazzepi
June 2nd, 2007, 01:14 AM
RamsHead said:
Then I wonder why Midgard broke it?



Perhaps EA C'Tis is confused about the turns being counted? Midgard waited the requisite three turns.

We're sure that with those small lizard brains have a hard time counting.

Jazzepi

RamsHead
June 2nd, 2007, 01:29 AM
I declared war around midnight on the 29. Unless I am mistaken, and perhaps I am, that turn processed in the afternoon of the 30. The next turn should have hosted the afternoon of the 31, but velusion reset the server, so it hosted at midnight. The third turn hosted this midnight. I was attacked on June 1. Am I missing something here? Not that I am perturbed or anything. I don't think I would have done anything differently.

LoloMo
June 2nd, 2007, 04:21 AM
Vanheim's suprise attacks while Ermor had been at war with Abysia have broken against Ermorian Steel. The cowardly Vanadrott Prophet have fled "unglamorously" from the onslaught of our Vestal Virgins. Who would have thought that such a handsome man wearing such luxurious felts and riding such a big fine horse would run away in terror at the sight of our women!

We shall search the hills and caves and muddy creeks where you are hiding! Your gaudy red cape with golden filigrees are a pain to even dulled undead eyes! We shall follow you to your decadent capital and expose the Vanheim as the foppish effeminates that they are!

Neighbors of Vanheim, if you had a disagreement with the Vanheim before, now is the time to express it while his troops run ragged far from the comforts of city life.

And let it also be known that Ermor has brokered a ceasefire with Abysia. The cost of that ceasefire shall be taken out of Vanheim's lands. Us Ermorians no longer wish to taste the flesh of the Abysian Dragon, as it is probably too tough and gamy for delicate ancient teeth.

Szumo
June 2nd, 2007, 06:02 AM
I had no idea taking Luck +3 could bring something like that:
http://img2.freeimagehosting.net/uploads/445a79ef07.jpg

Payback time!

Hadrian_II
June 2nd, 2007, 07:12 AM
this is the glory of pangaea http://forum.shrapnelgames.com/images/smilies/happy.gif

but im still waiting for this event to happen

Baalz
June 2nd, 2007, 10:09 AM
EA Mictlan must be a busy little bee, this marks the *FOURTH* message I got which I must assume was intended for them. My younger brother has a little shell thingie atop his flag, while I have an anvil. You'll do a bit better if you look for the little details in the flags and make sure you send your messengers to the right kingdom!

GrayZ
June 2nd, 2007, 10:27 AM
Vanheim has been a land of peace, and has no quarrels with its neighbors. In fact, Abysia implored me to attack the evil nation of ermor. Ermor is a blight that is attempting to sweep the southwest penninsula. Join Abysia and I in stopping this plague.

It's unfortunate Meglobob's lab has burnt down due to creating too many owl quills. My dwarven smiths don't have this problem, and can produce dwarven hammers and owl quills for those in need. PM me for details.

Evilhomer
June 2nd, 2007, 10:31 AM
Not that im interested, but perhaps you should clarify what ermor you want people to attack.

Meglobob
June 2nd, 2007, 10:36 AM
GrayZ said:It's unfortunate Meglobob's lab has burnt down due to creating too many owl quills.



I have 3 labs now, so no problem!

Velusion
June 2nd, 2007, 01:02 PM
Evilhomer said:
Not that im interested, but perhaps you should clarify what ermor you want people to attack.



Color me interested...

Kydorias
June 2nd, 2007, 01:23 PM
Baalz said:
EA Mictlan must be a busy little bee, this marks the *FOURTH* message I got which I must assume was intended for them. My younger brother has a little shell thingie atop his flag, while I have an anvil.

Technically, wouldn't EA Mictlan be your "older" brother?

DrPraetorious
June 2nd, 2007, 01:28 PM
By my count, MA Midgard broke the NAP 1 turn before it should have expired (I saw the messages in the forum and I saw the battle by scout.)

I'm not really a legalist - but from a technical standpoint, I would say that yes, he broke the NAP.

thraveboy
June 2nd, 2007, 01:33 PM
Is it me or is this the best and most interesting game ever?

(Or is it the coffee?) http://forum.shrapnelgames.com/images/smilies/wink.gif

BigDisAwesome
June 2nd, 2007, 01:50 PM
No this is definitely great. There's so much going on that it's hard to keep up with. Let alone not mix up nations with their different era counterparts.

Meglobob
June 2nd, 2007, 02:06 PM
DrPraetorious said:
By my count, MA Midgard broke the NAP 1 turn before it should have expired



Is there a Midgard in MA?

Chaos rules... http://forum.shrapnelgames.com/images/smilies/stupid.gif

Gandalf Parker
June 2nd, 2007, 02:09 PM
Usually Im cautious but I think this experiment is a winner. We can expect to have at least a mega-game running at all times. Maybe next time with more players and on a larger map.

jutetrea
June 2nd, 2007, 02:53 PM
Agreed, think we need to separate forum messages though...this thing is huge.

I like the auction thread LoloMo put up, think we should separate out pre-game from during-game as well.

GrayZ
June 2nd, 2007, 04:47 PM
Evilhomer said:
Not that im interested, but perhaps you should clarify what ermor you want people to attack.



http://forum.shrapnelgames.com/images/smilies/redface.gif That would be MA Ermor played by LoLoMo who is extorting people to attack me a few posts up http://forum.shrapnelgames.com/images/smilies/happy.gif

LoloMo
June 2nd, 2007, 09:05 PM
Exhorting not extorting http://forum.shrapnelgames.com/images/smilies/biggrin.gif

atul
June 3rd, 2007, 07:04 AM
I return from a few day's leave, see over a hundred unread posts, and what is the FIRST post I've missed? The one declaring war on my two neighbours! Speak about bad timing.

...not that I'd have taken any sides anyway... *blink* *blink* *bambieblink*

Hadrian_II
June 3rd, 2007, 07:09 AM
Today MA Pangaea reconquested the province that was former annexed by Sauromantia. First the Pans would cede the Province to them, but after 3 Months of rioting Satyrs in our sacred forests, we considered it simpler just to conquer it back.

(We consider us now even and the NAP still in place)

vfb
June 3rd, 2007, 08:13 AM
Woe to the aggressors of Midgard who burned our villages, raped our horses, and rode off on our women! Marverni is still holding out against the werewolves. Our Menhir unfortunately got nailed with a lucky spear, and lost an eye. But he will fight on!

Midgard, do you know where the Menhir will smite you next?

Fire the One-Eyed Menhir! For great justice!

lch
June 3rd, 2007, 08:15 AM
How the hell can a Menhir lose an eye? http://forum.shrapnelgames.com/images/smilies/tongue.gif Can the same happen to the Oracle and Blood Fountain?

vfb
June 3rd, 2007, 08:28 AM
Our pretender's name is Menhir. (Though we are now calling him One-Eyed Menhir, because of the eye loss).

Last time we looked, he was not a monolith. Okay, so our ultra-top-secret secret is compromised, but we are pretty much dead anyway, so it's not that important. Besides, our arch-enemy Midgard is well aware of the true nature of One-Eyed Menhir, and has been trying in vain to blast him with Dust to Dust for a little while now.

Ha ha, missed again! http://forum.shrapnelgames.com/images/smilies/biggrin.gif

Meglobob
June 3rd, 2007, 08:45 AM
lch said:
How the hell can a Menhir lose an eye? http://forum.shrapnelgames.com/images/smilies/tongue.gif Can the same happen to the Oracle and Blood Fountain?



Yes a fountain can lose a eye, you get, 'lost a unimportant body part', it has no effect on the units stats.

Saint_Dude
June 3rd, 2007, 01:53 PM
Thanks for letting the secret out of the bag. I was begining to think the Marverni had some super cool low level summons that I didn't know about. I was just about to set up a test game to see it in action. http://forum.shrapnelgames.com/images/smilies/tongue.gif

Jazzepi
June 3rd, 2007, 02:00 PM
vfb said:
Our pretender's name is Menhir. (Though we are now calling him One-Eyed Menhir, because of the eye loss).

Last time we looked, he was not a monolith. Okay, so our ultra-top-secret secret is compromised, but we are pretty much dead anyway, so it's not that important. Besides, our arch-enemy Midgard is well aware of the true nature of One-Eyed Menhir, and has been trying in vain to blast him with Dust to Dust for a little while now.

Ha ha, missed again! http://forum.shrapnelgames.com/images/smilies/biggrin.gif



Stupid casters. They cast aim on my werewolves who have no ability to even throw projectiles?!

Bah! Eat my dust... to dust.

Jazzepi

FAJ
June 3rd, 2007, 02:52 PM
So, I am the first one out, right?

I went AI last turn. I gambled for good scales and absent pretender. In the game of rock paper scissors, mammoth wins http://forum.shrapnelgames.com/images/smilies/wink.gif.

They are pretty brutal to start next to.

Was fun while it lasted!

Evilhomer
June 3rd, 2007, 02:54 PM
Thats to bad FAJ, better luck next time.

Cor
June 3rd, 2007, 04:19 PM
FAJ said:
So, I am the first one out, right?

I went AI last turn. I gambled for good scales and absent pretender. In the game of rock paper scissors, mammoth wins http://forum.shrapnelgames.com/images/smilies/wink.gif.

They are pretty brutal to start next to.

Was fun while it lasted!



Darn! I was hoping to be the first one out.... http://forum.shrapnelgames.com/images/smilies/Injured.gif

HoneyBadger
June 3rd, 2007, 07:49 PM
Try starting with the worst scales possible, right next to a nation that can counter every special ability your nation has http://forum.shrapnelgames.com/images/smilies/happy.gif

HoneyBadger
June 3rd, 2007, 07:51 PM
I'd love to play in another massive game like this-If someone sets one up, can we keep our current nations if we want to? Can we include some mod nations next game?

BigDisAwesome
June 3rd, 2007, 07:53 PM
Try starting between LA Ermor AND LA Ry'leh.
I got awful scales trying to push over on one side and make you crazy dominion from the other.

Evilhomer
June 3rd, 2007, 07:57 PM
In a crazy world like this who's to say whats sane or not...

BigDisAwesome
June 3rd, 2007, 08:03 PM
I'll make sure to let everyone know the next scout that runs back yelling "Cthulhu fhtagn!" isn't crazy.

Evilhomer
June 3rd, 2007, 08:06 PM
You say insane. We say that he has seen the light, and been filled with true wisdom. http://forum.shrapnelgames.com/images/smilies/happy.gif. Also your not like poor vanheim, their island is completly surrounded by our special version of sanity.

Velusion
June 3rd, 2007, 08:16 PM
Try starting between uberbless Niefelheim on one end and uberbless Helheim on the other!

(P.S. I can literally see the smallest violin in the world playing for Niefelheim, Helheim, LA R'yleh and me...)

BigDisAwesome
June 3rd, 2007, 08:24 PM
Hahahahah

Besides Niefelheim, our neck of the woods seems a lot more quiet than that crazy eastern continent.

Salamander8
June 3rd, 2007, 08:31 PM
BigDisAwesome said:
I'll make sure to let everyone know the next scout that runs back yelling "Cthulhu fhtagn!" isn't crazy.


Our scouts yell this all the time. It's perfectly normal. Ia! http://forum.shrapnelgames.com/images/smilies/wink.gif

Salamander8
June 3rd, 2007, 08:32 PM
HoneyBadger said:
I'd love to play in another massive game like this-If someone sets one up, can we keep our current nations if we want to? Can we include some mod nations next game?


I'm having a blast as well. I'll have to play more MP games, especially huge ones like this. The AI isn't exactly talkative.

Jazzepi
June 3rd, 2007, 08:35 PM
Salamander8 said:

HoneyBadger said:
I'd love to play in another massive game like this-If someone sets one up, can we keep our current nations if we want to? Can we include some mod nations next game?


I'm having a blast as well. I'll have to play more MP games, especially huge ones like this. The AI isn't exactly talkative.



I've actually found that the diplomatic game, above all else, is more interesting than the actual game.

Jazzepi

Salamander8
June 3rd, 2007, 08:42 PM
Anyone here ever play Empires in Arms? It's a strategic-level Napoleonic game that me and my wargaming buddies back in Michigan used to play. We took longer on the political phase than the entire rest of the turn combined! It was a great game, but a few tempers flaring between people got rather ugly unfortunately. http://forum.shrapnelgames.com/images/smilies/frown.gif

Some of us moved on to World in Flames (WW2 game) which is less political as the sides are normally all drawn up already. We never did get the Days of Decision political game setup with it to make it more dynamic before I had to move.

Evilhomer
June 3rd, 2007, 08:47 PM
Yes, i'm pretty certain that whomever wins or are around at the of this game will have done a massive amount of scheming for sure.

HoneyBadger
June 3rd, 2007, 09:24 PM
I was thinking of having all the current nations plus atleast 10-12 mod nations (that I'd select myself, was the idea, but we can always vote on them), and play on the big 1225 province map of Twan's.

The only stipulations would be that people can keep the nations they're currently playing, *if* they want to (the rest would go into a pool with the new mod nations), that the nation mods have to already be in existence, and that people can't play nation mods they've created themselves.

I think, in addition to being fun, it would also introduce a lot of people to some of the really great nation mods people have made, and get them using them more in MP games.

If we could set it up to work the way I have in mind, maybe whomever wins this one starts out with the Arena Champion's Trident for his/her starting commander, and along with it, has to compete in the arena when it comes around, as a reward/responsibility/king of the hill-type deal.
If that can't be done, then maybe they'd get first pick of nations, or something like that.

Evilhomer
June 3rd, 2007, 09:29 PM
The current game will take month if not years to finish most likely.

lch
June 3rd, 2007, 09:50 PM
Months, maybe, but not years. This game has the same hosting period like other games, and sooner or later one of the game-ending globals will decide who gets out on top.

About the mod-nations-game, I was thinking about hosting something like that, but then had doubts that the mod nations would be balanced. I'd like a mod nations only game, if you can get together a couple of mod nations that are balanced for playing against each other.

Tyrant
June 3rd, 2007, 10:13 PM
Salamander8 said:
Anyone here ever play Empires in Arms? It's a strategic-level Napoleonic game that me and my wargaming buddies back in Michigan used to play. We took longer on the political phase than the entire rest of the turn combined! It was a great game, but a few tempers flaring between people got rather ugly unfortunately. http://forum.shrapnelgames.com/images/smilies/frown.gif

Some of us moved on to World in Flames (WW2 game) which is less political as the sides are normally all drawn up already. We never did get the Days of Decision political game setup with it to make it more dynamic before I had to move.



Heh, my two favorite chit and map games! Haven't played EiA in many years becasue it's too hard to get enough adults together on regular basis, and i recently retired from WiFF because i found a better strategic game. Some crapweasel game company got ahold of the computer game rights to EiA and vaporwared it unfortunatly. Too bad, if it were translated right it would be an excellent computer game.

BandarLover
June 3rd, 2007, 10:58 PM
Holy crap!! I'm gone 3 days and have NINE pages to pour over when I get back to this thread!!

Anyways, I'm back (If anyone here actually noticed) and will do turn soon. Thanks to Shuma for subbing for me.

HoneyBadger
June 3rd, 2007, 11:02 PM
I'm hoping that this game will either get set aside so that a new version can be made, or that it will spawn more games from it.

Partially for personal reasons, I readily admit, because I'm not doing well and everyone hates me http://forum.shrapnelgames.com/images/smilies/happy.gif
(I wouldn't mind if everyone hated me, if I were doing better, mind you)

But also because I think that the whole concept has a ton of possibilities and potential for fun, and it would be a shame if it only came around once a year or something, and was only good for a few people for the last several months.

BandarLover
June 3rd, 2007, 11:05 PM
I like you Honeybadger. http://forum.shrapnelgames.com/images/smilies/happy.gif

Course, I'm nowhere near you either.

Jazzepi
June 3rd, 2007, 11:26 PM
I don't see why there isn't any reason we can't have multiples of these. We just need a thread for each.

Jazzepi

HoneyBadger
June 3rd, 2007, 11:27 PM
Awwww...I like you too, BandarLover http://forum.shrapnelgames.com/images/smilies/happy.gif

I think I'm just an acquired taste.

Jazzepi
June 3rd, 2007, 11:29 PM
HoneyBadger said:
Awwww...I like you too, BandarLover http://forum.shrapnelgames.com/images/smilies/happy.gif

I think I'm just an acquired taste.



Honey Badger, it's what's for breakfast!

Jazzepi

HoneyBadger
June 3rd, 2007, 11:36 PM
Multiples would be great. Maybe different player modded maps for each? It's a great opportunity to use some of Gandalf and Edi's huge maps, as well as Twan's opus.

There's a lot of opportunity for various types of team-play too, if we continue to use the Megamod.

RamsHead
June 3rd, 2007, 11:46 PM
I was surprised at how fast this game filled up.

Gandalf Parker
June 3rd, 2007, 11:56 PM
Ive always said that I felt that Dominions has built into it the ability to diminish some of the complaints. You just have to try out some of the many game variations. Such as big map and more players.

I was considering a game with a bigger map (1500 provinces? the max?), more players (75? the max?) and Victory Points. Possibly also running the map thru the Semi_Randomizer program just to keep it interesting.

Or maybe a designed Helheim/Vanheim alliance of AIs with a big head start and have a game where survival will require cooperation between the human players. Or a modded AI if I can get one.

Ive got games this big that have run for over a year by the way.

Salamander8
June 4th, 2007, 01:17 AM
My silly void gate using Starspawn just became lost in time and space. Where he shows up after he comes back should be interesting, but really messy for him as well.

jutetrea
June 4th, 2007, 02:53 AM
Hear Ye, Hear Ye:

Be it known that EA Agartha is in violation of Code 854, subsection E, paragraph 2 of the codes of managerial conduct in regards to willfully occupying territory adjacent to a sovereign neighbors capital.

Secondly, investigators have noticed dangerous earth reader spoor in the provinces of record. Due to the banned status of these creatures, resulting from the sushi episode of 1308, appropriate fines and penalties shall be applied. Levy of payment will be in accordance of the sushi amendment to bylaw 2480 subsection 8.

Due to these and other imagined violations heavy training exercises will commence at or around the disputed borders effective immediately. Vigilance is recommended as accidental border crossings have been known to occur.

Evilhomer
June 4th, 2007, 04:38 AM
It seems another god died this month, interesting.

Teraswaerto
June 4th, 2007, 05:12 AM
Pythium is a nation of liars and backstabbers, beware.

Cor
June 4th, 2007, 09:07 AM
Umm, My prophet just lost two of her magic items in a fight, but survived, how the heck does that work?

Szumo
June 4th, 2007, 09:40 AM
Immortal and died in own dominion (would lose all items though)?

Changed shape to something that didn't have appriopiate slots?

Cor
June 4th, 2007, 10:01 AM
This is really a bug of some sort. She had a helm and a sheild. the battle replay shows her losing an arm, which explains the shield (after the battle she has both arms, she has recouperation), but she has no helm. What could make her lose her helm?


Good thinking but No shape change. Will post turn file when i am dead, which won't be long. Or I can send it to some third party.

atul
June 4th, 2007, 10:54 AM
I think the "lose head item when you lose a hand" disrepancy was to be found in dom2 also. Might find it if you search dom2 forum, something about a Natajara pretender if I remember correctly. A bug, nevertheless. I'd have thought it fixed.

HoneyBadger
June 4th, 2007, 05:20 PM
Something else I found out, kind of along this line-if you change shape, you immediately drop all items into your magic item repository. I'm not sure if that applies, if you shape change into something that retains those slots or not, but it's a good thing to keep in mind in a big game like this where we eventually might have units running around with tons of quality gear and artifacts.

lch
June 4th, 2007, 05:21 PM
Yeah. Don't try shape changing on the battlefield if you don't have the slots, otherwise you're going to drop your items.

Foodstamp
June 4th, 2007, 05:48 PM
jutetrea said:
Hear Ye, Hear Ye:

Be it known that EA Agartha is in violation of Code 854, subsection E, paragraph 2 of the codes of managerial conduct in regards to willfully occupying territory adjacent to a sovereign neighbors capital.

Secondly, investigators have noticed dangerous earth reader spoor in the provinces of record. Due to the banned status of these creatures, resulting from the sushi episode of 1308, appropriate fines and penalties shall be applied. Levy of payment will be in accordance of the sushi amendment to bylaw 2480 subsection 8.

Due to these and other imagined violations heavy training exercises will commence at or around the disputed borders effective immediately. Vigilance is recommended as accidental border crossings have been known to occur.



Well, if you do dogpile on me in yet another game, I hope LA Mictlan gets the best of me, putting him in a position to zerg your face into the ground.

Meglobob
June 4th, 2007, 08:11 PM
Server is down, can't upload my turn.

LoloMo
June 4th, 2007, 08:20 PM
I can't either

GrayZ
June 4th, 2007, 09:03 PM
Meglobob said:
Server is down, can't upload my turn.



It's back up.

thraveboy
June 5th, 2007, 02:25 AM
I'm with everyone else and also vote to keep the 24 hour clock cycle instead of the 48 hour clock since so many people are doing their turns early.

Lingchih
June 5th, 2007, 03:27 AM
I agree. I think the 24 hour clock is still relevant. This is a very big game, after all.

StrictlyRockers
June 5th, 2007, 03:45 AM
i vote for 24 hour clock for longer

jutetrea
June 5th, 2007, 03:54 AM
Foodstamp said:

jutetrea said:
Hear Ye, Hear Ye:

Be it known that EA Agartha is in violation of Code 854, subsection E, paragraph 2 of the codes of managerial conduct in regards to willfully occupying territory adjacent to a sovereign neighbors capital.

Secondly, investigators have noticed dangerous earth reader spoor in the provinces of record. Due to the banned status of these creatures, resulting from the sushi episode of 1308, appropriate fines and penalties shall be applied. Levy of payment will be in accordance of the sushi amendment to bylaw 2480 subsection 8.

Due to these and other imagined violations heavy training exercises will commence at or around the disputed borders effective immediately. Vigilance is recommended as accidental border crossings have been known to occur.



Well, if you do dogpile on me in yet another game, I hope LA Mictlan gets the best of me, putting him in a position to zerg your face into the ground.



Training exercises were a success, everyone involved heard the leveling *ding*, and will be receiving new orders. (Un)fortunately the exercises were a bit too vigorous and spilled over into neighboring provinces, accidentally annexing them.

While we regret the transgression our advisors propose retaining the newly annexed provinces in exchange for the two provinces adjacent to our capital.

Evilhomer
June 5th, 2007, 06:24 AM
yeah 24 hours for another week would be nice.

solo
June 5th, 2007, 07:05 AM
Another vote for 24 hours.

LoloMo
June 5th, 2007, 07:28 AM
24 hours for me too.

Hadrian_II
June 5th, 2007, 07:28 AM
am also for 24h turns

Arameyan
June 5th, 2007, 08:25 AM
24 hours me too.

Maybe 48 hours in one or two weeks?

Kydorias
June 5th, 2007, 08:28 AM
24 hour vote from me as well.

atul
June 5th, 2007, 08:37 AM
Heh, you can bet on anyone active enough to post on these forums to vote for 24 hours for next week or two - the situation in the game isn't yet that complex you'd need hours to play one turn. I'd think the only problem are people not frequently reading the boards. There are some, after all.

Evilhomer
June 5th, 2007, 08:40 AM
well none seems to have any problem taking their turns in 24 hours, so why not stick with it a while longer ?

BandarLover
June 5th, 2007, 08:53 AM
I would vote for 24 hrs as well, though my vote will soon be mute as my necromantic cousins, Lanka, are about to lay waste to my tiny little Kailasa kingdom. Retreating to the safety of our walls is only temporary at best and soon hordes of Palankashas will over run us, as our slain are quickly given unholy life to help swell their undead ranks.

I think I may be the first player out soon. http://forum.shrapnelgames.com/images/smilies/redface.gif

Evilhomer
June 5th, 2007, 08:56 AM
I doubt that since 2 players are already out.

K
June 5th, 2007, 12:12 PM
I vote for 24 hours.

DrPraetorious
June 5th, 2007, 12:34 PM
I agree, 24 hours.

Let it be known to all free Men (also lizardmen and monkeys) that your cries of lamentation have not fallen on deaf ears!

The generous God, Knife Bright Insight, Prince of the Aurora, Lord of the Dawn, has sent forth his unconquerable legions to smite the vile and treacherous Midgard, lest he spread his reign of Incontinence, Pederasty and Blood Sacrifice over the whole of the land!

Death to midgard! As long as free Men (also lizards, monkeys) stand against him, we shall triumph!

Wikd Thots
June 5th, 2007, 01:02 PM
24 is good for me. Not like I have much management to do. http://forum.shrapnelgames.com/images/smilies/happy.gif

But I do wish I was getting the emails when it hosts. For some reason I am not getting them.

HoneyBadger
June 5th, 2007, 01:23 PM
Ok, theoretically, I vote 24 hours too, but here's the thing-and I'd like to bring this to the board, rather than just ask Velusion.

I'm moving this week. I'll have access to the game for today, and tomorrow, but Wednesday night and Thursday night I won't. And I may possibly not, after that, depending on how long it takes the phone company to set us up-because of the work I do, I need special services/equipment. So I'm fine for 24 hours for the next two days, but after that it would help me a ton if we could-just temporarily-go 48 hours, say for 2 or 3 turns, max.
Maybe that would help others keep up with the game too, I don't know.
If noone else wants to go 48 hours for a little while, then I'll just ask someone to cover me and play my turn for a while.

Meglobob
June 5th, 2007, 01:29 PM
I would like 48hrs, I never know when a pile of works going to turn up in my in tray...the original post did make it clear after turn 18, 48hrs. Some of us only joined because of that you know...

I hope I am not a lone voice in the wilderness and some others want 48hrs.

CelestialGoblyn
June 5th, 2007, 01:43 PM
I'd also vote 24 hours.

Tichy
June 5th, 2007, 02:07 PM
I'll vote for 24 -- *unless* it means that we're going to lose some players. I think it's more important to keep everyone in.

Salamander8
June 5th, 2007, 02:15 PM
I like the 24 hour turns. But if enough people need 48 hour turns, I'm cool with that as well.

davegg
June 5th, 2007, 02:37 PM
another vote for 24

Cor
June 5th, 2007, 02:41 PM
I am out of this game, that makes me second, i think?

BigDisAwesome
June 5th, 2007, 05:05 PM
Gonna have to vote 24

atul
June 5th, 2007, 05:12 PM
Hm, everyone agreed on Velusion's schedule (48 quickhost from turn 18 on) by joining the game, and I was thinking this debate was more of a "let's change it if no-one objects", not a excercise in tyranny of the majority. Personally 24 hours would suit me for a while, but since already several people have indicated that they'd prefer we stick to the plan I'm not seeing any reason not to. After all, if we want to make this game go faster, everyone can bear their burden by doing their turns. It's a quickhost after all.

But, of course, I'm not the one to decide anything. Just saying.

Velusion
June 5th, 2007, 05:30 PM
Sorry guys... if you have problem with the turn host schedule you need to bring it up before the game starts, not right before the change.

HoneyBadger
June 5th, 2007, 05:42 PM
This is NOT a democracy!

it's a perpetu-ocracy!

Zoshan
June 5th, 2007, 11:48 PM
I just have to say that I like to do every 2 hour turns, sadly nobody else wants that so it might be a good idea to stick with the plan. ie every 48 from now on.

on a side note pls try for every 2! k thks

HoneyBadger
June 6th, 2007, 12:01 AM
I'd love to do 2 hours, but that would probably result in divorce. So, better 48 hours http://forum.shrapnelgames.com/images/smilies/happy.gif

DrPraetorious
June 6th, 2007, 12:40 AM
48 hours is okay, but we should start setting people to CPU if they stale with no explanation.

Also, Midgard must die!

Jazzepi
June 6th, 2007, 12:45 AM
DrPraetorious said:
48 hours is okay, but we should start setting people to CPU if they stale with no explanation.

Also, Midgard must die!



The foul nations of La C'tis and EA Man have joined together in an unholy alliance against Midgard. Like the vultures they are they waited on the edges of the conflict till Midgard was weakened in its battle with EA C'Tis.

Our army is 800 man strong, and growing. It will break the back of both forces, and give no quarter to the chicken livered nations that attempt to capitalize on poor fortunes of Midgard.

Let it be known, to any nation that raises arms against C'tis or Man, and can prove, via "screen shots", that they are laying full siege to either of these nations, we will pay a 1500 gold bounty to those nations. Even if we should fall, we will make sure that this money is paid to those that join Midgard in its valiant struggle against hostile intruders.

Jazzepi

vfb
June 6th, 2007, 02:08 AM
Jazzepi said:

The foul nations of La C'tis and EA Man have joined together in an unholy alliance against Midgard. Like the vultures they are they waited on the edges of the conflict till Midgard was weakened in its battle with EA C'Tis.

Our army is 800 man strong, and growing. It will break the back of both forces, and give no quarter to the chicken livered nations that attempt to capitalize on poor fortunes of Midgard.

Let it be known, to any nation that raises arms against C'tis or Man, and can prove, via "screen shots", that they are laying full siege to either of these nations, we will pay a 1500 gold bounty to those nations. Even if we should fall, we will make sure that this money is paid to those that join Midgard in its valiant struggle against hostile intruders.

Jazzepi



Ooh ooh, Marverni feels slighted! Even though we are down to our one indomitable village, there is no need to omit mentioning us as a member of the anti-Midgard alliance. Especially since your supposedly valiant 800 werewolves cannot even kill our only unit, the One-Eyed Menhir.

The lands Man and CTis have 'intruded' upon are only 'yours' because you took them by force from Marverni. So please, take your teary sad tales of woe and your violins elsewhere.

Arameyan
June 6th, 2007, 08:17 AM
The "Alliance" as Midgard call it is'nt an opportunist movement to steal Maverni's Homeland. We're not heading to his capital, were heading to yours.

And dont think the other nations can be corrupted so easily. That money you offer is the gold your pillaged from Maverni. Be sure to tell to your future saviors that you'll destroy them too after, and that you'll use the gold from their homelands to buy other dispendable friends.

DrPraetorious
June 6th, 2007, 09:36 AM
Don't forget the incontinence and pederasty he would inflict upon any naive fools who sided with him.

HiddenMist
June 6th, 2007, 12:23 PM
i support 24 hours easier to keep up with since i have already been quite train to visit the game each day.

CelestialGoblyn
June 6th, 2007, 05:24 PM
I'd be happy if the host would change his mind.
Still, his 'vote' counts more than all of ours I'm afraid.

And then there are some folks who prefer 48h...

Kydorias
June 6th, 2007, 06:12 PM
The only thing I don't like about going to 48 hours at this point is the vast majority of players end up waiting the full 48 hrs for the inevitable stalers.

After 36 hours only two players have left to take thier turn and I'd be willing to bet that they'll end up staling.

Yes we agreed on the turns at the start of the game, but I would expect the players who consistently stale to be closely monitored and the agreed-upon terms of turning thier nations over to AI if necessary be strictly enforced.

Arameyan
June 6th, 2007, 06:13 PM
Its not a matter of vote, host is right.

Its a 62 player game, not 4 friends playing together, so we better let it be 48 hours as it was decided before the start.

We all agreed, btw. As we are ~60, theyre is probably many players that prefer 48 hours but without saying it there, especially because of the majority.

Foodstamp
June 6th, 2007, 08:09 PM
Kydorias said:
The only thing I don't like about going to 48 hours at this point is the vast majority of players end up waiting the full 48 hrs for the inevitable stalers.

After 36 hours only two players have left to take thier turn and I'd be willing to bet that they'll end up staling.

Yes we agreed on the turns at the start of the game, but I would expect the players who consistently stale to be closely monitored and the agreed-upon terms of turning thier nations over to AI if necessary be strictly enforced.



About the two players staling. I would suspect you are wrong. I am one of those players and It would have been impossible for me to get my turn in yesterday due to two exams. I am working on my turn currently and should be done in the next little bit.

I would like to add that I am grateful for the 48 hour turn limit. It allows me to stay in this game.

Lingchih
June 7th, 2007, 01:48 AM
I'm surprised at the lack of activity in this post. This used to be the most happening post around! (Well, I do acknowledge the fact that this post is getting mighty long, and should probably be split).

That said, LA Pan, led by Gonzo the Ugly, is doing OK in it's small little corner of the world. We're planting many a crop of lovely weeds, and are quite amused watching the many nasty wars going on around our borders. In fact, we've recruited several Harpie Reporters to spy out the many battles, and report back for the Pan 6 O'Clock News. It's by far our top rated show.
For a recap... Thrice Blessed Neifelheim is doing better, but still looking a little stressed. Mighty LA Ermor looks to be reeling a bit, but should recover, and MA Ermor (we Pans live in an Ermor sandwich, if you readers did not know) appears to be pursuing the path of peace (ah, well).

Best of luck to all involved, and may the nation with the most Sleep Vines win!

HoneyBadger
June 7th, 2007, 02:08 AM
I just took my turn-was I the other one?

lch
June 7th, 2007, 04:54 AM
Lingchih said:
I'm surprised at the lack of activity in this post. This used to be the most happening post around! (Well, I do acknowledge the fact that this post is getting mighty long, and should probably be split).


Have you, by any chance, missed the gazillion "I am addicted and want to keep the 24 hours timer" posts in here the last past days? http://forum.shrapnelgames.com/images/smilies/tongue.gif

atul
June 7th, 2007, 05:16 AM
Lingchih said:
I'm surprised at the lack of activity in this post. This used to be the most happening post around!

Well, there might not have happened much new stuff during the last... turn or so. People can trash-talk about Midgård only so much while accomplishing nothing conclusive.

That being said, an official letter from the prophet of MA Agartha, written verbatim as dictated:

"The recent cries of nations all over the eastern continent have been heard by the Agarthan rulers, which comes a bit of a surprise as most of them are hard on hearing given their old age. They're much distressed by Man's labeling of people suffering of incontinence as it's a natural consequence of an old age and nothing to be ashamed of. However, given the cold climate spread by our neighbours which is harmful to both the old bones of our geriatrics and to the pride of some our pantless troops and leaders, a course of action has been decided.

Agarthan geriactrics have taken their walking sticks and started their journey to rid the world of the cold evil that is LA *cough*gård (sorry, it's a bit cold here). Our opponent has already been notified as the honor and old treaties demand, and the battle will be joined in due time. After all, while old feet are reliable, they're by no means swift.

Respectfully yours,
Squishy the second, prophet of Lodvathu, MA Agartha

P.S: Please get your scouts out of our lands. Watching four scout slayings this turn alone gets tedious really fast."

LoloMo
June 7th, 2007, 06:30 AM
Lingchih said:
, and MA Ermor (we Pans live in an Ermor sandwich, if you readers did not know) appears to be pursuing the path of peace (ah, well).




Contrary to popular belief, the undeads don't have the energy to jam all day and all night, day in and day out. We need some NAP time too http://forum.shrapnelgames.com/images/smilies/biggrin.gif