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Xietor
September 21st, 2007, 12:14 PM
MA Ctis is buying gems.

D gems-50 gold
s gems 50 gold
Earth gems 40 gold
Nature gems 40 gold
water gems 30 gold
blood slaves 25 gold
air gems 25 gold
fire gems 25 gold

MA Ctis is also buying items for gold.

Because MA Ctis loves everyone, this offer is open to everyone.

Also, given the number of players left in the game, I am not sure we still have a need of a separate thread for trades-though it was an excellent idea by Lolomo.

jutetrea
September 22nd, 2007, 06:34 PM
I took over Lanka so it wouldn't go AI, hoping to find a replacement in a few turns. If anyone knows a willing perm sub, please have them contact me.

War is imminent, MA C'tis will be attacking in 2 turns. Should be a good fight, but will probably result in longer turn time/micro which is really unattractive to me at this point.

It did stale a few times previously, but the only real damage was lost opportunity on a few things.

Xietor
September 24th, 2007, 01:15 AM
MA Ctis is buying gems.

D gems-50 gold
s gems 50 gold
Earth gems 40 gold
Nature gems 40 gold
water gems 30 gold
blood slaves 25 gold
air gems 25 gold
fire gems 25 gold

MA Ctis is also buying items for gold.

Because MA Ctis loves everyone, this offer is open to everyone.

2 Races made over 7,000 in gold last turn. This offer is open until revoked.

jutetrea
September 24th, 2007, 01:21 AM
Theonlystd is taking over Lanka permanently. Wish him luck, Mr. moneybags is his neighbor. $7k? eek.

atul
September 24th, 2007, 02:40 AM
Hey, making over 7000 gold per turn makes you happy NOT! All the spending, all the need to consume!

jutetrea
September 25th, 2007, 02:27 AM
If anyone needs a temporary sub (2 or 3 turns) to prevent staling or going AI while a perm sub is found I'd be willing to help.

Hadrian_II
September 25th, 2007, 07:24 AM
It looks like MA Oceania is missing at the moment.

Xietor
September 25th, 2007, 11:02 AM
While I do not like races going AI, I am not keen on temp subs either. Lanka has has 4 players since K left. It really creates instability with respect to that race.

I have asked 6 players to take over MA oceania-they all said no. So if a permanent sub cannot be found i would set them to ai. In addition I posted a message on the Epic Heroes game thread for a sub for MA oceania as well.

The problem for MA oceania is his alliance is dead and he likely is going to be gobbled up by the la ryleh, ea oceania and Ermor etc. So maybe it is best to just let him get gobbled.

Evilhomer
September 25th, 2007, 11:41 AM
The best is to find a substitute, nothing creates so much instability as having nation become AI all of the sudden.

Xietor
September 25th, 2007, 01:10 PM
I may have found a sub. He is going to decide quickly if he is willing to take it over.

Though this request is likely to be ignored, hopefully his neighbors will not attack him this turn so he has a chance to do diplomacy. I no longer share a border with MA Oceania, and my war with them is officially over-at least from my perspective.

Had Tyrant not meddled in the NW corner, I would have made peace with him long ago. In any event Tyrant was a worthy foe, and it is my fervent hope that in at least one game in the future we can actually be allied rather than enemies.

Velusion
September 25th, 2007, 04:26 PM
FYI,

Keeping with standard procedure MA Oceania will be placed on AI unless someone volunteers to take the nation over before the next host.

I know Xietor is looking for a replacement. Jutetrea is also welcome to take the spot.

Xietor
September 25th, 2007, 05:05 PM
I think I have someone. Jut is a good player and if he is willing to play it permanently that is great.

It just makes diplomacy a mess to have temp subs for a race every 3-4 turns.

Baalz
September 25th, 2007, 05:18 PM
"And the nation of Lanka descended into chaos as demonic despot after despot was overthrown by rioting apes. Diplomatic arrangements were ignored and none new what would be the face of this demonic behemoth when the civil war resolved itself."

jutetrea
September 25th, 2007, 05:53 PM
Consider me a last ditch before AI, or even staling if its know that its going to stale.

I had fun righting the previous stales on Lanka, grabbed some artifacts, optimized some miscellaneous crap and wanted to call it good. Played nice (mostly), but didn't want to get bogged down in a major war.

Willing to do the same with other nations, gives me a chance to see what they've turned into after this long in a big game. I'd never played lanka before so it was very interesting to see it and talk to K to get some of the reasoning. IMO that's better then AI, but others may differ.

Sieger
September 25th, 2007, 06:25 PM
I can take over Atlantis on a permanent basis.

Xietor
September 25th, 2007, 06:27 PM
It isnt atlantis it is Oceania.

Sieger
September 25th, 2007, 10:13 PM
Xietor said:
It isnt atlantis it is Oceania.



Lol, thanks Xietor, that is what I meant.

Velusion
September 26th, 2007, 01:45 AM
Sending Sieger the Pass now...

Xietor
September 26th, 2007, 03:37 AM
Did the timer get reset?

Never mind i see that it did. bah humbug.

Evilhomer
September 26th, 2007, 12:14 PM
Well if we are lucky we get to see a host tonight anyway, so we might not be delayed - seems we are only waiting for 2 players now (man and oceania).

Sieger
September 26th, 2007, 04:22 PM
I'll have my MA Oceania turn in roughly 4 hours from now. I was busy up until now today and just now got the password from Velusion and will need a few hours to take care of my turn as there are a lot of provinces to deal with and Oceania had a few things going on that need tending to.

K
September 27th, 2007, 02:21 AM
Baalz said:
"And the nation of Lanka descended into chaos as demonic despot after despot was overthrown by rioting apes. Diplomatic arrangements were ignored and none new what would be the face of this demonic behemoth when the civil war resolved itself."



There is only one true Rakshasa King!

One day his people will be worthy of him again, and he will return and the world itself will be his gift to his blessed hungry ones.

On that day, the world will weep and they will feast!

atul
September 27th, 2007, 07:16 AM
Neh, feast is for the dead, for the pox is upon us!

Casting Plaque repeatedly is hardly a winning move when all your own troops are living but at least it ensures a Pyrrhic victory for the opponent. Was thinking of replacing my troops with undead and using the spell myself, but it seems C'tis wants to be the harbringer of black death...

...and so begins Agartha's decline from the nation of Statues to the Army of Undead...

Xietor
September 27th, 2007, 11:25 AM
Brother LA Ctis-waste not thy d gems. Send them to MA Ctis so that we may use them to raise a monument to you after you have departed the world.

Brother EA Ctis-it is not too late for you to send MA Ctis d gems as well. The Lizards must survive!

Sieger
September 27th, 2007, 01:09 PM
I just put in a basic turn for MA Oceania this turn as I did not want to delay the game by trying to learn everything about my situation when I was the last one holding up the hosting.

This following turn I'll be able to put in a complete turn and better assess my situation.

Since I'm coming into the game as a sub I would appreciate it if all of my neighbors would please inform me of any standing diplomatic agreements (NAP) we have; if my nation was/is at war with anyone from prior to me taking over, I'd also appreciate at least some cursory notice of this (although if you attack me I will of course be made aware in any case.)

atul
September 28th, 2007, 01:44 PM
Hm, I hope everyone has noticed the status page does not agree with the server regarding time of next host. Status page reads one day + 8 hours and some minutes, but when I connect to the server it says that the hosting is within next 9 hours. So, one day amiss.

Don't go staling anymore...

Meglobob
September 28th, 2007, 03:06 PM
atul said:
Hm, I hope everyone has noticed the status page does not agree with the server regarding time of next host. Status page reads one day + 8 hours and some minutes, but when I connect to the server it says that the hosting is within next 9 hours. So, one day amiss.

Don't go staling anymore...



Arraghhh!

I thought I had until Saturday night. Damn!

I hope Amhazair comes back from his hols soon... http://forum.shrapnelgames.com/images/smilies/frown.gif

I know the rules say no time extensions but given the mix up with hosting times between the status page etc...can we have a 12hr one, please, pretty please?

Evilhomer
September 28th, 2007, 03:11 PM
It is my belief that vel messed up and put the game on 48 hour qh instead of the intended 72h. Giving an 24 hour extension (so that players really get 72) is probably a good idea.

Velusion
September 28th, 2007, 04:07 PM
I've added another 24 hours to the hosting time.

Now I just need to remember to change it back to 72 after the next host!

Xietor
September 28th, 2007, 06:24 PM
I would not mind seeing it go back to 48 so it can end in my lifetime. Is there anyone that actually wants 72 hours that owns more than 40 provinces?

if you own under 40 you should not get 72 to do a single turn.

Velusion
September 28th, 2007, 06:39 PM
We will not be switching back to 48.

atul
September 29th, 2007, 05:51 AM
Heh, I own 94 provinces (and going up) and the 72 hours is a real life-saver for me. Especially now since I'm in Corsica on summer school. :/ So Xietor, patience?

...haven't been able to be too creative even now, though. Oh well, one week of these 830-1900 lectures left... Zzzz

Evilhomer
September 29th, 2007, 06:26 AM
If the wait is so long you can do what I do, sign up for another game (like evermore http://forum.shrapnelgames.com/images/smilies/happy.gif). Evermore won't be a new mega game it's sad to say thought.

Meglobob
September 29th, 2007, 09:20 AM
Xietor, should play LA Ermor. Lets see how fast he can do his turns then by turn 72.

Still I admire the enthusiasm, I was the same once. Now I am just jaded and burned out with MP.

Xietor
September 29th, 2007, 02:28 PM
I do not mind the 72 hour pace, but i did notice almost everyone was done in the 48 hour time frame.

And this is probably my 40th mp game, so it is not as if I am that young, bright-eyed and bushy-tailed. But I have learned how to not micromanage over the years. Which is why I do not clam, blood stone etc. I also rarely delve into blood slaves
or pick a blood race for that same reason.

How many mp games does it take to make 1 a veteran and jaded? Heh.

Velusion
September 29th, 2007, 11:32 PM
I'll change the time when I get home from work in a few hours back to 72.

Lingchih
September 29th, 2007, 11:40 PM
When you get home from work in a few hours, at 9 PM, on a Saturday! You work too much.

Velusion
September 30th, 2007, 12:49 AM
Still at work now http://forum.shrapnelgames.com/images/smilies/tongue.gif. Hellish day. Be home in a couple hours I hope.

Baalz
October 2nd, 2007, 12:13 PM
Let it be known to all who are preoccupied with their own petty bickerings that the end times are upon us. The threat that EA Oceana poses to all free and independent nations is dire and undeniable, in the face of their probable domination of all it is imperative that all set aside their differences and work together that we may have a chance to stop this juggernaut before it is too late. The nations of LA Mictlan, LA Ermor, and LA R'yleh wish it known that we have joined together in one voice to fight for our very independence. We march from the south, and give cry that all nations with aspirations of independence join with us that EA Oceana is consumed from all sides that our effort has a chance to succeed. We spearhead the action to stop them from continuing to consume smaller nation after smaller nation until the fish lord ascends unopposed, who will stand with us?

Evilhomer
October 2nd, 2007, 12:20 PM
The war will begin at turn 76 for those that wish to aid us in taking down EA oceania.

Velusion
October 2nd, 2007, 02:00 PM
As mentioned by the LA Mictlan high priests the Lord of the Dead, Old Ash, has committed his endless legions to the destruction of EA Oceania.

Xietor
October 2nd, 2007, 04:14 PM
MA Ctis reaffirms his intent to destroy the evil blood race-Lanka.

All nations are asked to send gold, gems, items, and words of encouragement to the Lizards as they valiantly fight against Demons! Demons! What is more evil then Demons.

Do not let the last viable Lizard race become extinct. Save the Lizards!

http://www.savealizard.com/

Salamander8
October 2nd, 2007, 04:32 PM
What is more evil then Demons.


Mimes.

sum1lost
October 2nd, 2007, 04:35 PM
Salamander8 said:

What is more evil then Demons.


Mimes.



Demon mimes.

Evilhomer
October 2nd, 2007, 04:48 PM
This is weird, suddenly I see all player connected (almost) except for the last player to make his turn. Is people waiting for something ? http://forum.shrapnelgames.com/images/smilies/happy.gif

DrPraetorious
October 2nd, 2007, 05:16 PM
Cannibal Mimes!

National Summon for LA Marignon. He costs, say, 12 death gems, so he's a great deal compared to a revenant.

#copystats "Ghoul"
#name "Cannibal Mime"
#def 14
#descr "When the rest of his troupe was driven to starvation by the cruel indifference of the decadent nobility, this street performer began eating their dead bodies. Now, he has found favor with the court, as his twisted and unnatural pantomime appeals to the depraved sensibilities of the ruling class. Those who watch his performances will sometimes be inspired to taste human flesh themselves."
#magicskill 5 1
#magicskill 8 1
#holy
#stealthy 5
#domsummon2 "Ghoul"
#end

Xietor
October 2nd, 2007, 05:24 PM
"When many of the Dwarves went missing, suspicion fell upon an obese Dwarf, Hungry."

Amhazair
October 2nd, 2007, 05:56 PM
Baalz said:
Let it be known to all who are preoccupied with their own petty bickerings that the end times are upon us. The threat that EA Oceana poses to all free and independent nations is dire and undeniable. [...] The nations of LA Mictlan, LA Ermor, and LA R'yleh wish it known that we have joined together in one voice to fight for our very independence.

You probably mean something along the lines of: "The evil and tiranical creatures from the void known as R'lyeh, after subjugating the once free and independent nations of LA Ermor and LA Mictlan, now force these once-free nations to support them in the unjust attack upon the still free and independent EA Oceania, last bastion of resistance against the evil sweeping this world. " right? This sounds a lot closer to the truth to me.

Amhazair
October 2nd, 2007, 05:59 PM
Evilhomer said:
This is weird, suddenly I see all player connected (almost) except for the last player to make his turn. Is people waiting for something ? http://forum.shrapnelgames.com/images/smilies/happy.gif

Heh, that was indeed a funny sight. I'll finish my turn in a little while, comming back to grips with my nation after Meglobob's subbing, just at the moment when 3 large nations join forces to crush me underfoot (well, to try at least...) did take a bit of time. http://forum.shrapnelgames.com/images/smilies/laugh.gif

Xietor
October 2nd, 2007, 07:25 PM
"last bastion of resistance against the evil sweeping this world."

Hardly, the Lizards of MA Ctis have no yoke around their neck. While we are small-we are feisty.

Did you know lizards spit blood into their enemies eyes during combat?

"A South American lizard squirts blood from its eyes to repel enemies."

Why can't MA Ctis lizards do this KO?

DrPraetorious
October 2nd, 2007, 10:14 PM
I commend your excellent attention to detail, atul!

Cunningly, and as I knew all was lost, I attempted to Faerie Trod my remaining forces into Agarthan territory.

Woefully do I discover that the forest province has a dome!

Truly I've been well-overmatched this time http://forum.shrapnelgames.com/images/smilies/frown.gif.

Still, we will see how long my raiders can survive, eh?

Xietor
October 3rd, 2007, 02:51 AM
Yucky-you are an honorary Lizard. Despite only having 1 province for ages, you have persevered. Many players seem to abandon ship at the first sign of adversity, but you have hung in there valiantly. And I now see that you doubled your number of provinces last turn!

Congrats!

atul
October 3rd, 2007, 05:52 AM
Eh, I'd _so_ like to take the credit for attention to detail, but had I foreseen your final raid attempt you'd been greeted with fire and frost domes also. That dome was a leftover from the C'tissian invasion, Gwelledun has seen many oppressors along the times. Glad to see there was some use to that dome, though.

Xietor
October 3rd, 2007, 08:41 AM
MA Ctis is still buying gems and blood slaves.

PM me if you want to sell gems of any type for gold. I am also willing to buy items. Have junk clogging up your labs?
PM me.

Velusion
October 9th, 2007, 01:16 PM
Here is the deal:

DO NOT CONNECT TO THIS SERVER WITH THE 3.10 PATCH.

I will post here when the game is updated and you can connect with the new patch.

I will upgrade all the games on my server at once. The timer will be be taken off all the games and I will manually upgrade and host all of my games Wed (tomorrow) at about 10pm. Please do all your turns with the old patch (3.08)

Until the upgrade of the server please continue to use the old 3.08 patch.

Thanks!

Velusion
October 10th, 2007, 12:13 PM
CelestialGoblyn - please use the older version of the client until the server is upgraded tonight.

I'm afraid you made the game crash by connecting with the new version!

Lingchih
October 10th, 2007, 12:30 PM
You should just take all the games down until you upgrade the server. Seems like almost everyone is running the patch now, and no one wants to retrograde.

Velusion
October 10th, 2007, 12:39 PM
Lingchih said:
You should just take all the games down until you upgrade the server. Seems like almost everyone is running the patch now, and no one wants to retrograde.



I'm not going to processes the turn with a mixture of 3.08 and 3.10 turns files submitted.

CelestialGoblyn
October 10th, 2007, 01:02 PM
Oh damn, sorry for that.
I assumed that if my game will be incompatible, the server simply won't let me in...

llamabeast
October 10th, 2007, 01:23 PM
Velusion - Johan K did reassure me a while ago that hosting a turn which had received a mixture of pre- and post-patch 2h files would work fine. I actually had to ask him a couple of times and quite specifically, because he didn't seem to understand why I'd think there might be a problem.

On the other hand I can well understand that you might want to play it on the safe side.

Velusion
October 10th, 2007, 01:52 PM
llamabeast said:
Velusion - Johan K did reassure me a while ago that hosting a turn which had received a mixture of pre- and post-patch 2h files would work fine. I actually had to ask him a couple of times and quite specifically, because he didn't seem to understand why I'd think there might be a problem.

On the other hand I can well understand that you might want to play it on the safe side.



Hmmm thats good to know for the future. I can't change the schedule now, but for the next patch it would make things easier.

Evilhomer
October 10th, 2007, 01:59 PM
So how long are we from looking at a new turn? This next turn is going to be especially interesting (at least for me) and the waiting is tiring http://forum.shrapnelgames.com/images/smilies/evil.gif

Velusion
October 10th, 2007, 02:04 PM
It'll host at around 10pm tonight.

atul
October 10th, 2007, 02:19 PM
Uh, a stupid question maybe, but...

...if the Mac patch is 3.09, does it mean I and other iPeople can't play after you patch to 3.10?

Velusion
October 10th, 2007, 02:25 PM
atul said:
Uh, a stupid question maybe, but...

...if the Mac patch is 3.09, does it mean I and other iPeople can't play after you patch to 3.10?



I *think* you should be ok... I *think* they just messed up with the naming standard on the mac version.

But... I'm not sure. We'll find out tonight http://forum.shrapnelgames.com/images/smilies/happy.gif. I'm sure there will be an uproar if that is the case...

atul
October 10th, 2007, 02:27 PM
I haven't patched yet, but what I've read does not make me feel comfy. Like, Formorians having 3.09 traits on Mac patch.

But, guess I see tomorrow morning. http://forum.shrapnelgames.com/images/smilies/tongue.gif

Theonlystd
October 11th, 2007, 03:03 AM
doooomed i am

Xietor
October 11th, 2007, 12:37 PM
Quit attacking me. Move those armies south.

MA Ctis is the only nation you are at war with that is an innocent victim of Lanka aggression.

We are peace loving lizards.

Salamander8
October 11th, 2007, 02:07 PM
Xietor said:
Quit attacking me. Move those armies south.

MA Ctis is the only nation you are at war with that is an innocent victim of Lanka aggression.

We are peace loving lizards.


Ahem!

Evilhomer
October 11th, 2007, 02:14 PM
First time I noticed your guide salamander, nice work http://forum.shrapnelgames.com/images/smilies/happy.gif. This turn was indeed fairly eventful - Death to the evil water hippies (EA oceania)!

Salamander8
October 11th, 2007, 02:18 PM
Evilhomer said:
First time I noticed your guide salamander, nice work http://forum.shrapnelgames.com/images/smilies/happy.gif. This turn was indeed fairly eventful - Death to the evil water hippies (EA oceania)!


Thanks! Your aid when I was totally green (as opposed to just mostly green) was a big influence to making/practicing it. http://forum.shrapnelgames.com/images/smilies/biggrin.gif

atul
October 11th, 2007, 05:06 PM
Um, I believe the game's again on 48 hour mode, since it hosted this morning and now there's 36 hours left...

Sorry, me is slow, but I could really use that extra 24 hours.

Velusion
October 11th, 2007, 05:34 PM
atul said:
Um, I believe the game's again on 48 hour mode, since it hosted this morning and now there's 36 hours left...

Sorry, me is slow, but I could really use that extra 24 hours.



I'll fix it this evening.

atul
October 11th, 2007, 05:55 PM
Thanks!

Xietor
October 11th, 2007, 06:15 PM
Salamander-there are 3 races to the "south" not just you attacking him. Besides, I am not telling Lanka to attack anyone with his huge armies of demons.

But they are wasted fighting me on the northern border while leaving his capital relatively undefended. No way he beats 4 nations, but I would make a last stand worthy of an epic ballad at my capital.

Not at a border fort. Of course, I am biased in hating to see my lizards killed fighting his demons. heh.

Amhazair
October 11th, 2007, 06:16 PM
Evilhomer said:
This turn was indeed fairly eventful

If you think your turn was eventfull, why don't you try and switch places with me. It took me close to two hours to just look at my turn. http://forum.shrapnelgames.com/images/smilies/frown.gif

I think I need a sub... http://forum.shrapnelgames.com/images/smilies/wink.gif

Xietor
October 11th, 2007, 06:27 PM
MA Ctis has a new and quite unique SC entering the fray. The amazing thing is he was not obtained by a wish-since my highest level s mage is a 3.

Evilhomer
October 12th, 2007, 03:01 AM
If you think your turn was eventfull, why don't you try and switch places with me. It took me close to two hours to just look at my turn.

I think I need a sub...



Yes, we might lack armies to take out those nasty water kings, so I figure we can kill you with long eventful turns instead http://forum.shrapnelgames.com/images/smilies/laugh.gif

Amhazair
October 12th, 2007, 12:56 PM
EA Oceania is buying earth attacks to help defend its lands from forreign aggression. Targets would be Thugs or commanders from the nations of LA R'lyeh and/or LA Mictlan. Anyone who'd like to make some pocket money and doesn't mind hurting those two nations can contact me. I'm sure we can find some way to arrange payment.

Xietor
October 14th, 2007, 02:42 AM
I advised Lanka to withdraw his main army from his northern border forts and defend his capital-but no he had to test the Lizard defense!

http://www.mediafire.com/imgbnc.php/3e3dd983787e390b3b76dc5983da0cf12g.jpg (http://www.mediafire.com/imageview.php?quickkey=3dmhmpznnhu&thumb=4)

His armies were without number. Two Mandahas, numerous national summons, storm demons, capital only sacreds, numerous mages loaded down with items.

Against that army MA Ctis had its Marshmasters, Lizards, Lizard Priests, and a few undead.

When the darkness had cleared, the carnage was tabulated:

http://www.mediafire.com/imgbnc.php/504bd91af05eeff09400d8ceff6ce0f62g.jpg (http://www.mediafire.com/imageview.php?quickkey=5exa32iezdc&thumb=4)
leading to the old adage, "I can't astop ya from a comin-but I can astop ya from aleaving!

Velusion
October 15th, 2007, 03:57 AM
Jeez... my 2h file is now over 1 meg in size!

I guess those 3 hours I'm investing per turn are finally paying off where it really counts... file size!

Evilhomer
October 15th, 2007, 04:40 AM
3 hours ? wow I though my turns took long time. Any specific reason why the timer was restarted ?

Velusion
October 15th, 2007, 05:03 AM
It was set to something like 52 hours in an attempt to fix it the last time. Rather than trying to remember to reset it the moment it hosts this time I just reset the timer to the correct time.

Evilhomer
October 15th, 2007, 05:10 AM
Also I noticed that LA ulm and Manchaka has missed atleast 2 turns in a row. Unless someone heard from them it's probably time to do something. LA ulm is dead and can probably be set to AI, Manchaka is in a decent position so maybe a sub can be found.

Xietor
October 15th, 2007, 06:52 AM
I shed Lizard tears for LA Ulm. While they were not a powerful race, they were good friends with the Lizards. But when MA Pangaea attacked them, my armies could not render aid to LA Ulm.

One, MA Pangaea also aided me by joining my war against LA Atlantis-better late then never. Secondly my provinces and MA pangaea's are so intertwined, there is no way either of us could defend them from the other.

Additionally there were huge unfought lanka armies on my borders sitting in forts.

These 3 factors added up to the Lizards taking a bystander role in the Pangaea/Ulm war. Though we did kick MA Oceania out of the water so he could not launch an attack on Ulm from the other side. In the end, Ulm had a 1 v 1 war with MA Pangaea-and lost.

Sadly, if Ulm is set to AI they will attack their dear friends the Lizards(:

Hadrian_II
October 15th, 2007, 07:41 AM
Xietor said:
I shed Lizard tears for LA Ulm.



Do lizard tears work like crocodile tears? http://forum.shrapnelgames.com/images/smilies/biggrin.gif

Well ulm was occupying the forests on our border, so we decided to include ulm into our realm, what we now have done. My biggest loss was when my centaurs after defeating ulms army wherent able to storm the castle gate (Skellispam and A Soul Contract where to much for my fatigue 80 cataphracts) so after 50 turns, my army routed and my vine ogres and my manikins dissolved. Otherwise, ulm never offered any real resistance.

Xietor
October 15th, 2007, 08:05 AM
Part of LA Ulm's problem was 3 mis. It seemed he lost provinces to bad events the entire game. I know many take mis. but i have yet to take even 1 mis in a mp game. And In alpaca i actually took 3 luck-though my interests would have been better served with 3 growth. But it all worked out.

LA Ulm was also played by a new player, but was shielded by me(he was between me and the northern zone border) for much of the game. So he was able to survive long into the game without being at war with anyone. His only other border was pangaea to the east.

Strategically it would have been smart for me to annex Ulm,
but we were friends. And I never kill friends while enemies still draw breath(glares lanka).

Reay
October 16th, 2007, 12:00 AM
The rumours of Machaka's demise have been greatly exaggerated. I only missed one turn due to computer/internet issues. The spider kings will return.

Arameyan
October 16th, 2007, 09:06 AM
Hi all,

I just went AI controlled, as I only own my last 4 forts against Agartha.

This was a very fun game. Thanks all for the alliances, treaties, trades and fights!

Next time I'll rush for bane fire http://forum.shrapnelgames.com/images/smilies/tongue.gif

Lombric
LA Ctis

Xietor
October 16th, 2007, 10:13 AM
It looks like MA Ctis must carry the Banner for the Lizards.
So long cousins....

Velusion
October 16th, 2007, 12:20 PM
I thought LA Ulm just staled once so far. If he stales again I'll get someone to put him on AI.

Velusion
October 16th, 2007, 12:23 PM
Arameyan said:
Hi all,

I just went AI controlled, as I only own my last 4 forts against Agartha.

This was a very fun game. Thanks all for the alliances, treaties, trades and fights!

Next time I'll rush for bane fire http://forum.shrapnelgames.com/images/smilies/tongue.gif

Lombric
LA Ctis



Though we never met in the game... GG Lizards!

Xietor
October 16th, 2007, 03:55 PM
Has anyone noticed that my favorite race(MA Pangaea) is alive in all 3 forms? And they are all doing well.

Proves my point that high hps/high mr are powerful counters in a magical world. Too bad MA Ulm has low hp/low mr. Is it any wonder they are the worst race?

atul
October 16th, 2007, 04:10 PM
Though we met under unfavorable circumstances... GG Lizards!

Banefire was evil spell, but I'd rate your castings of Plague in our last fight even more evil -- many Agarthan commanders still bear marks of that, let alone all the troops it killed.

Xietor, it seems it's up to us middle-erans to hold the candle of once-proud coldblooded races...

atul
October 21st, 2007, 05:10 AM
Perpetuality is on 24 hour schedule...

...and congrats for DrP for being a pain even after the defeat of his armies. Where did you get the money for that amount of PD?!?

Lingchih
October 21st, 2007, 05:38 AM
Let's hope it is not on a 24 hour schedule. I think it is still on 72 hour.

Amhazair
October 21st, 2007, 05:42 AM
Eeerm... Why did the game host already?

Yesterday evening I checked how long the game had left before hosting, as I seemed to remember I would have to rush my turn to be in time. (I wasn't able to log in for two days due to computer problems) To my great relief it appeared I had plenty of time, till this afternoon, to finish, (was the timer extended at some point? ) so I just played what I could, intending to finish this morning. But now due to Atul's comment I gathered the game had hosted anyway, and upon checking this indeed appears to be the case.

I know I'm but a poor human, and humans make mistakes, but I would be seriously surprised at miscounting hosting time by no less than 4 hours...

Evilhomer
October 21st, 2007, 05:45 AM
Actually the hosting was delayed by 12 hours from the original 72 hours (so last turn was a 84 hour qh). Now it does seem to be on 24 hour qh for some reason.

Amhazair
October 21st, 2007, 06:24 AM
Yes, I'm not surprised there was an extension. (as I said, I was surprised to have more time to finish my turn than I was counting on. ) I would swear however, that the game then hosted sooner than the timer said it would.

atul
October 21st, 2007, 06:33 AM
Did you upload a partial turn? I remember looking at the roster and thinking it might quickhost. If you had half your turn in, it might've done that... :/

Evilhomer
October 21st, 2007, 07:03 AM
I am actually pretty sure you are wrong on the 4 hour thing. I checked it last night and it seems to have hosted when it should (well according to the new time anyhow). That said it is a shame you missed doing the details of your turn - I am enjoying this epic struggle and don't want anything for free. Still your super army is left standing and continues to give me an headache.

Amhazair
October 21st, 2007, 07:15 AM
I can't really think of any other rational explanation either, but still... I can't believe I miscounted so badly either.

The mind boggles at the mysteries of the universe. http://forum.shrapnelgames.com/images/smilies/wink.gif

Tichy
October 21st, 2007, 12:09 PM
I think the server treats "save game and quit" as a completed turn for quickhosting. It did it once to me early on. My dinky turns are pretty simple, though, so it hasn't been a big deal to do them all at once.

Splash screen says 17h to next host right now.

Velusion
October 21st, 2007, 12:34 PM
The game has been crashing rather frequently lately. So I either have to restart (starting the 72 hour clock over again). Or I have to adjust the timer to a little past when the due date is (and then remember to change it back). All players should have had at least 72 hours to do thier turns.

Work has been hellish these last to days, so sorry for being out of touch. I'm going to sleep now... zzzz

Xietor
October 21st, 2007, 02:06 PM
What should happen is this due to technical issues:

Force host should be turn off. The game should be hosted at the 72 hour interval. That way players can do their turns early and can change them later.

BigJMoney
October 23rd, 2007, 12:54 PM
Quick Post: Is this game actually working, or is 62 going to melt the hosting machine, lol? I'm curious about the progress of this epic accomplishment.

=$=

Evilhomer
October 23rd, 2007, 01:17 PM
We are down to about 20 players at this point and we are at turn 80. About 5-10 with a fair chance of winning I guess. Game has gone above most peoples expectations and no real hosting issues so far. The only issue I suppose is the fact that some people have to quit playing at some points due to real life issues and the fact that this game has gone on for a long time.

Velusion
October 23rd, 2007, 04:25 PM
Hosting times to process the turn have been getting longer... about 15-20 minutes on average I would say - sometimes longer depending on what the host computer is doing at the same time.

For the latest info: http://67.66.187.69/dominions3/perpetuality_scores.html

Xietor
October 23rd, 2007, 06:09 PM
It seems like a week has passed since the last host.

It takes me about 15 minutes to do a turn. But when you have a small empire and single digit gem producing items, managing to do a turn quickly is no great feat.

Evilhomer
October 24th, 2007, 12:46 PM
Wow, lots of stale turns http://forum.shrapnelgames.com/images/smilies/rolleyes.gif.

Velusion
October 24th, 2007, 02:45 PM
Lanka is flipping to AI this turn FYI...

Xietor
October 24th, 2007, 03:16 PM
Why not let me take them over? /Evil grin.

After all who deserves the spoils of war from Lanka more than the feisty Lizards?

Velusion
October 26th, 2007, 05:16 PM
Doh! The normal people I use to put nations in games I am playing in to AI are not around... so anyone not in the game want to do us a favor and flip Lanka to AI? I'll provide the password...

DrPraetorious
October 26th, 2007, 05:17 PM
Sure, as I went AI this turn.

Velusion
October 26th, 2007, 05:20 PM
I'll send you the PW Dr P!

Xietor
October 29th, 2007, 12:33 PM
So one of the departing players predicted EA Oceania was going to win the game. That looks unlikely now.

Contenders:

1. LA Ermor-He has 2 globals up. Well of Misery and Soul Gate.
He has several vassal nations tied to his apron stings. Why the clammers have not dispelled his globals is mind boggling to the Lizards. Especially clammers that are at war with him. heh.

2. LA Ryleh-Does not have nearly as many provinces, but has great great potential.

3. MA Agartha-owns the most provinces, and has the golem cult working for him. Will be a tough out.

4. LA Mictlan-Despite the personal crusade of the Lizards to eradicate Blood Nations, some still thrive. But the Lizards have removed the biggest threat of the Blood Nations from the equation_Lanka. And had a hand in the downfall of EA Mictlan as well. There is only so much the lizards can do.

5. The 3 Pangaeas-It is not coincidence that Pangaea thrives in all 3 versions. High hps, High MR, stealth, blood, earth attacks, forge, goh etc. Though it is doubtful one will emerge the victor.

Notes: Pythium-their very slow out the gate start has crippled what could have been a front runner for the title.

MA Ermor-Could be a viable threat to the crown. Not enough information on them to make an intelligent decision.

There are still a few nations manned by new players that still live because bigger fish have been fighting each other.

I think the Game storms into the endgame after EA Oceania falls. It has been a relatively quiet game for the 1st 80 turns. Look for that to change during the next 40 when the top guns unleash hell upon the world and drive the pretenders into oblivion.

Baalz
October 29th, 2007, 01:26 PM
While flattering to be placed on the top 5 list I think the chances of me pulling off a win at this point rate considerably below god-awful. I've been staving off death competently enough for awhile now, but the number of tartarians tromping around what used to be my heartlands means I'm only going to be around as long as I'm useful to my wise and handsome neighbors. At this point the best I can hope for is to be sandwiched between LA Ermor and LA R'yleh's dominions while they are otherwise occupied. Joy.

My bet at this point is LA R'yleh takes the win, though after watching EA Oceania's meltdown I certainly wouldn't consider anybody a shoe in if enough people team up on them.

Hadrian_II
October 29th, 2007, 02:13 PM
I would bet also on LA Rlyeh, ermor looks strong, but he will end up in the middle between LA Rlyeh, MA Agartha and then his vassals will turn against him very fast. But if Ermor wont be ganged soon, his tartarians will make quite an impact, also his soulgate freespawns are better than the ones of LA Rlyeh or my maenads.

And there is also a nation of lizards sitting in the northeast, that Xietor miraculously missed in his toplist of nations, as the endgame is very tartarian dependent MA Ctis should not have a too hard time get loads of them into battle.

btw. why has lategame always to be about who will get the most tartarians?

Xietor
October 29th, 2007, 03:16 PM
In the Epic Heroes game I did an experiment and attacked Lolomo's best equipped tartarian gate with an SC of my own. The Tartarian died in 3 rounds taking 99 points of damage in the 1st round of combat-despite having mistform up.

Tartarians are awesome, but I will not win any games with tartarians. There are good counters to tartarians. And the few I have all have afflictions out the wazoo since i was never able to get GOH up.

No, MA Ctis is just biding his time until one of his more powerful nations looks around and notices he still exists.
Then I am afraid it will be a quick exit for the underpowered Lizards(:

Oh! And the Lizards are not in the NE corner. Apparently geography is not a strong point of the Centaurs.

solo
October 29th, 2007, 03:25 PM
Well, there are lizards there, but not the same ones you keep as pets.

atul
October 29th, 2007, 04:41 PM
Several misunderstandings need to be adressed.

First of all, MA Agartha resents the implication of being Ermor's vassal as Baalz suggested. We hardly have had any contact with them, it was even "common knowledge" that Ermor, Atlantis and Man were in bed together when we decided to take the fate of our continent to our own hands and pre-emptively defended our lands from Man.

Secondly, there are no lizards in NE corner. There might be some ruins of an ancient civilization but they're quickly being rebuilt into the image of certain other cold-blooded masters. Again, the implication that the proud cave-dwellers of Agartha are "lizards" is horrendous insult.

Thirdly, "golem cult"? BWAHAHAHaaahhhh ... *wheeze* While it may be true that the power of our every enchantment is doubled, MA Agartha's true strength lies elsewhere than in the moving statues.

Anyway, should someone send us some coordinates to the troops of the offending parties, we're eager to pay insults with rituals. http://forum.shrapnelgames.com/images/smilies/happy.gif

Xietor
October 29th, 2007, 04:48 PM
I can send you some coordinates-but they are likely to land your army in a pack of demon knights and mandahas-let me know if you are interested in testing your generals' skills against that which the Lizards have cut their teeth.

Baalz
October 29th, 2007, 04:59 PM
I said what now? I think you misread *and* misattributed what Hadrian said, but if you really want to send some army killer rituals at my capital I'll give you the targeting information myself. http://forum.shrapnelgames.com/images/smilies/laugh.gif

Amhazair
October 29th, 2007, 05:03 PM
Baalz said:
I said what now? I think you misread *and* misattributed what Hadrian said, but if you really want to send some army killer rituals at my capital I'll give you the targeting information myself. http://forum.shrapnelgames.com/images/smilies/laugh.gif



Hay! That sounds like a bad idea to me. A very bad idea. Do NOT target Baalz' capital with army-killers please. http://forum.shrapnelgames.com/images/smilies/biggrin.gif

atul
October 29th, 2007, 05:14 PM
Well, unlike some others here, MA Agartha's One True God does not claim infallibility. Yet. http://forum.shrapnelgames.com/images/smilies/happy.gif

Looking at the merry gutterfight you seem to be having currently, it seems that Agarthan interests are best served by contemplation in our caves. Wake us up after you've reduced this world to cinders, we'll arise from beneath the earth to retake earth after the armageddon.

"We'll meet agaaaaain, don't know where, don't know wheeeen..."

Evilhomer
October 30th, 2007, 08:36 AM
MA Agartha-owns the most provinces, and has the golem cult working for him. Will be a tough out.



MA agartha does not own the most provinces by the way...

Xietor
October 30th, 2007, 10:07 AM
LA Ermor 127
MA Agartha 125

It is so close it is semantics. Heh. Both own 2-3 times as many provinces as the average player.

Both races should be pretty pumped at their position in the Big Game after 80 turns.

atul
October 30th, 2007, 01:20 PM
130 vs 129. Back on the rightful seat. http://forum.shrapnelgames.com/images/smilies/happy.gif

Xietor
October 30th, 2007, 01:41 PM
Lanka just kicked me in the balls. Thanks Dr. P.! heh.

You can't resist those final stabs in the eye, and I did not even do anything to you in THIS game.

Lanka is done-make no mistake. But they still have 50 commanders that are high level, and great hosts of strong demons, unique artifacts, items, and gems. So they can still cause a good bit of grief even in defeat.

I knew I should have had Son-of-Xietor take them over. http://forum.shrapnelgames.com/images/smilies/biggrin.gif

Velusion
October 30th, 2007, 06:09 PM
atul said:
130 vs 129. Back on the rightful seat. http://forum.shrapnelgames.com/images/smilies/happy.gif



EA Oceania finally decided to come out to play! http://forum.shrapnelgames.com/images/smilies/shock.gif

Baalz
October 30th, 2007, 08:27 PM
...with somebody other than the Mictlan lightning rod. http://forum.shrapnelgames.com/images/smilies/wink.gif

Evilhomer
October 31st, 2007, 08:09 AM
Bah I have been encountering huge armies in the southern sea. I guess he values his homeland and home province a bit http://forum.shrapnelgames.com/images/smilies/Injured.gif

Also there is a scary s10 (with boosters) pretender running around here throwing master enslave.

Xietor
October 31st, 2007, 11:15 AM
While I have never done it, it would be fun to see a true s10 mage at the back of a decent army fighting an astral mage race and just spamming magic duel every turn.

Of course, 1 bad roll of the dice and your pretender is dead.

Baalz
October 31st, 2007, 11:38 AM
Not actually, the die roll for magic duel is not open ended, so if you're more than 6 levels higher than your opponent you're guaranteed to win. So, a s10 mage could comfortably wade in among anything short of s5, and there's not exactly a lot of s5+ guys (boosters don't count for magic duel)...you're basically just worried about another astral pretender. Its not even like you need to worry about somebody empowering up mages to s5 to trip you...that's *expensive* and you still have a 35 out of 36 chance of winning vs s5.

'course, its not like you've got anything better for you s10 guy to do than kill mid level mages one at a time....

Xietor
October 31st, 2007, 12:20 PM
I think there is always a chance to fail in any combat. I am pretty sure I have watched an s9 and s3 both die in a magic duel.

Velusion
October 31st, 2007, 12:26 PM
Xietor said:
I think there is always a chance to fail in any combat.



Not with Magic Dual.

Evilhomer
October 31st, 2007, 12:29 PM
The way magic duel is supposed to work a s9 (base not boosters is what counts) will win 100% of the time against s3.

edit: In this case the pretender is s6 in base, such a pretender should not feel safe around starspawns http://forum.shrapnelgames.com/images/smilies/happy.gif

Amhazair
October 31st, 2007, 01:23 PM
Velusion said:
EA Oceania finally decided to come out to play! http://forum.shrapnelgames.com/images/smilies/shock.gif

Actually I had a counterattack very similar of the one you faced last turn ready on my hard drive the turn I managed to just miss the hosting deadline. http://forum.shrapnelgames.com/images/smilies/frown.gif I then managed to stale the next turn too due to work issues, and then I executed the counterattack I had planned. (And I might add that some of your tartarians were really lucky to escape alive. http://forum.shrapnelgames.com/images/smilies/mad.gif) Those two stales didn't exactly help my already difficult position either...


So, a s10 mage could comfortably wade in among anything short of s5, and there's not exactly a lot of s5+ guys

In most places you can't find many of those, it's true... But R'lyeh's spawn have 1/16 of being S5, and there's a LOT of starspawn running around in these parts. http://forum.shrapnelgames.com/images/smilies/biggrin.gif


In this case the pretender is s6 in base, such a pretender should not feel safe around starspawns

Don't worry, he does not feel safe around them.

That's why I decided I'd kill them all next turn, obviously. http://forum.shrapnelgames.com/images/smilies/wink.gif

Velusion
October 31st, 2007, 01:27 PM
Amhazair said:
(And I might add that some of your tartarians were really lucky to escape alive. http://forum.shrapnelgames.com/images/smilies/mad.gif)



I feel the same way about your tartarians. http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/evil.gif

Amhazair
October 31st, 2007, 02:54 PM
Velusion said:

Amhazair said:
(And I might add that some of your tartarians were really lucky to escape alive. http://forum.shrapnelgames.com/images/smilies/mad.gif)



I feel the same way about your tartarians. http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/evil.gif

shht! Don't tell em. Might hurt their confidence.

Evilhomer
November 2nd, 2007, 08:02 PM
Told you to stay away from those starspawns with that pretender of yours http://forum.shrapnelgames.com/images/smilies/biggrin.gif

Amhazair
November 2nd, 2007, 11:21 PM
Ah, well. I knew it could happen. What pisses me of isn't the fact that my pretender died, but that he died for no reason at all, because in my horrible stupidity I managed to forget to give him the gems to cast his master enslave. http://forum.shrapnelgames.com/images/smilies/Sick.gif

With master enslave most of your starstpawn would have been surrounded by their own chaff and thus unable to flee the field, and the battle would have been a clearcut victory instead of the semi-draw it was now. And then Oroboros could proudly tell his colleague-failed-gods that he died in valiant defence of his people... It doesn't feel quite so good to brag about the astral shield he managed to cast before the end...

Xietor
November 3rd, 2007, 12:22 AM
Master enslave you say? Heh, I am so far behind the curve in this game it is not funny(:

Evilhomer
November 6th, 2007, 03:31 PM
Velusion go ahead and set LA Ulm to AI. That player has missed the last 4+ turns, and will most likely miss another (hosting in 3 hours). Also LA ulm is down to 0 provinces so no point in looking for a substitute.

A heads up for EA oceania, hosting in 3 hours, hurry up and script some evil countermoves http://forum.shrapnelgames.com/images/smilies/happy.gif

Amhazair
November 6th, 2007, 03:51 PM
Yeah, I know I'm running out of time, I'll try to think of something good. http://forum.shrapnelgames.com/images/smilies/wink.gif

I've been struggling to find the time and energy needed to put out quality play since before this war started actually,(due to different circumstances that don't really matter)for which I apologise. But I think that apart from those two unfortunate - and painfull - stales, and a total neglect of of diplomacy, I'm not absolutely worthless in my efforts to... inconvenience my enemies. I'll try to get a full, complete, and fiendishly clever turn up in time. Or, failing that, just a solid one.

Xietor
November 7th, 2007, 01:42 AM
And so passes my dear friend LA Ulm. A loyal race to the lizards. We shall govern your populace fairly and grant them citizen status in the Lizard Empire.

Regrettably your capital and most of your populace are ruled by the less enlightened woods' people.

Hadrian_II
November 7th, 2007, 08:14 AM
Xietor said:
Regrettably your capital and most of your populace are ruled by the less enlightened woods' people.



Followers of Order and death like MA Ctis will never see the enlightenment that lies in chaos and turmoil. But Pangaea is rather alive then enlightened.

Velusion
November 7th, 2007, 04:35 PM
Amhazair said:
Yeah, I know I'm running out of time, I'll try to think of something good. http://forum.shrapnelgames.com/images/smilies/wink.gif



I find it odd that I'm doing better under the water against EA Oceania than I am on land...

Evilhomer
November 7th, 2007, 04:36 PM
http://img49.imageshack.us/my.php?image=greatdagontd0.png


Poor great Dagon. Remind me not to have life after death up when my pretender is in enemy dominion.

Velusion
November 7th, 2007, 04:39 PM
Evilhomer said:
http://img49.imageshack.us/my.php?image=greatdagontd0.png


Poor great Dagon. Remind me not to have life after death up when my pretender is in enemy dominion.



http://forum.shrapnelgames.com/images/smilies/laugh.gif http://forum.shrapnelgames.com/images/smilies/laugh.gif

That's pretty funny. Hopefully this won't slow you down against EA Oceania?

Amhazair
November 7th, 2007, 05:48 PM
Velusion said:

Amhazair said:
Yeah, I know I'm running out of time, I'll try to think of something good. http://forum.shrapnelgames.com/images/smilies/wink.gif



I find it odd that I'm doing better under the water against EA Oceania than I am on land...

Well, pritty much all my underwater assets have been busy trying to deal with R'lyeh, while the aboveground teleport-caple SC's you're dealing with on land didn't have any worhtwile R'lyehans to target until recently. It's as simple as that, really.

Evilhomer
November 8th, 2007, 08:09 PM
wow, I didn't notice until now that LA miclan is on AI. You must have done some good damage there Amhazair.

Xietor
November 8th, 2007, 08:48 PM
There are actually not many players left that have over 5 provinces.

The Winds of War have picked up. A storm is coming. While the Lizards desire peace, that elusive state has eluded us thus far. No peace for the Lizards this game.

Hadrian_II
November 9th, 2007, 11:10 AM
LA Mictlans demise is an example, why weaker nations should never become the puppet state of a bigger empire, as they usually die doing their masters bidding.

Baalz
November 9th, 2007, 03:51 PM
I'd rather suggest LA Mictlan's demise is an example of what happens when weaker nations gets sandwiched between the three biggest superpowers in a 60 player MegaGame. Kicked in the nuts by one then the other...all three offered me friendship at one point but you can only play both ends of that for so long when they're at each other's throats (which is, in fact what ends up getting you kicked in the nuts repeatedly). End game dominions is not something you have a lot of control over unless you're already holding a big stick by that point. http://forum.shrapnelgames.com/images/smilies/wink.gif

Evilhomer
November 9th, 2007, 04:48 PM
Well you played well with a bad hand I would say. Not easy starting on that small island and being surrounded by strong water nations.

Evilhomer
November 9th, 2007, 07:23 PM
Ewww, nasty turn. You just won't give up that capital without a fight eh ?

Velusion
November 9th, 2007, 07:42 PM
Evilhomer said:
Ewww, nasty turn. You just won't give up that capital without a fight eh ?



I Concur. Horrible, Horrible turn.

Xietor
November 9th, 2007, 08:46 PM
On a positive note, there are about 100 less storm demons and demon knights terrorizing the land, and I am trying to decide if some of these Lanka mages are worth the gor cost?

Killing Lanka off is community service. MA Ctis is opening a
bazaar with fine food-featuring all sorts of demon dishes. The food is free, but charitable donations of nature gems will be graciously accepted.

All told, the war with Lanka has cost the Lizards 100,000 gold, 400 d gems, 400 e gems, and 400 nature gems. Piddly amounts to be sure to the superpowers, but very draining on the tiny Lizard Empire.

Amhazair
November 9th, 2007, 10:31 PM
Velusion said:

Evilhomer said:
Ewww, nasty turn. You just won't give up that capital without a fight eh ?



I Concur. Horrible, Horrible turn.

Well, I just came home from a fun friday-evening going out, and I won't look at my turn till tomorrow, but this sure sounds like I want to see it. http://forum.shrapnelgames.com/images/smilies/biggrin.gif

@ Baalz: Aye, your position wasn't the easiest one, but you certainly managed to be a pain in the ***. Upon being jumped by 4 different nations the logical move (I think) was to try to take out one of the less powerfull ones as fast as possible, to free up one front and then use those freed up resources against the big guys, but you managed to annoy and delay me so much that my position was a lost one before you succumbed.

In my (not too big) MP career we came accross each other twice now, and both times I was clearly the stronger nation, but both times you showed me you could do a lot with limited resources. I'm looking forward to the time we actually manage to face each other on equal terms, I think it will prove quite a challenge.

Baalz
November 10th, 2007, 10:13 AM
Aw, thanks guys. Had a great time myself and look forward to more nut kicking in the future. http://forum.shrapnelgames.com/images/smilies/wink.gif

Evilhomer
November 12th, 2007, 05:24 PM
Grrr. That pretender is really having a bit of luck with mind duel...

On a side note the noble and charasmatic bogus has joined the empire of R'lyeh http://forum.shrapnelgames.com/images/smilies/happy.gif

Tichy
November 12th, 2007, 05:34 PM
How is Bogus adjusting to the Mind Blasting Horror from Beyond the Stars?
"Stop asking me if I'm insane yet!"

Evilhomer
November 12th, 2007, 05:41 PM
First he was rather rude, and being rather violent. After a starspawn stepped in and made some adjustments to his brain, he became rather friendly. He does drool since the "procedure" but atleast he seems happy.

Tichy
November 12th, 2007, 10:47 PM
Mmmmm. Squamous.

Amhazair
November 13th, 2007, 03:44 PM
Evilhomer said:
Grrr. That pretender is really having a bit of luck with mind duel...

You think? How do you figure that? As far as I can see you marched 3 starpawn with 1 pearl each into my capitol, killed 2 minor astral mages with 2 of your duels, and then lost the one duel you had with my pretender, with your starspawn having one less astral than the Great Oroboros (Prince of Primeval Depths, yada, yada,ya...) Looks like a perfectly average result to me.

(Oh, and btw: Come in and face Oroborosses wrath if you dare! You great pussy, twiddling your thumbs and admiring the sights of the great city of Oceania from outside the walls... Phah! I spit on the grave of your snail-eating mother and fart in your general direction. Or something along those lines. (At least we would fart if we Oceanians weren't too civilised to engage in such conduct. ) )

Evilhomer
November 15th, 2007, 12:32 PM
Come in and face Oroborosses wrath if you dare!



Oh, we dared all right http://forum.shrapnelgames.com/images/smilies/biggrin.gif

Yucky
November 15th, 2007, 12:32 PM
Thanks for the fun game all, I promise to do better in Perpetuality 2.

Xietor
November 15th, 2007, 01:27 PM
And in a wild night of retribution Lanka's Capital was burned to the ground and its 600 hp Monolith banished for an eternity of suffering in a fetid jungle full of rock-cracking vines.

Lanka's army of 2-3 e and 2-3 f GOR Ghost Mages summarily dispatched, along with scores of evil sorcerers, and various other evil mages.

MA Oceania has gone AI, and the once mighty LA Atlantis Alliance is reduced to rubble. Lizards shout joyously in the streets waving spears with demon heads affixed to their points.

With Lanka's demise all but a formality, MA Ctis eyes turn south, piercing shadow and fog, and see new threats to meet.

Salamander8
November 15th, 2007, 01:38 PM
We will miss you, our ancient brother. We have to admire your chutzpah for holding out for so long. /threads/images/Graemlins/Grenade.gif

Xietor
November 15th, 2007, 01:57 PM
Bones, Lord of Night, abandons all pretense of deception. With the LA Atlantis Alliance destroyed, eons of warfare has ended. A most hated and wretched foe enslaved.

MA Ctis has these relationships:

MA Pangaea-6 turn nap
EA Pangaea-6 turn nap
LA Abysia-3 turn nap
MA Ryleh 10 turn nap
MA Ermor 1 turn nap(expires AFTER next turn)
MA Pythium and MA Tien Chi-mutual defense pact against LA Ermor and his allies.

While the Lizards desire peace, they are now in a position to honor its Mutual Defense Pact should either Tien Chi or Pythium be attacked. Be warned that MA Ctis, while not a major power, can be a thorn in the side of a major power.

Hadrian_II
November 15th, 2007, 02:26 PM
Seems that the game soon will enter the deciding phase.

LA Ermor is sitting in the middle, and so might come to fight a multifront war soon, on the other side ermor has a nice buffer of Vassals around him to take the first punch. But who will stand after the dust settles MA Agartha? LA Rlyeh? MA Ctis me (MA Pangaea), or will EA Pangaea break free from his master and become strong on his own?

To follow Xietors example here are are the relationships of MA Pangaea

MA Ctis 6 turn NAP (the lizards are our friends since we where together surrounded by the LA Atlantis alliance)
EA Pangaea 3 turn NAP (our older bretheren are under the evil influence of Ermor, but we hope that they can break free or we might have to free their population)
LA Ermor: as honourful people, we have agreed to give them the message of our invasion 3 turns before the attack. (some would call this a 3 turn NAP)
MA Oceania: we had to conquer this nation to save it from the cold grip of LA Ermor we where able to save most of its population but there are still parts of it unguarded by pangaean troops.

Pangaea is a nation of joy and live and so we only fight when there is a higher cause for it, so if someone should decide to hurt our swampdwelling friends we would be forced to help them.

Stelteck
November 15th, 2007, 03:34 PM
Message from LA Abysia.

The great people of the flamme had a lots of diplomatic contacts, but the memory of our great lords, the mighty sunshine, is not so good ... frequent ressurection, you know.. Vapor from hell, etc...

But i remember that i'am surrounded by friends.

A friend in particular is MA Ctis and any evil people who threaten him may face a more serious threat than some naked strange lizards...

Stelteck, prince of the flamme.

Xietor
November 15th, 2007, 05:48 PM
Of the original 62 players, only 15 remain that own 5 or more provinces.

Why the clammers have not dispelled Ermor's globals continues to baffle the Lizards. What exactly is the point of clamming if you do not dispel globals?

You cant take those s pearls with you into the next game-so spend them!

As an aside I am awed by the amount of gems Lanka must have had at his apex. He had at least 20 gor ghosts, all empowered to 2-3 e, f, or both. The gem cost to do that is staggering. He also empowered many, and mean MANY, of his other mages.

Evilhomer
November 15th, 2007, 06:12 PM
Why the clammers have not dispelled Ermor's globals continues to baffle the Lizards. What exactly is the point of clamming if you do not dispel globals?



Yeah...please someone with clams do this....

Xietor
November 15th, 2007, 08:19 PM
Id eat my lizard tail if there is a water race without clams out there......

Lingchih
November 16th, 2007, 04:49 AM
LA Pangaea resents the notion that we are under the yoke of LA Ermor. We are a free nation. A nation that desires the death of all those who would destroy the forests... yes, and we might use some death magic to achieve that end yes... but a free nation all the same.

In other news, several Harpy reporters died while trying to report news from the MA Tien Chi homelands. We regret their loss, but we have many other reporters on the way to the front. Reports from the battlefront will be delivered.

Amhazair
November 16th, 2007, 03:23 PM
Evilhomer said:

Come in and face Oroborosses wrath if you dare!



Oh, we dared all right http://forum.shrapnelgames.com/images/smilies/biggrin.gif

Eh, well... So much for the trash talking I guess. Maybe I should leave it for people who're better at it than me, and just concentrate on f#@*#ing giving my godd*@mn pretender the gems he fr#g*@@ing needs to cast bl@$t#d Master Enslave.

Not that I'm mad at myself or anything...

Xietor
November 16th, 2007, 03:39 PM
"LA Pangaea resents the notion that we are under the yoke of LA Ermor. We are a free nation."

And they say Lizards talk with a forked tongue! http://forum.shrapnelgames.com/images/smilies/biggrin.gif

Your pitiful race has attacked Tien Chi. Prepare for war!

Tichy
November 16th, 2007, 03:57 PM
Your dang Pans spilled all the tea. Now the alchemists have to make more.
No biscuits for you, LA Pan, as you no longer deserve biscuits.

Tichy
November 16th, 2007, 04:04 PM
But tea and biscuits for MA C'tis, and any of Tien Chi's friends and allies who stand with us in our hour of need. Our alchemists brew innumerable gallons of the finest tea for you as we speak.

Xietor
November 16th, 2007, 04:30 PM
The upper half nations of the Western Continent will not go down without a fight. United we stand-divided we are enslaved!

Lingchih
November 16th, 2007, 11:25 PM
Tichy said:
Your dang Pans spilled all the tea. Now the alchemists have to make more.
No biscuits for you, LA Pan, as you no longer deserve biscuits.



Actually, we brought biscuits, plenty of them. Free biscuits for anyone who surrenders to LA Pangaea.

Lingchih
November 16th, 2007, 11:34 PM
Xietor said:
"LA Pangaea resents the notion that we are under the yoke of LA Ermor. We are a free nation."

And they say Lizards talk with a forked tongue! http://forum.shrapnelgames.com/images/smilies/biggrin.gif

Your pitiful race has attacked Tien Chi. Prepare for war!



Well, if it is war you want, then war you will get. Unfortunately, we don't even know where you are. But we will send some intrepid Harpy reporters out to find you.

Xietor
November 17th, 2007, 12:51 AM
we are not exactly sure where you are either. MA Ermor has uncovered all of our spies(:

Nevertheless, we WILL find you.

Fear the Lizards!

LoloMo
November 17th, 2007, 03:18 AM
Tichy said:
But tea and biscuits for MA C'tis, and any of Tien Chi's friends and allies who stand with us in our hour of need. Our alchemists brew innumerable gallons of the finest tea for you as we speak.



It's a trick! Do not be tempted by those tea and biscuits no matter how tasty they are! Just take a look at those bloated, big bellied, hog faced "celestial" servants under Tien Chi's employ. That's the result of one too many cups of their tea and biscuits. We've just had to clear out a whole legion of those poor sobs. Our troops were so moved by the sight of those pitifully overweight creatures pausing in the middle of the fight to gobble down more of those biscuits that we decided to let them go.

LoloMo
November 17th, 2007, 03:36 AM
Xietor said:
The upper half nations of the Western Continent will not go down without a fight. United we stand-divided we are enslaved!



Will these upper half nations of the Western Continent please stand up and be counted? We need an accurate count of the attendees so that we would be able to prepare an appropriate welcome.

My advise to those that are leaning with the forked tongued lizard's war call: Make sure your leader is risking as much troops and resources as he is asking you to risk. For the fourth largest nation in terms of both Provinces and Gem Income, and Third Largest in terms of Gold Income, the slippery lizards do not need your aid. His sending a couple of token SCs and a small 100 troop army to the border hardly counts as a serious undertaking from the Number 4 contender. Make sure that after this war is done, that he does not gain at your expense. Let history serve as your guide.

And to make matters clearer, our best guess is that MA C'tis Capital is at least 15 provinces away from our border using the shortest route possible.

atul
November 17th, 2007, 06:26 AM
Shortest route between point A and B is Astral Travel.

...Astral Travel + one province, should domes be excessively used.

Evilhomer
November 17th, 2007, 06:29 AM
Bah, so few mages with the ability to cast astral travel http://forum.shrapnelgames.com/images/smilies/smirk.gif

Xietor
November 17th, 2007, 09:40 AM
Anyone attempting to astral travel to MA Ctis will be in for a surprise. /lizard teeth. But by all means try. MA Ctis welcomes astral traveling mages into its dominion. Much better to fight in our dominion than without.

Bimini, pretender of MA Ermor, he of unholy breath and last among Ermors, the turn after next, when the Lizards NAP with your plaugeinfested empire expires, you will glimpse the extent of the Lizards' commitment.

MA Ctis' neighbors have already witnessed the extent to which the Lizards devote themselves to War in the defense of the Swamps against the LA Atlantis Alliance and subsequent dismantling of EA Lanka.

And make no mistake, MA Ctis has not expanded at the cost of any peaceful neighbor. But yet again, MA Ctis is called upon to defend the lands of a peaceful nation from foreign invaders.

MA Pangaea and LA Abysia have enlightened leaders. They fully understand that having a small, peaceful neighbor like Tien Chi replaced by aggressive LA Ermor Allies is not in their interest.

MA Ctis has lost more than Bimini can imagine in its long war with Lanka. So you will have to forgive the Lizards
for having a "small army" and a "few sc's" on your border. Beware! Lizards breed rapidly. :grin!

LoloMo
November 18th, 2007, 02:17 AM
Ah yes, again the lizards call on the spectre of the "Humongous LA Ermor Alliance" to coerce its neighbors to war. That was the same line used against the LA Atlantis Alliance, that they are allied with LA Ermor. To sum it up, anyone who does not agree to attacking those the lizards dictate is an ally of LA Ermor. Now that your attempts to convince LA R'lyeh to attack us have failed, why don't you shout out to the whole world that LA R'lyeh is a vassal of LA Ermor.

Lingchih
November 18th, 2007, 03:43 AM
To state once again, LA Pangaea is not a vassal state of LA Ermor. We are attacking MA Tien Chi because we need more money. That is all. They appeared weak, and we need territories. We appeal to our Pangean brothers not to attack us. We mean no harm to them.

LoloMo
November 18th, 2007, 04:54 AM
And of course, the wily lizards have also asked MA R'lyeh, our long time peaceful neighbor to attack us, which of course, they have turned down. Who have the lizards not asked to serve as their chaff?

And where is MA Pythium in all of these? For such a potentially powerful nation, with medium provinces, gem and gold incomes, MA Pythium has a pitifully small army, and we have yet to see evidence of any Pythium SCs. Furthermore, MA C'tis freely trades MA Pythium lands back and forth. In fact, MA Pythium's highest income earning lands right smack in the middle of their territory are owned by MA C'tis, and have been so for since we started tracking the past 30 turns.

We have the answer to why these things are so. MA Pythium as a nation does not exist. MA Pythium exists only to serve the interests of MA C'tis. MA Pythium exists only to funnel resources and angelic troops to MA C'tis. So when you tally nation strengths, MA C'tis and MA Pythium are one.

And to all those who have fought the lizards now and in the years past. How many of you have heard this line?

"Doouusss noootsss battlllesss oursss troppssss, ish iss usseelesss yousss caanttss winsss, seennddsss yooursss trrooppss too figghttss ouursss aallliesss innsteadsss, whoommss wee haveesss askkks tto ffigghttss you toooo, ssoooss thhhaattss weeessss doooo nootttsss dddieesss andd ourrrssss guiillibbleess allliesss ddiesss loottssss."

Let the nations of Perpetuality know the Lizards for who they are, a cunning, sneaky, powerful, aggressive race, led by a master tactician. They are neither weak, nor peaceful, nor the victims of any conflict as they profess over and over again. And over again.

*Bow*

Evilhomer
November 18th, 2007, 12:44 PM
I struck me how few nations from the early and late era that are left in a fighting position (EA Pangea, LA ermor, LA Rlyeh). Meanwhile the middle era nations are doing great, with atleast 5-6 nations with a fighting chance and one "giant" (Agartha). Anyone else wondering why the middle era is going so strong in this game ?

Hadrian_II
November 18th, 2007, 01:16 PM
I would say the EA Nations are missing the armor, so they cant win army battles. And the MA Nations tend to have stronger magic than the LA Variants.

And then i think that there is a lot of randomness involved as its just one game.

For example what i have seen is that:

EA Tir na n'og and LA Man where ganged and did not have much of a chance.

And i personnaly killed EA Sauromantia and LA Ulm and both where played by medicore to bad players.

LA Atlantis got afk and was set to AI.

So 5 EA and LA nations where defeated, without you can say that the nations would be weaker.

Also Xietor had around 50 turns to defeat Lanka, if lanka not would have had much player change and stales, then maybe one more EA nation and one less MA nation would be in play.

Xietor
November 18th, 2007, 01:36 PM
Hadrian-The Lizards were holding their own against Lanka with K, but certainly made no headway until he left. Once K left it was like night and day. Lanka started making crucial errors they did not make under K's guidance. Yes the war did last 50 or more turns. A bloody affair. Defeating Lanka was a community service that is lost on MA Ermor and other nations that did not witness Lanka's might. But my neighbors in the North understand what the fight entailed. And the task was further complicated by Lanka's access to the forge and aid by many powerful allies.

Lolomo-you crack me up. Your Lizard imitation was very funny! But the Lizards a power? ha. You do realize that the 3 major powers own twice the gem income, and provinces of Ctis, not counting their numerous clams and globals-of which Ctis has none.

Pythium actually defeated EA Caelum on his own, and owned 3 capitals before we entered a mutual defense pact. SO I would say pythium is a bit better than you think. He is certainly not my vassal. Why would any nation be a vassal to a 2nd tier power?

I own zero high income provinces in pythium's area. Try a swamp province with income 17. So your spies are blind or ill informed. At one time I owned many Pythium provinces, but that was because my sc's were reclaiming lands from EA Mictlan who was(and still is) at war with Pythium. Pythium reclaimed those provinces from me ages ago-as i am sure MA Rylah can attest.

Pythium did allow me to move armies through his lands to reach a border with MA Ermor. MA Pangaea did the same for LA Atlantis and MA Oceania when they attacked me. That did not make MA Pangaea a vassal of the LA Atlantis Alliance-it simply meant he was not ready to fight a war over the issue.

Tien Chi, Pythium, MA Vanheim, and MA Ctis formed an early mutual defense pact to guard against LA Ermor expansion. If you go back to early pages of the thread, MA Ctis offered to lead the resistance against LA Ermor once Honeybadger died.

And these nations took me up on my offer. So I aided them as I could manage. Regrettably LA Ermor stormed MA Vanheim while i was barely holding on myself fighting 4 enemies, and was unable to aid him. Tien Chi and Pythium were in no position to fight LA Ermor either. So the mutual defense pact did not help MA Vanheim(:

MA Ctis' defense of Tien Chi honors a longstanding mutual defense pact against LA Ermor expansion. And the fact that MA Ctis is trying to fight a war many provinces from its home lands shows the integrity and honor of the Lizards.

Lingchih
November 18th, 2007, 11:36 PM
Thanks for the tea, Tien Chi. My commanders were able to grab a few cups as they fled. Unfortunately, most of my Pans were killed by giant earth elementals before they could enjoy any. A shame... they so love tea.

Tichy
November 20th, 2007, 12:26 AM
No tea for you! Bad man horsies!

Hadrian_II
November 20th, 2007, 06:42 AM
We of MA Pangaea strongly resent to call Centaurs horses.

Amhazair
November 20th, 2007, 01:50 PM
Hadrian_II said:
We of MA Pangaea strongly resent to call Centaurs horses.

Hehe... I seem to remember another game thread where you called centaurs horses and I had to 'politely yet insistently' remind you to change your vocabulary. http://forum.shrapnelgames.com/images/smilies/biggrin.gif

Hadrian_II
November 20th, 2007, 04:11 PM
Amhazair said:

Hadrian_II said:
We of MA Pangaea strongly resent to call Centaurs horses.

Hehe... I seem to remember another game thread where you called centaurs horses and I had to 'politely yet insistently' remind you to change your vocabulary. http://forum.shrapnelgames.com/images/smilies/biggrin.gif



The glorious nation of Pangaea does not know the meaning of "another game thread" http://forum.shrapnelgames.com/images/smilies/biggrin.gif

Xietor
November 21st, 2007, 01:01 PM
The Lizardmoot began the next morning after the fall of Lanka's Captial and the banishment of Lanka's Pretender-and lasted three months. About 50 Lizard Kings and Marshmasters gathered in Derndingle and Bones told them what he had learned.

Desperate cries for help from Tien Chi have been received. Thier position was dire-the forces of Mordor(LA Ermor) were coming. A Black Cloud of Doom shadowed the West. On the afternoon of 1st day the Lizards came to the decision to go to war against Saruman(MA Ermor). In what will likely become known as the Battle of the Two Towers, the Lizards marched to war.

"Of course, it is likely enough, my friends," Bones said softly, "likely enough that we are going to our doom: the last march of the Lizards. But if we stayed at home in the Swamps and did nothing, doom would find us anyway, sooner or later. That thought has long been growing in our hearts; and that is why we are marching now. It was not a hasty resolve. Now at least the last march of the Lizards may be worth a song. Aye," Bones sighed, "we may help the other peoples before we pass away."

Xietor
November 21st, 2007, 02:52 PM
Battle report to Bones from forward commander:

"We suffered tremendous losses sire at the hands of MA Ermor.
16 mages lost to 2 of theirs, and countless Lizards slain. If our allies do not step forward now, all will be lost. Tien Chi's armies and pretender were slaughtered nearly to the last man by MA Ermor. Our spies were able to capture this image.

Their mages cast darkness, antimagic, relief, rigor mortis, army of lead, mistform, mass regeneration, will of fates, divine blessing..."

http://www.mediafire.com/imgbnc.php/a1117c55b7d906c8b8e096f2054489372g.jpg (http://www.mediafire.com/imageview.php?quickkey=aomn5nlrynf&thumb=4)

Tichy
November 21st, 2007, 05:41 PM
They spilled all the tea. AGAIN! And broke all the tea pots. Soon there will be no tea for anybody.

What's the word I'm looking for here? Dire? Yes. Dire. That's the word.

Lingchih
November 21st, 2007, 07:20 PM
Xietor said:
Battle report to Bones from forward commander:

"We suffered tremendous losses sire at the hands of MA Ermor.
16 mages lost to 2 of theirs, and countless Lizards slain. If our allies do not step forward now, all will be lost. Tien Chi's armies and pretender were slaughtered nearly to the last man by MA Ermor. Our spies were able to capture this image.

Their mages cast darkness, antimagic, relief, rigor mortis, army of lead, mistform, mass regeneration, will of fates, divine blessing..."





Our intrepid Harpy reporter on the scene reports seeing "lots of sparkly shiny lights, and explosions, and blood"

Harpy reporters are not incredibly bright.

Lingchih
November 21st, 2007, 07:22 PM
Tichy said:
They spilled all the tea. AGAIN! And broke all the tea pots. Soon there will be no tea for anybody.

What's the word I'm looking for here? Dire? Yes. Dire. That's the word.



It was the giant Earth Elementals that spilled all the tea. My Centaurs (that's the real name for the man horses) were trying not to spill a drop.

Xietor
November 22nd, 2007, 12:00 AM
I want to say game well played by EA Mictlan. He defeated Arcos early on, then had Pythium on the ropes, until Tien Chi came to Pythium's rescue.

Then he was doing well against both Pythium and Tien Chi,until MA Ctis finally was able to get a few thugs into that area to help.

But he was a fierce foe, and a skillful player. His only failing was making no allies and fighting uphill the entire game.

malthaussen
November 22nd, 2007, 12:56 AM
This thread has been better than most novels. "Epic" is the word I'm looking for, here.

-- Mal

LoloMo
November 22nd, 2007, 01:20 AM
Xietor said:
Battle report to Bones from forward commander:

"We suffered tremendous losses sire at the hands of MA Ermor.
16 mages lost to 2 of theirs, and countless Lizards slain. If our allies do not step forward now, all will be lost. Tien Chi's armies and pretender were slaughtered nearly to the last man by MA Ermor. Our spies were able to capture this image.

Their mages cast darkness, antimagic, relief, rigor mortis, army of lead, mistform, mass regeneration, will of fates, divine blessing..."





Excellent reporting by the Lizards. MA Ermor will attempt to reveal the other side of the war. This view is brought to you by one of MA Ermor's lone surviving commander as he fled the battlefield. We threw a total of 3 brave armies at this host to halt their advance and barely scratched them. And this is a largely teleported army. You can see one of MA C'tis Angels of Fury SCs acquired from MA Pythium, plus numerous fully decked out Tartarians, Banelords, Demiliches, etc. Spells cast include Will of the Fates, Mass Regeneration, Wind Guide, Flaming Arrows, Light of the Northern Star, divine blessing...

web page (http://i53.photobucket.com/albums/g44/lolokalbo/lizardarmy89.jpg) http://i53.photobucket.com/albums/g44/lolokalbo/lizardarmy89.jpg

Lingchih
November 22nd, 2007, 02:51 AM
Methinks MA C'tis is a bit of a deceiver. No surprise there really. Time to go into stealth mode.

Xietor
November 22nd, 2007, 03:44 AM
Me a deceiver? I lost 16 mages in that fight. MA Ermor lost 2! His angelic SC(maybe he got it from MA pythium)had the Ark and most of my surviving army is blind.

MA Ermor's 3 armies were 1 mage and a few archers to bleed my gems, a small stealth army that was uncovered by patrol, and a suicide attack with a tartarian gate casting multiple rain of stones and a seraph with the ark to blind my troops.

His Seraph escaped-along with the Ark!

I would say it was a decisive victory for MA Ermor since his goal was to maim my army. I doubt he expected to defeat it with 3 sc's.

Stelteck
November 22nd, 2007, 04:02 PM
It is funny to notice that many power use titan from the tartarian gates.

May tartarian be empty soon ?

Stelteck from LA abysia.

Hadrian_II
November 22nd, 2007, 04:31 PM
Tartarians are just the TINA summon. I think there are 4 solutions to that problem:

-Make Tartarians unique so that there wont be hordes of them in the endgame. (--> tartarus might become empty)
-Give other SC capable summons(--> there will be other units than tartarians)
-Add Tartarian Markata, Tartarian Imp, Tartarian Crow and Tartarian Goat to the list of possible tartarians. (--> Most tartarians will suck, so there will be less of them on the battlefield)
-Create some unit that can kill tartarians with ease and that is cheaper than a tartarian (Like some angel that has 20str and wields a flambeau)

Somehow the endgame is always ruled by tartarians (and i think that is boring).

Lingchih
November 23rd, 2007, 09:50 PM
Why don't we agree to set a turn limit on this game? That might keep important players from dropping out, if we have a clear goal that we are shooting for. Determine some conditions for who is the most powerful player on turn X (100? 120?). It seems that while still interesting to some, the game has become a beating to others.

Velusion
November 24th, 2007, 12:46 AM
Lingchih said:
Why don't we agree to set a turn limit on this game? That might keep important players from dropping out, if we have a clear goal that we are shooting for. Determine some conditions for who is the most powerful player on turn X (100? 120?). It seems that while still interesting to some, the game has become a beating to others.



I suggested this along time ago but players didn't want one.

Xietor
November 24th, 2007, 02:26 AM
I still do not favor turn limit games. When a clear winner emerges the other players will resign. Happens every time.

Lingchih
November 24th, 2007, 02:27 AM
Well then, let us suggest it again. This game could literally go on for years without a turn limit. I do have a life away from this game, and it gets harder and harder to find subs when you need to be away. This game needs a turn limit!

LoloMo
November 24th, 2007, 02:41 AM
I'm not in favor of a turn limit either, but I think a victory based on number of provinces would have a lot of supporters. I would agree to as low as a 51% of all provinces victory.

Xietor
November 24th, 2007, 02:45 AM
The game has not even reached turn 100 yet. When it hits 110-115 we can reevaluate winning conditions. Alpaca was played on Cradle of Dominions and I think that went 110-115 turns before it ended suddenly.

How many turns did it take to bring EA Oceania down from number 1 to near dead? 10? In the next 15-20 turns I think more players will be eliminated, and a clear favorite may emerge.

Reay
November 24th, 2007, 03:02 AM
I am for any change in the rules that will give us a justified result in this game and prevent people from going AI.

I only have a mid ranged sized empire so it is not too much of a hassle to play and I am still enjoying it. If I had an empire as big as LA Ermor I would struggle to play a turn every 3 days.

If LA Ermor goes AI then I will probably go AI as well. I would then back LA R'lyeh for the win.

Evilhomer
November 24th, 2007, 06:09 AM
If LA Ermor goes AI then I will probably go AI as well. I would then back LA R'lyeh for the win.


I belive DryaUnda has offered to play ermor, so he will not go AI atleast. I do really hope vel reconsider his plan to leave Ermor, though I will have full understanding if he don't.

Also about changing the victory conditions, I suggest we go till turn 100 before deciding any changes.

Hadrian_II
November 24th, 2007, 06:22 AM
I dont like turn limitations, but i would agree to a victory condition like to have more than 300 Provinces for 3 turns or something like this.

But if there should be an end of the game by some arbitrary turn then i will set myself to AI, as it would no longer be fun to play this game.

Szumo
November 24th, 2007, 11:03 AM
I'd prefer a set turn for game to end in this case. Would stir things up http://forum.shrapnelgames.com/images/smilies/wink.gif

Xietor
November 24th, 2007, 12:18 PM
While MA Ctis has less than a 1 percent chance of winning, due to lack of gem producing items,(if everyone else was ready to say LA Ryleh won, the Lizards would concede as well).

That said things are stirred up now. Most of the nations are at war. Very few are doing nothing.

Amhazair
November 24th, 2007, 12:36 PM
Pha! LA R'lyeh have not won yet. The Triton kings are making sure of that. Just last turn a very powerful army consisting of many hundreds of troops and about 50 commanders, mainly starspawn and including a couple of Tartarians, was totally annihilated - by a poor little nation that holds under 10 provinces. (unfortunately all my Triton Kings have died, and I can't recruit new ones since I lost my capitol, but don't tell anyone about that little detail, okey?)

Xietor
November 24th, 2007, 01:00 PM
And so passes the last vestiges Of EA Mictlan and EA Lanka.

The Lizards salute both nations. Both leaders were great generals well versed in all the nuances of Dom III and worthy foes. Two feared blood races gone.

Evilhomer
November 24th, 2007, 01:25 PM
There will be NO (Zero, Zip, Zilch) delays for absences until we are down to 15 or less players. I highly recommend you ask around and find a temporary substitute if you plan on being gone for an extended time.



Well we are down to exactly 15 players (if you don't count the AI nations) so I will suggest a delay:

After this current turn (90) could we maybe postpone hosting of the following turn for about one full week ?. I will hand in my dominions computer for repairs, and maybe this delay will allow vel to catch up so he can go on playing. I have already spoken with with some of the other powernations (like MA agartha/atul) and he was fine with the suggestion. Anyone having a strong objection to this delay ?

If anyone has objections I belive DrPretorious will be kind enough to sub for me, but if possible I do not wish to burden him with this.

Lingchih
November 24th, 2007, 05:33 PM
No objection to a delay. I would also suggest a week long delay over the Christmas holidays.

LoloMo
November 24th, 2007, 10:44 PM
No objection here either.

Reay
November 24th, 2007, 11:09 PM
If a delay helps keep the current people in the game then I will support it. It is getting close to the end of the year as well so there might be several delays needed.

malthaussen
November 25th, 2007, 03:46 AM
Is the .map file going to be made available for download along with the .bmp file? Since I'm only an observer, and not a player of this madness, I would need it in order to be able to actually see what the world looks like.:)

-- Mal

Velusion
November 25th, 2007, 03:53 AM
I'll give the game a delay then.

Xietor
November 26th, 2007, 12:47 AM
the status page reflects no delay? I do not object to one, but i would like to know what it is?

Lingchih
November 26th, 2007, 02:03 AM
128 hours, last time I logged in.

Salamander8
November 26th, 2007, 10:52 AM
A delay right now is good. Between the holidays and my grandfather's condition, I barely have time for much right now.

Xietor
November 26th, 2007, 12:45 PM
Is there a reason the status page does not reflect the accurate time remaining? Is it not tied to the server in some manner? Not complaining, as I have no technical experience with this stuff, just wondering if the status page is normally a reliable mechanism to check time remaining?

Hadrian_II
November 26th, 2007, 08:53 PM
It looks like the status page is based on the time of the last host, so if there are changes on the server, it still will show the time when the next host would be supposed to happen.

Xietor
November 26th, 2007, 09:59 PM
ok, thx hadrian.

Evilhomer
November 27th, 2007, 05:41 PM
I will not have access to dominions for 1-2 weeks, during this time DrPre has kindly offered to sub for LA R'lyeh. I have informed him of my current deals - so no worries, but direct all messages his way during this time please.

Question: Is Ermor getting a new player or is vel going to continue to play this nation ?.

Edit: Dagon is back and he is still a garbage zombie. So now we know to NEVER cast life after death in a battle that our pretender is involved in.

Lingchih
November 29th, 2007, 04:33 AM
I believe Velusion will continue to play LA Ermor for now. He has not been active on the boards for a few days now, so I am not sure, but I await the definitive answer.

Xietor
November 29th, 2007, 07:45 PM
lolomo has a great sense of humor.

Some of his leaders' names:

Marshmaster Killer
Off you go!
My Fury says hello!

And many more. I actually look forward to the fights just to see the new names.

LoloMo
November 29th, 2007, 09:19 PM
Hehe, some of the names are so that I remember which unit is supposed to do what, as the turns are several days apart, I forget what my plans were. But glad you noticed =)

Lingchih
December 1st, 2007, 05:30 AM
Hey, thanks for the gear, C'tis. We really appreciate it. We have such a hard time forging gear for ourselves, you know. Sorry we killed the Tartarian delivering it. Our commanders overreact sometimes, kind of like pit bulls.

Xietor
December 1st, 2007, 01:01 PM
We would do it again if we had it to do over.....

trust me.

Lingchih
December 2nd, 2007, 02:49 AM
Then do it over. Or send your Seraph. We would just love to Charm that Seraph.

Xietor
December 2nd, 2007, 03:12 AM
You want a pat on the back for killing a tartarian gate? ok you got it. /pat on back.

Heh. I have lost dozens this game to Lanka, and some to MA Ermor(and killed some as well). But I do not get overly excited about losing or killing one. If the Seraph dies it dies. Whenever you send out solo sc's they likely will die.

Even had the tar Gate survived that fight, he would have been stuck in the middle of your area and likely died sooner rather than later. Thems the breaks.

The Lizards are honoring their mutual defense treaty with Tien Chi. And since our lands are nowhere close to the action, logistics play a key role in our tactical decisions.

Try invading MY lands 15 provinces to the north and you will see some of the hurdles long ranged campaigns face.

What I sought to accomplish last turn was in fact accomplished. Lolomo can likely explain to you why i did what i did with the seraph and tar gate.

Lingchih
December 2nd, 2007, 03:22 AM
Oh, I do not wish the Seraph to die. Far from it. I wish to convince the Seraph to join our side. And believe me, I have a force that can Charm the pants off a Baptist.

Xietor
December 2nd, 2007, 03:58 AM
Not too worried about a Seraph getting charmed-not with his mr. killed yes-charmed no.

But feel free to prove me wrong! I think there is a chance of charm succeeding regardless of mr.

Lingchih
December 2nd, 2007, 09:48 PM
Well, I certainly can't kill it. I'm far behind you in research. Spam charming with a bunch of Pans would be about my only hope, even with the high mr.

Lingchih
December 4th, 2007, 04:09 AM
Is this game now on a once per week host?