.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old January 23rd, 2011, 03:19 PM

Damoni Damoni is offline
Private
 
Join Date: Jan 2011
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Damoni is on a distinguished road
Default Diplomacy question

Hello there, i just started playing after a long time!

And really dont remember how to form a diplomacy with a npc....

Any tips?

Thanks in advance!
Reply With Quote
  #2  
Old January 23rd, 2011, 04:21 PM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Diplomacy question

There is no diplomacy. Keep a strong army and enough PD in most provinces that the AI does not consider you easy pickings. Otherwise you will end up in simultaneous war with all the AIs around you.

That way you can (hopefully) crush the AIs one or two at a time instead of being overrun by all of them.
Reply With Quote
  #3  
Old January 23rd, 2011, 04:27 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Diplomacy question

Generally 11 in PD on a border nation will convince the AI not to attack you.

And you can send the AI gifts. It doesnt make it like you but you can use it to your advantage. Such as..... the AI on the OTHER side of a strong undead nation, I like to send it Herald Lances. It helps to keep the undead nation from getting out of control. And the lances dont tend to be a problem for me when I finally get around to attacking the nation I sent them to.
Reply With Quote
  #4  
Old January 23rd, 2011, 05:53 PM

Damoni Damoni is offline
Private
 
Join Date: Jan 2011
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Damoni is on a distinguished road
Default Re: Diplomacy question

Hmm, then i must be thinking about a different game ;p

Well i have one more question!
How do you dispel world enchantments?
Reply With Quote
  #5  
Old January 23rd, 2011, 06:03 PM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Diplomacy question

Eitehr with the Dispel spell from the Enchantment school or override it with one of your own (best bet is trying to override with the same spell, since a successful override dispels the original and sets it to you).
Reply With Quote
  #6  
Old January 24th, 2011, 03:33 AM

Doo Doo is offline
Sergeant
 
Join Date: Mar 2010
Location: Tasmania
Posts: 356
Thanks: 36
Thanked 26 Times in 20 Posts
Doo is on a distinguished road
Default Re: Diplomacy question

The Dispel spell will try to remove one of the world enchantments at random.

If there are five world enchantments you have a 20% chance of the Dispel spell trying to knock off the enchantment you want removed. Not the best odds, especially if your dumping in upwards of 70 astral gems.

Thus, as Edi says, its best to try to replace the enchantment with your own. With some, such as Burden of Time, this may not be a better.
Reply With Quote
  #7  
Old January 24th, 2011, 09:15 AM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Diplomacy question

No. Casting a different global while the slots are full will try to overwrite one of the existing ones.

Dispel allows you to pick which one you want to kill.

There are a number of reasons you may want to Dispel instead of replace. As you say, you may not want the effect up at all.
Also Dispel is fairly cheap and low path requirement, so given the gems/caster you have available you may be more likely to succeed with it.
It may also be easier to get donations from other players to Dispel a problem global than to transfer it to yourself, unless you have a very strong alliance.
Reply With Quote
  #8  
Old January 24th, 2011, 09:52 AM
Rytek's Avatar

Rytek Rytek is offline
Second Lieutenant
 
Join Date: Mar 2007
Location: Holbrook,AZ
Posts: 456
Thanks: 3
Thanked 11 Times in 11 Posts
Rytek is on a distinguished road
Default Re: Diplomacy question

You may be able to overwrite it but dont want to because the global being bad for your nation like utterdark or burden of time.
Reply With Quote
  #9  
Old January 24th, 2011, 11:19 AM

Executor Executor is offline
Major General
 
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
Executor is on a distinguished road
Default Re: Diplomacy question

Utterdark is actually a horrible spell. Too expensive, too hard to cast and doesn't bring much to the table unless you're a blood nation (and everyone else isn't). BoT and Utterdark should switch places I feel.

As for dispel, it's a waste of gems.
You can never know how many gems a nation invested in a global so you'll most likely end up wasting a lot of gems even if you do dispel.
That especially goes for devastating globals like BoT and such.
For example, someone casts BoT with only 70 gems, so everybody contributes gems for dispel and it works, and than the next turn the same nation casts with 150 gems. At this either nobody has gems to dispel or they'll waste gems on small dispels.

So even when you think dispel is a good idea it's not.
Reply With Quote
  #10  
Old January 24th, 2011, 11:34 AM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Diplomacy question

So how do you get rid of BoT or similar things that you just don't want up?
Do you just suffer with them?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:26 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.