.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1891  
Old May 10th, 2008, 03:31 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Bug Thread: Discussion

Added Bone Armor soul vortex and a couple of otehr item bugs. Found below spells in the shortlist.
Reply With Quote
  #1892  
Old May 12th, 2008, 06:03 PM

ryo_akashi ryo_akashi is offline
Corporal
 
Join Date: Apr 2007
Posts: 63
Thanks: 0
Thanked 17 Times in 3 Posts
ryo_akashi is on a distinguished road
Default Re: Chalice

The chalice does not seem to be attracting questing knights to attack the holder.

Discussion thread:
Chalice not attracting questing knights
__________________
Debug Mod
Reply With Quote
  #1893  
Old May 12th, 2008, 07:20 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Modding command.

Has anyone tested the #ap command in 3.15? I have tried to cut a move to 0 with no success. Similarly one.

Also tried negative numbers - no dif.
Reply With Quote
  #1894  
Old May 13th, 2008, 09:46 AM
Reverend Zombie's Avatar

Reverend Zombie Reverend Zombie is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
Reverend Zombie is on a distinguished road
Default Re: possible bug with Mandaha and Bone Armor

Quote:
Edi said:
Quote:
Reverend Zombie said:
Monster number 1748, Armor number 51

Neither fatigue aura nor Soul Vortex effect seem to be working when I have the Mandaha equipped with Bone Armor.
Will add to the list. There is already a bug that wearing a spirit helmet cancels out soul vortex, so this could be due to interference from mandaha's ability to autocast darkness at the beginning of battle and the bone armor autocasting soul cortex for him. I don't know, but it bears investigating.
Oops!--that means there was a confounding variable, since my Mandaha was *also* wearing a Spirit Helment.

At any rate, something in the combo of items my Mandaha wore cancelled out both the Bone Armor's Soul Vortex effect as well as the Mandaha's fatigue aura.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...

Reply With Quote
  #1895  
Old May 13th, 2008, 12:22 PM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: possible bug with Mandaha and Bone Armor

Yaii! Could you post a full listing of what that particular guy was wearing?

Not enough that you had to have bone armor and spirit helmet, but on a unit that autocasts a battlefield enchantment and has a fatigue aura to boot...

*head explodes*
Reply With Quote
  #1896  
Old May 13th, 2008, 12:33 PM
Reverend Zombie's Avatar

Reverend Zombie Reverend Zombie is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
Reverend Zombie is on a distinguished road
Default Re: possible bug with Mandaha and Bone Armor

Frost brand; vine shield; pendant of luck; ring of regeneration; chi shoes; spirit helmet; bone armor.

He's since died, or I'd do the control-I thing to get the item numbers.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...

Reply With Quote
  #1897  
Old May 13th, 2008, 12:39 PM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: possible bug with Mandaha and Bone Armor

No problem on that. They're not such a big issue since the number of items is limited and the only ones that have duplicate names are Sword of Sharpness and Staff of the Elements.

Though it might be useful for the future to know that you can also get the item numbers by selecting the items in the forging screen and hitting shift-i.

The biggest problem is when people leave unit numbers or weapon numbers out since there are e.g. 6 units named heavy infantry, 4 or 5 named light infantry, 3x Anathemant Salamander, 3x Anathemant Dragon etc.
Reply With Quote
  #1898  
Old May 13th, 2008, 02:42 PM
cleveland's Avatar

cleveland cleveland is offline
Captain
 
Join Date: Oct 2007
Location: guess - and you'll be wrong
Posts: 834
Thanks: 33
Thanked 187 Times in 66 Posts
cleveland is on a distinguished road
Default Re: Bug thread

Figured I'd put this in the right place:
Quote:
cleveland said:
Minor inconsistency found! Just in time for the next patch!

MA Eriu’s Tuatha lacks a “hoof” attack, yet it's lesser “Sidhe Lord” has one.

I highly recommend giving the Tuatha a “hoof” attack.
Reply With Quote
  #1899  
Old May 13th, 2008, 03:19 PM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Bug thread

Thanks. Sorry I forgot about that.

But what did I say about the monster numbers in just the above post? This one is waiting until I get that before going into the shortlist. It will probably also have to wait for the past after the currently imminent one. I expect we'll have a new crop of statfixes for the new units to add anyway, though we managed to weed most of those out in the beta.
Reply With Quote
  #1900  
Old May 13th, 2008, 03:30 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Bug thread

Just fixed this one, so leave the tuatha, or make it green. Ri had the same problem.
__________________
www.illwinter.com
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:31 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.