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Search: Posts Made By: Lemmy
Forum: Space Empires: IV & V June 26th, 2005, 08:18 PM
Replies: 18
Views: 1,644
Posted By Lemmy
Re: [Tool] SE4 text to html/javascript

updated it again, same links as first post, demo is also updated to 0.4.

0.4:
Changed: Abilities without a description aren't shown
Changed: Tech level 0 is no longer shown
Added: Infinite...
Forum: Space Empires: IV & V June 22nd, 2005, 10:10 AM
Replies: 18
Views: 1,644
Posted By Lemmy
Re: [Tool] SE4 text to html/javascript

I got the dll from my own computer, i don't know how if that counts as reputable. :p
But then, i don't know how it got on my C drive in the first place....
Forum: Space Empires: IV & V June 22nd, 2005, 04:52 AM
Replies: 18
Views: 1,644
Posted By Lemmy
Re: [Tool] SE4 text to html/javascript

Updated! Current version 0.3.

- Engines per move would be a valuable statistic in the vehicles section for many mods.
Added.

- Why do the entries for vehicles:mines in the demo there say "must...
Forum: Space Empires: IV & V June 21st, 2005, 06:33 PM
Replies: 18
Views: 1,644
Posted By Lemmy
Re: [Tool] SE4 text to html/javascript

That's fixed now, and the new version (0.2) is uploaded.
Forum: Space Empires: IV & V June 21st, 2005, 03:28 PM
Replies: 18
Views: 1,644
Posted By Lemmy
Re: [Tool] SE4 text to html/javascript

Ok, minor problem, i was under the impression that multiple components (and facilities/vehicles) could not have the same name...i was wrong.
As it is now only the last component with a specific name...
Forum: Space Empires: IV & V June 21st, 2005, 02:44 PM
Replies: 18
Views: 1,644
Posted By Lemmy
Re: [Tool] SE4 text to html/javascript

No particular reason, you can download it seperately here (v0.2) (http://lemmy.redial.net/se4/se4html-source.zip) if interested
Forum: Space Empires: IV & V June 21st, 2005, 11:06 AM
Replies: 18
Views: 1,644
Posted By Lemmy
[Tool] SE4 text to html/javascript

For a preview, look here (http://lemmy.redial.net/se4/se4data.html) (may take a few seconds to load, ~500kB)
Yes, pictures are missing.

So i had some free time, got bored, and recently learned...
Forum: Space Empires: IV & V August 26th, 2004, 05:12 PM
Replies: 27
Views: 2,196
Posted By Lemmy
Re: Designable facilities in SE5!

Wha? Since when?!

I remember talking about it a long time ago, but was told the cloaking ability doesn't work on facilities/planets.

[edit]
I knew i wasn't crazy...
Forum: Space Empires: IV & V August 26th, 2004, 04:56 PM
Replies: 27
Views: 2,196
Posted By Lemmy
Re: Designable facilities in SE5!

Hmm, does this mean we could also cloak planets?
Forum: Space Empires: IV & V June 21st, 2003, 08:56 PM
Replies: 648
Views: 48,262
Posted By Lemmy
Re: OT: How old are you ?

erhm... *bump* ? http://forum.shrapnelgames.com/images/icons/icon12.gif

btw, if y'all go back to the first post, you'll notice i was a 2nd year bachelor CS student then..., it's been 2 years...
Forum: Space Empires: IV & V April 16th, 2003, 08:03 AM
Replies: 147
Views: 3,417
Posted By Lemmy
Re: Recycle Old Threads Drive Canceled!

<font size="2" face="Verdana, Helvetica, sans-serif">I beg to differ, units are indeed customizable, through your actions in game, by customizing your civ, by researching specific technologies, by...
Forum: Space Empires: IV & V April 15th, 2003, 10:42 PM
Replies: 147
Views: 3,417
Posted By Lemmy
Re: Recycle Old Threads Drive Canceled!

By any general standard, GalCiv and other Civ-games are 4X games. They may not have as much micromanagement as SE or MOO, but they are still 4X games. But the 4X genre is large enough to have big...
Forum: Space Empires: IV & V April 13th, 2003, 01:02 AM
Replies: 57
Views: 3,105
Posted By Lemmy
Re: OT: Galatcic Civilizations (GalCiv)

<font size="2" face="Verdana, Helvetica, sans-serif">Right, i forgot to mention this.
I put my Research to 100% because i buy my Colony ships. So i don't need the production.
However on larger maps...
Forum: Space Empires: IV & V April 10th, 2003, 07:53 AM
Replies: 57
Views: 3,105
Posted By Lemmy
Re: OT: Galatcic Civilizations (GalCiv)

<font size="2" face="Verdana, Helvetica, sans-serif">Not really, on tiny to medium maps, yes. But on the biggest map it can take weeks just like an SE4 game.
Forum: Space Empires: IV & V April 8th, 2003, 10:07 PM
Replies: 57
Views: 3,105
Posted By Lemmy
Re: OT: Galatcic Civilizations (GalCiv)

<font size="2" face="Verdana, Helvetica, sans-serif">Start on a small or tiny map.
Starbases good.
In the first few turns set your research to 100%, and get to the Universal Translator (the yellow...
Forum: Space Empires: IV & V April 8th, 2003, 10:02 PM
Replies: 57
Views: 3,105
Posted By Lemmy
Re: OT: Galatcic Civilizations (GalCiv)

<font size="2" face="Verdana, Helvetica, sans-serif">Guess you haven't seen SE4 then... http://forum.shrapnelgames.com/images/icons/icon12.gif [/b]</font><hr /></blockquote><font size="2"...
Forum: SEIV March 13th, 2003, 11:57 PM
Replies: 2,397
Views: 220,997
Posted By Lemmy
Re: SE5, Tell Aaron what\'s on your Wish List

I haven't been following this thread (and i'm not going to read this huge thing now http://forum.shrapnelgames.com/images/icons/icon12.gif ) but Ed Kolis' post made me think about a independant...
Forum: Space Empires: IV & V March 11th, 2003, 09:16 PM
Replies: 5
Views: 675
Posted By Lemmy
Re: Research Massive X?

They can only be acquired by ruins..

edit:
yay, 3 minutes...did i set a record? http://forum.shrapnelgames.com/images/icons/icon10.gif

[ March 11, 2003, 19:19: Message edited by: Lemmy ]
Forum: Space Empires: IV & V March 11th, 2003, 12:51 PM
Replies: 154
Views: 6,463
Posted By Lemmy
Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

<font size="2" face="Verdana, Helvetica, sans-serif">Liar http://forum.shrapnelgames.com/images/icons/tongue.gif
If it had no AI you could still play SP, but it would really be SP, just you and...
Forum: SEIV March 7th, 2003, 06:25 PM
Replies: 2,397
Views: 220,997
Posted By Lemmy
Re: SE5, Tell Aaron what\'s on your Wish List

<font size="2" face="Verdana, Helvetica, sans-serif">But in this case, most of the 3d part is already done in Starfury, so it won't be at the expense of gameplay.
About the first part...i guess it...
Forum: Space Empires: IV & V March 5th, 2003, 11:40 PM
Replies: 154
Views: 6,463
Posted By Lemmy
Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

I tihnk GalCiv will be great. Especially the AI.
I haven't heard anything bad about it yet, and unlike with MoO3, the betatesters aren't under any NDA, so if there's anything they don't like, they...
Forum: Space Empires: IV & V February 28th, 2003, 11:54 PM
Replies: 9
Views: 667
Posted By Lemmy
Re: SE:IV to SE:V - Modding Question

If the game data isn't too different, someone could always make a program to convert all the mods to the SEV format.
Forum: Space Empires: IV & V February 25th, 2003, 09:19 PM
Replies: 58
Views: 2,555
Posted By Lemmy
Re: Don\'t feed the trolls, people.

I think trolls can be regular posters on a forum...but given the nature of most forum admins, trolls are usually Banned before becoming a regular ...
Forum: Space Empires: IV & V February 22nd, 2003, 02:25 AM
Replies: 44
Views: 2,560
Posted By Lemmy
Re: SE5: GUI design discussion..

<font size="2" face="Verdana, Helvetica, sans-serif">That would be a bad idea. It would not incorporate tech levels very well, unless it was extremeley long.[/b]</font><hr /></blockquote><font...
Forum: Space Empires: IV & V February 13th, 2003, 11:44 PM
Replies: 28
Views: 2,139
Posted By Lemmy
Re: OT: SE4 players thoughts on OTHER games

<font size="2" face="Verdana, Helvetica, sans-serif">The company making it is relatively small, and thus has trouble getting previews printed. There are a decent amount of previews Online, most of...
Showing results 1 to 25 of 478

 
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