.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

ATF: Armored Task Force- Save $8.00
War Plan Pacific- Save $8.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old April 15th, 2007, 06:11 PM

Loren Loren is offline
First Lieutenant
 
Join Date: Nov 2006
Posts: 739
Thanks: 1
Thanked 8 Times in 8 Posts
Loren is on a distinguished road
Default Unit limits? (Freespawn)

I've noticed something odd.

Glory of the Gods, SP, I'm playing LA Ryleh. I started in the southwest ocean. Ermor is in the south landmass.

I took the water up to the northwest ocean but I didn't enter it at first because that would have picked a fight I wasn't interested in fighting at the time. I took the land to my west up to about halfway up.

These areas keep accumulating gobs and gobs of freespawn.

After taking those areas I pushed north to the water, then took the northwest ocean and then I pushed across the top of the world.

I'm finishing up the temples on the northeast and pushing south from there into Ermor (the only opponent left now.) The entire left part of the map has been mine at dominion 10 for quite a while now. Strangely, though, the freespawn were only showing up in the areas I originally took.

I have repeatedly hauled the freespawn out of the water and a couple of times I've taken a couple of thousand of them from the land to the west. The provinces fill right back up. In the dominion-10 area to the northwest, though, most provinces don't have a single freespawn in them.

Now that I'm fighting Ermor I've been using them up a lot faster--I've got two mages continually porting 500 or so units at a time to the battlefront. Only after I started feeding them to the grinder like this did freespawn start to show up in other areas and even then it looks like it's somehow a factor of distance from my start point, more recently taken areas that are closer to home are getting them in preference to the more distant but older lands.

I'm wondering if there's some sort of limit on the number of units and once there are that many out there it doesn't spawn any more?


And is there any good answer to the incredible slowness of the army setup editor when you're dealing with thousands of units? 5 to 10 seconds from click to reaction gets annoying! I have to use big armies, he's got multiple provinces with over 2000 units in them.
Reply With Quote
  #2  
Old April 15th, 2007, 06:24 PM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Unit limits? (Freespawn)

The slowness of the army setup is related to the game loading each and every unit on the screen as a separate object, which clogs it up if there is such a crapton of them. Much like the Nation overview used to freeze in Dom2 if you had to many sites discovered.

There is also a hard limit in the game for the maximum number of units that can exist at the same time. If the limit is reached, nobody can recruit or summon more until some have died off. In Dom2 the limit was 32k, and for Dom3 it was raised. Apparently not enough if people are running up against it again, because that's what it looks like.
Reply With Quote
  #3  
Old April 15th, 2007, 10:57 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Unit limits? (Freespawn)

The slowness could be prevented by changing the army setup screen to use counters to display numbers of units. Right now it's not a very good design if you have more than the 'normal' number of troops.

But that might not be something the Devs are bothered enough about to patch.
Reply With Quote
  #4  
Old April 16th, 2007, 12:06 AM
Ballbarian's Avatar

Ballbarian Ballbarian is offline
Colonel
 
Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
Ballbarian will become famous soon enough
Default Re: Unit limits? (Freespawn)

I posted a suggestion on this a while back:
http://www.shrapnelcommunity.com/thr...=&fpart=1&vc=1
__________________
RanDom v2 - Map gen & Semirandomizer.
Province Editor - Custom province creation made easier.
God Editor - Custom pretender creation made easier.
Map Forge - Map editor
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:46 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.