.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old October 19th, 2004, 02:03 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: New Dom3 races! Post suggestions here!

There is another direction we could come at this from. Im trying to come up with a missing "Category" and drawing a blank. What niche would a new nation fill? Or what niche is abit light in its coverage? We seem to have adequate options for:....
flying
undead
high defense
high research
high offense
heat
cold
water
reptile
avian
amphibian
religious power
swarm tactics
barbarian horde tactics
stealth tactics

OK a 3rd water nation will be good. That will provide some variety to games.

The only one I can come up with would be one trying to make more use of mounted troops.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #2  
Old October 19th, 2004, 02:42 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: New Dom3 races! Post suggestions here!

Hmm, interesting. I've never heard of the Bon religion. Is it prehistoric? Oral tradition? Connections with Shambala myth?

Do you know any good sources?
__________________
www.illwinter.com
Reply With Quote
  #3  
Old October 19th, 2004, 02:44 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: New Dom3 races! Post suggestions here!

Found some sites and books on the net. Thanks anyway!
__________________
www.illwinter.com
Reply With Quote
  #4  
Old October 19th, 2004, 03:18 PM
Calistas's Avatar

Calistas Calistas is offline
Corporal
 
Join Date: Sep 2004
Posts: 92
Thanks: 0
Thanked 0 Times in 0 Posts
Calistas is on a distinguished road
Default Re: New Dom3 races! Post suggestions here!

Ninjas and Pirates of course!
Reply With Quote
  #5  
Old October 19th, 2004, 09:37 PM
Vicious Love's Avatar

Vicious Love Vicious Love is offline
Second Lieutenant
 
Join Date: Feb 2004
Posts: 514
Thanks: 0
Thanked 0 Times in 0 Posts
Vicious Love is on a distinguished road
Default Re: New Dom3 races! Post suggestions here!

... and more vikings. We've been over this, Calistas.

Anyway, if we're just indiscriminately adding in historical and semihistorical human nations, I wouldn't object to seeing something vaguely Polynesian. If Dom 3 ends up having proper naval combat, rather than just submarine combat, this might be extra-fuzzy. In a good way.
Proper, folklore-heavy eastern Europe(Era of your choice) might be nice, if it doesn't overlap BF Ulm too much, and there's always something to be said for India. Furthermore, please make T'ien Ch'i even more ubercool than they are at present. Thanks.

I'd also like to see existing nations changed by the Ascension Wars. For instance(And this is a very particular instance which by no means begins to encapsulate the whole), you'd assume a few predator lizards woulda found their way into the other nations' societies, rather than remaining nothing more than a C'tissian slave race. Especially if certain otherwise feeble nations end up using them as the backbone of their armies on very hard research games.
Ditto regarding humanbred Abysians. We assume they're anatomically compatible and, whether conquerors or conquered, it's safe to assume at least some of them worked their way into the gene pool of the postwar generations, adding a bit of ethnic and possibly cultural diversity to, oh, say... T'ien Ch'i. They'd never have seen that coming.

Lastly, I think it might be both strategically and thematically interesting to have a nation that somehow changes, in significant ways, with the passing of the seasons. No matter how you interpret a suggestion that vague, the results are all sorts of cool rolled into one. Of course, this might just be an expression of my wanting to have terrain and other environmental conditions have more of an impact on gameplay(And style, people, STYLE). Even with a fully equipped Heliophagus on hand, one does not invade Russia in winter.
Other than that, it's all the same to me, so long as you continue avoid generic fantasy and other strains of the dreaded cliche like the plague. Honestly, no orcs.
Reply With Quote
  #6  
Old October 19th, 2004, 09:46 PM
Vicious Love's Avatar

Vicious Love Vicious Love is offline
Second Lieutenant
 
Join Date: Feb 2004
Posts: 514
Thanks: 0
Thanked 0 Times in 0 Posts
Vicious Love is on a distinguished road
Default Re: New Dom3 races! Post suggestions here!

PS: Let it further be noted that I dig the notion of a kingdom of mystic accountants and warrior-jews. Particularly alongside Marignon. One side all snooty and convinced that they are the only beings in the cosmos that actually have souls, or that they have two or three more souls than everyone else, and the other side... Marignon. Clash of the egos. Well suggested.

Another afterthought, I'm not sure how long Atlantis have been abducting members of other races to serve as mages but, unless they only steal infants*, I imagine this makes them prime candidates for that whole "changing with the times" thing I suggested. Particularly since mages were worth more than their weight in... well... other mages, during the Ascension Wars.

*Which seems kinda silly, as one would have no way of telling whether said babies have any aptitude for magic, in half the game's cultures. And one would not want to steal a Machakan baby from the Lord's bloodline. Eep.
Reply With Quote
  #7  
Old October 19th, 2004, 10:24 PM

Huntsman Huntsman is offline
Sergeant
 
Join Date: Nov 2003
Location: Rhode Island, USA
Posts: 259
Thanks: 0
Thanked 0 Times in 0 Posts
Huntsman is on a distinguished road
Default Re: New Dom3 races! Post suggestions here!

How about insect people living in a highly structured colony-like society. I would imagine it as primarily infantry-based (some winged) with good priests and strong on sacred troops.

* Swarming tactics would make sense.
* Nature magic seems to fit.
* Lots of Poison sting attacks and poison resistance but with fire susceptibility to offset.
* High morale and even some Berserk for insect-like single-minded purpose.
* Edit: Paralysis/web attacks for more expensive units

- Basic quadrapedal infantry - the real insects
- Basic bipedal infantry - more like insect-men, using natural weapons and armor
- Winged infantry - insect-men warriors in chitin armors and using various hand-held weapons in addition to natural weapons
- Ranged - Some type of short-ranged, poison dart shooting bugs
- Priests - insect-men with priest magic and maybe Nature.
- Mages - Nature, Earth, Air magics

This is all just off the top of my head. I'm sure it needs work...
Reply With Quote
  #8  
Old October 20th, 2004, 10:41 AM

Hakko Hakko is offline
Private
 
Join Date: Sep 2004
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
Hakko is on a distinguished road
Default Re: New Dom3 races! Post suggestions here!

Quote:
Vicious Love said:
PS: Let it further be noted that I dig the notion of a kingdom of mystic accountants and warrior-jews. Particularly alongside Marignon. One side all snooty and convinced that they are the only beings in the cosmos that actually have souls, or that they have two or three more souls than everyone else, and the other side... Marignon. Clash of the egos. Well suggested.

Yes, they could have special spells like "Law Suit" that costs the victim hundreds of pounds of gold and keeps his pretender from doing anything for months.

As a special pretender they could have the "Material Girl" who comes with glamour and astral and is armed with a magical Red Thread. She is immortal, or at least appears to age very slowly.
Reply With Quote
  #9  
Old October 19th, 2004, 10:16 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: New Dom3 races! Post suggestions here!

Quote:
Vicious Love said:
I'd also like to see existing nations changed by the Ascension Wars. For instance(And this is a very particular instance which by no means begins to encapsulate the whole), you'd assume a few predator lizards woulda found their way into the other nations' societies
They already have. Check out "Angerboda's Great Hag Book of Barbecue" - 3 recipes require the lizards, while it's optional for a dozen others. And her book of stews has some great uses for Marshmasters and Sauromancers as well.

Pretty sure T'ien C'hi has some stir fried Versions as well.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #10  
Old October 20th, 2004, 09:05 AM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: New Dom3 races! Post suggestions here!

a pre-renaissance gnomish nation, with muskets, black power bombs, zeppelins, steam catapults, etc.
?
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:25 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.