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November 19th, 2004, 11:30 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: Summoning guide for dummies?
For early game:
If I have a number of low nature mages I like to put them on automatic creating vine men and vine ogres. Their moral rating is a nice boost if you put them in with other troops.
Wyvern comes in soon and cheap for a handy unit to attack mages in the rear.
Call of Wind to patrol that new province with alot of gold income so you can tax higher
Call of Wild for when you have stretched yourself abit too far and need to bolster up some forward locations. Give the wolves to another commander and set them to flank/attack-archers or flank/attack-rearmost. Have the werewolf sit and summon more allies
Summon Animals is a nice filler for early armies. Some are strong, some are fast and make good flankers.
Cross breeding also. Set the amphibs aside and only use them for invasion when you reach water. Dont waste them on land. Some of the mutants are quite useful with their unusual attacks as frontline support of indep troops.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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November 19th, 2004, 11:50 AM
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Captain
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Join Date: Nov 2004
Location: Finland
Posts: 812
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Re: Summoning guide for dummies?
Thank's, these Posts are exactly the kind of info I am looking for  Now all I need is to practise how to use them to their best, perhaps *then* my co-players won't sweep the table so easily with me  Hopefully other n00bs will find the info useful too 
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There are three kinds of people: Those who can count and those who can not.
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November 19th, 2004, 02:21 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Re: Summoning guide for dummies?
Well, look at it this way: If they're only using you to wipe the table instead of mopping the floor, things can't be all that bad...
Edi
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November 19th, 2004, 03:48 PM
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Second Lieutenant
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Join Date: Jan 2004
Posts: 510
Thanks: 24
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Re: Summoning guide for dummies?
Actually, they are treating him very, very, kindly all things considered. Offering generous borders and refraining from attacking him until after he has thrown the first punch*, and things like that - giving him time to learn the game, find the use of different spells and items, and offering helpful advice.
In fact, they are probably too nice all things considered. Hearts of gold, that's his opposition!**
* Except for the one early game where he (hopefully) learned why one should a) Not have a Divine Emperor wandering around aimlessly in the countryside, b) deploy enough scouts to warn one of what the opposition was doing, and c) fear a Vampire Queen and wind-guided Caelum archers backed by High Seraphs if one skimped on mages and focused on infantry as Pythium
** These true facts brought to you free of charge by the PE Department of Propaganda.
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When I said Death before Dishonour, I meant alphabetically.
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November 19th, 2004, 04:46 PM
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Captain
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Join Date: Nov 2004
Location: Finland
Posts: 812
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Re: Summoning guide for dummies?
Quote:
Peter Ebbesen said:
Actually, they are treating him very, very, kindly all things considered.
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Well, that *is* true, no need to propaganda there 
__________________
There are three kinds of people: Those who can count and those who can not.
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November 19th, 2004, 05:36 PM
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Private
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Join Date: Aug 2004
Posts: 8
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Re: Summoning guide for dummies?
Quote:
Peter Ebbesen said:
Actually, they are treating him very, very, kindly all things considered.
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Indeed. Free passage through Constantinople and a ringside view to watch a couple of air queens in action, what more could you want? If you are going to attack me though, just remember where my capital is this time 
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November 19th, 2004, 05:54 PM
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Captain
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Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
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Re: Summoning guide for dummies?
Quote:
Wyvern2 said:
If you are going to attack me though, just remember where my capital is this time
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Right right... I never was any good at backstabbing people in any game. Usually I either fail miserably or fail to hit the target. Sometimes I hit the wrong target and fail even that  <sigh>...
__________________
There are three kinds of people: Those who can count and those who can not.
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November 19th, 2004, 07:51 PM
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Second Lieutenant
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Join Date: Jan 2004
Posts: 510
Thanks: 24
Thanked 31 Times in 12 Posts
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Re: Summoning guide for dummies?
Quote:
Jarkko said:
Quote:
Wyvern2 said:
If you are going to attack me though, just remember where my capital is this time
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Right right... I never was any good at backstabbing people in any game. Usually I either fail miserably or fail to hit the target. Sometimes I hit the wrong target and fail even that <sigh>...
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In that case, Jarkko, you might want to reconsider your force build up in Sinai. Either it is the worst attempt at building up in secret for a backstab seen in a long time or you have a lot of troops on duty far from your front lines, which, given your economic situation, is hardly advisable. Especially since I have guaranteed your safety.
If it is intended as a backstab, now that you have found out how very nice flaming arrows are by slaughtering the hapless AIs near you and are itching to try it against a human player, I would advise you to read up on the spells Arrow Fend and Storm before you launch it.
__________________
When I said Death before Dishonour, I meant alphabetically.
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