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May 24th, 2006, 02:53 AM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: New Map: Faerun 283
You know, you could start making the huge version of this map that can accomodate 60+ nations on it. 
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May 24th, 2006, 05:05 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: New Map: Faerun 283
Many thanks Edi, now I might actually finish a game with the Faerun map 
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May 24th, 2006, 08:35 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: New Map: Faerun 283
Looks good. Thanks!
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May 24th, 2006, 05:04 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: New Map: Faerun 283
Glad to hear you're liking it.
Added a No Specials map file to the opening post. It still has start locations enabled, but everything else has been wiped.
Edi
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July 25th, 2006, 12:10 AM
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Second Lieutenant
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Join Date: Sep 2005
Location: North Carolina, USA
Posts: 403
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Re: New Map: Faerun 283
I know I could just play it and see, but I would like to know if you chose suitable terrain for different nations. For instance, were you able to place C'Tis in/near swampland? I'm currently looking for a map that has placement for all 17 nations, with terrain suitable to their play styles.
=$= Big J Money =$=
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July 26th, 2006, 03:14 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: New Map: Faerun 283
Quote:
BigJMoney said:
I know I could just play it and see, but I would like to know if you chose suitable terrain for different nations. For instance, were you able to place C'Tis in/near swampland? I'm currently looking for a map that has placement for all 17 nations, with terrain suitable to their play styles.
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The terrain that's suited to a nation are multiple large farmlands for gold interspersed with mountains for magical sites. If you give C'Tis swamps, then those swamps are going to have small populations, and C'Tis will always suffer with a poor gold income.
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July 27th, 2006, 08:32 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: New Map: Faerun 283
Quote:
Graeme Dice said:
The terrain that's suited to a nation are multiple large farmlands for gold interspersed with mountains for magical sites. If you give C'Tis swamps, then those swamps are going to have small populations, and C'Tis will always suffer with a poor gold income.
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Graeme Dice is right game balance cannot be ignored unless you're playing a singleplayer game.
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