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December 10th, 2006, 04:02 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
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Re: Are land provinces with Shamblers unbalancing?
but, late game, when you have high gold, the low reasource and high HP melds good with earth spells like army of gold, or even weaker prot-boosting items.
They seem to me to be a decently cheap chassis for troop buffing spells, no?
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December 10th, 2006, 04:33 PM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
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Re: Are land provinces with Shamblers unbalancing?
Shamblers wear no armor, which IIRC makes them "immune" to spells that increase protection from armor. (immune in the bad way, of course)
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December 10th, 2006, 08:31 PM
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Corporal
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Join Date: Nov 2003
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Re: Are land provinces with Shamblers unbalancing?
Legions of Steel won't work.
Bark/stone/ironskin and their AoE versions should work fine, but they buff everybody and other troops are better to begin with.
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December 10th, 2006, 08:41 PM
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Second Lieutenant
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Join Date: Mar 2004
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Re: Are land provinces with Shamblers unbalancing?
Quote:
Blofeld said:
Legions of Steel won't work.
Bark/stone/ironskin and their AoE versions should work fine, but they buff everybody and other troops are better to begin with.
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However, if you're sure you'll have access to spells that increase natural protection, units without armor gain more from them.
High hp units certainly gain more from regeneration.
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December 11th, 2006, 11:47 AM
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General
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Join Date: Jun 2003
Location: az
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Re: Are land provinces with Shamblers unbalancing?
Quote:
Agrajag said:
Shamblers wear no armor, which IIRC makes them "immune" to spells that increase protection from armor. (immune in the bad way, of course)
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Not all spells which increase protection need units wearing armor. The late powerful buffs don't need units to wear armor for their protection to be increased.
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December 12th, 2006, 04:42 PM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
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Re: Are land provinces with Shamblers unbalancing?
Quote:
NTJedi said:
Quote:
Agrajag said:
Shamblers wear no armor, which IIRC makes them "immune" to spells that increase protection from armor. (immune in the bad way, of course)
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Not all spells which increase protection need units wearing armor. The late powerful buffs don't need units to wear armor for their protection to be increased.
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Which is why I said "from armor"
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