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February 20th, 2007, 06:38 AM
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Re: Manual Typos
Not exactly a typo, but the description for MA Abysia (p98) is a bit of a cop-out. There have been changes to the nation since EA so something better shouldn't be too difficult. For example
"Over time the Abysians have grown further from their progenitor, Rhuax. Burning Ones no longer dwell among the abysians, but the warlocks of the Smouldercone have grown in prominence. Now the demonbred are trained as priests and mages, and a new form of cross-breed, the humanbred, joins the armies of Abysia"
Although I imagine something better than that could be done.
I think a 'gem cost' section for battlefield spells would be useful. I've been informed that gem cost is fatigue/100 rounded down for all spells, but this was not immediately obvious to me and I that explicitly stating gem costs would not cause any trouble - there's definitely space for it.
p233 Light of the northern star: The description includes a question from the writer to the devs. It reads
"All mages on the battlefield, including enemies, gain one bonus level in Astral magic. Enemies get this bonus also, correct? Yes"
That should perhaps also specify /astral/ mages. This should be obvious for experienced players, but might not be for new ones.
p237 Hell power:
Again, a question is included in the text. This time it is not answered: "The caster gains a Blood magic (or is it all paths?) bonus of 2..."
The description for Undead mastery (p242) is misleading: "The caster takes control of all undead units on the battlefield. That means all of them"
In fact it does not: the spell is 'magic resistance negates easily'. This is noted in the 'special' column as MR+, but that could easily be missed by a new player.
p264: Crusher. 'crusherknack' is not defined anywhere. I can guess what it does from the in-game description, but I think it would be better to actually state what the effect does rather than use terms like this...
Actually, I forget exactly what it does. Something like 'double damage on constructs' IIRC.
p266: Mage Bane: apparently also has a chance of instakilling magic creatures
p270: Harvest blade: In dominions 2 this weapon always hit when attacking (Att value was relevant for repels only). If this is still the case, it is not mentioned.
p277: Cat charm: I seem to recall that this has some kind of effect on seduction (not mentioned in the manual), but I could be mistaken.
p279: Sanguine dowsing rod: The description is fairly good, but it could mention the value of the blood hunt bonues (+2 to blood magic for hunting IIRC).
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February 20th, 2007, 11:41 AM
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Second Lieutenant
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Re: Manual Typos
Quote:
Nick_K said:
Not exactly a typo, but the description for MA Abysia (p98) is a bit of a cop-out. There have been changes to the nation since EA so something better shouldn't be too difficult.
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The descriptions for the nations are the same as the in-game text. Since the descriptions for MA and LA Abysia are essentially the same, there was no sense in duplicating the text, and KO had not written any new text. I was not going to write the history myself as I am not the keeper of the Dominions lore.
Quote:
I think a 'gem cost' section for battlefield spells would be useful. I've been informed that gem cost is fatigue/100 rounded down for all spells.
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It is, and this is explicitly noted at the bottom of page 225.
Quote:
p233 Light of the northern star: The description includes a question from the writer to the devs. It reads
"All mages on the battlefield, including enemies, gain one bonus level in Astral magic. Enemies get this bonus also, correct? Yes"
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I think this was listed previously in this thread, because this is one of the corrections that was made to the 2nd edition of the manual.
Thanks for all the help in correcting typos, guys. A lot of them were fixed thanks to all your eagle eyes and the game should be shipping with a revised manual, now.
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February 20th, 2007, 11:48 AM
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Sergeant
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Re: Manual Typos
Ah yes, hadn't noticed it on p225 before, thanks. Has the typo there been pointed out? ('fatigue' has two 'i's at the end of the sentence).
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February 20th, 2007, 11:51 AM
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Second Lieutenant
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Re: Manual Typos
Don't know if it was pointed out, but I fixed that in the manual update.
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February 20th, 2007, 12:15 PM
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Re: Manual Typos
Ah, good stuff 
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March 9th, 2007, 07:09 AM
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National Security Advisor
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Re: Manual Typos
Contact Couatl has been listed as Conjuration lv 6 on manual pages 147, 188 and 198.
It is Conjuration lv 7.
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March 9th, 2007, 10:55 AM
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General
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Re: Manual Typos
The Magic Path Boosting Chart on page 282 lists Staff of Elemental Mastery as only requiring 3F3W / 3A3E, while it is 4F4W / 4A4E respectively. The description on page 269 is correct.
Eye of * does not list that the wearer gets the affliction "lost an eye", same for the Hearts (Black Heart, Heart of Life) which give the Chest Wound afflictions. I strongly believe that the manual should point these out, because most of the overwhelmingly good effects that they have (Eye of Aiming / Heart of Life) is used to neutralize the afflictions that they cause.
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October 29th, 2007, 06:33 AM
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Re: Manual Typos
Bringing this thread back from the grave...
Quote:
ceremony said:
Thanks for all the help in correcting typos, guys. A lot of them were fixed thanks to all your eagle eyes and the game should be shipping with a revised manual, now.
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So, all these things have been fixed and the game now ships with a revised manual? Are the new nations in there, too?
Otherwise the Stardocks crowd could help in hunting manual errors, too... 
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