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  #1  
Old April 14th, 2007, 05:30 PM
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Default Re: Nation Effects

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Your idea is slightly different, in that you want your population to die as well. In order to do that, I would use the same method I did, but copy stats from one of the One monsters that kill population, such as the Harvester of Sorrows. (Give your units #heal to counter the diseases)
Happy?

I typed many before I actually thought about the ones I knew about, and did not go back and change it incase there were monsters I was overlooking.
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Old April 14th, 2007, 05:43 PM
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Default Re: Nation Effects

Some nation effects are moddable. Underwater nation, dying dominion (requires blood sacrifice) and the command that disallows preaching (Mictlan has both of these).

Some, on the other hand, are not. Non-moddable nation effects are undeadnation, which gives all units with holy magic 15 points of undead leadership per holy level (which is why Lanka leadership values are so screwy) and the Ashen Empire popkilling dominion. Reanimation cannot be modded either, nor can it be assigned to a nation that does not already have it (e.g. Lanka, MA & LA Ermor).
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Old April 14th, 2007, 06:33 PM
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Default Re: Nation Effects

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I typed many before I actually thought about the ones I knew about, and did not go back and change it incase there were monsters I was overlooking.
I was hoping you knew some more so I could use them in my mod. I didnt mean to offend you.
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Old April 14th, 2007, 06:40 PM
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Default Re: Nation Effects

I was actually hoping someone knew of some I did not know about lol. I didn't take any offense. With all the death summons, nation themes I figured there were more than the two I actually know about... the Harvester of Sorrows and the one Demon Lord that gets air etc. Who is the third? Does the one Tien Chi hero have that affect as well?
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Old April 14th, 2007, 06:49 PM
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Default Re: Nation Effects

The Demon Lord is Pazuzu(446). The third is Mabakiel the Heliophagus(820). Harvester's number is 491.
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