Re: Quick Question concerning healing afflictions
I think the FAQ is correct, in game mechanics because unless you can remove the item, an item that cripples tends to renew its crippling each turn. Makes sense for false eyes. "Look honey, I re-grew a great new eye in my bionic eye socket, and they both work great!" makes no sense. Healing a chest wound from an artificial heart makes more sense though. To me, anyway.
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