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May 8th, 2007, 07:19 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: enter site?
I didn't realize that the Academy of War granted experience to troops, too. Maybe I'll actually start using it now.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 9th, 2007, 07:46 AM
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Corporal
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Join Date: Dec 2006
Location: France, south
Posts: 100
Thanks: 1
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Re: enter site?
Neither do I !
Well, I'm going to check this as soon as I could.
I have a question, too : what exactly 'the Ancient Master' site do ? It seems that my commanders gain Experience, and not attack or defense boost (the site description says "enter for combat training" pretty fuzzy ...).
Thanks.
__________________
QXel
The One Who Only Play Single Player Games For Fun, Who Is Not A Maniac of 'The Ultimate Tactic', The Negation of 'The Ugly But Very Efficient Micro-Management For Winning With Minimum Losses And Ascend All The Time'
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May 9th, 2007, 07:58 AM
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Sergeant
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Join Date: Oct 2006
Posts: 247
Thanks: 0
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Re: enter site?
I think the ancient master is pretty similar to the academy of war
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May 9th, 2007, 08:42 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: enter site?
Academy of War 4 xp per turn
Ancient Master 8 xp per turn
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May 9th, 2007, 04:52 PM
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Sergeant
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Join Date: Oct 2006
Posts: 247
Thanks: 0
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Re: enter site?
Both to units as well, I take it... that makes the ancient master a fantastic site!
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May 9th, 2007, 04:58 PM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: enter site?
Academy of War does grant experience...
really...
really slowly.
I'm not sure that it's worth entering, not if you actually have to pay for the commander who enters it. It might be good for commanders who have heroic abilities that improve quickly, like the one that grants extra HP, if you don't have a better use for them than to just sit on them. Then again, I tend to use SCs that get 10 times that much XP in a single battle, so maybe I'm prejudiced, but it's still really slowly-like 1 star a year maybe.
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You've sailed off the edge of the map--here there be badgers!
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May 9th, 2007, 05:59 PM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
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Re: enter site?
EXPERIENCE
Kristoffer O posted February 23, 2004 22:14
"Does anyone know how a kill coresponds to an XP on the hall of fame?"
Not sure but something like this:
Deaths x5
Experience (points, not lvl) x2
Kills x1
From a post by Johan O in another thread:
Here is a list of effects (cumulative!) of increased experience.
XP 1 (15pts)
Att +1
Def +1
Prec +1
Mrl +1
XP 2 (50pts.)
Att +1
Def +1
Prec +1
Mrl +1
XP 3 (100pts)
Att +1
Def +1
Prec +1
Mrl +1
Str +1
XP 4 (200pts)
Att +1
Def +1
Prec +1
Mrl +1
Enc -1
HP +2
XP 5 (400pts)
Att +1
Def +1
Prec +1
Mrl +1
Str +1
All units, except mindless ones, get:
1 exp per turn
+1 exp for participating in a battle
+3 exp for winning a battle
+1 exp for hitting an enemy in melee combat
Champions Skull (Con- , Death-2): +3 Exp/turn to the wielder
Academy of War gives 4 exp per turn,
The Ancient Master gives 8. (to commanders AND troops!!)
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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