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  #1  
Old May 16th, 2007, 04:33 PM

tromper tromper is offline
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Default Re: Marverni 3.08 patch stuff

As I'm playing Marverni in two PBEMs, thanks for asking, Tyrant. Was wondering the same thing. *sigh*
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  #2  
Old May 16th, 2007, 04:50 PM

Cor Cor is offline
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Default Re: Marverni 3.08 patch stuff

Sorry tromper, How did you get stuck with Marverni?
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  #3  
Old May 16th, 2007, 05:02 PM

Ironhawk Ironhawk is offline
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Default Re: Marverni 3.08 patch stuff

I just played Marverni in a recent game and they were fine. Whats the complaint?
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  #4  
Old May 16th, 2007, 05:23 PM
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Edi Edi is offline
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Default Re: Marverni 3.08 patch stuff

Those units will be available for summoning in the next patch. They are included in the game with 3.08.
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  #5  
Old May 16th, 2007, 05:28 PM

Cor Cor is offline
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Default Re: Marverni 3.08 patch stuff

Quote:
Ironhawk said:
I just played Marverni in a recent game and they were fine. Whats the complaint?
To each their own. I can only speak for myself.
I find them to be one of the weakest nations out there. No national summons, Sacreds are average, most troops have no armour and are overpriced (IMHO), they have no archers and slingers just do not cut it mid-late game, or early game for that matter. I feel forced to play a certain way with Marv if I want to be successful: no powerful awake pretender, no dice.

I make no claims to be a good player, I am sure there are some experts who can rock Marv. But I still feel they are under powered.
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  #6  
Old May 16th, 2007, 06:09 PM

MaxWilson MaxWilson is offline
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Default Re: Marverni 3.08 patch stuff

In my SP games I've modded Eponi Knights to cost 37 gold and have a hoof attack. Combine that with CMB's updates to the Boar Warrior/Boar Lords and I think they'd be fun to play. (My goal is to mod each race until I have fun playing on Random.)

-Max
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  #7  
Old May 16th, 2007, 07:01 PM
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Default Re: Marverni 3.08 patch stuff

Quantums balance mod give Marverni a big boost by making Farstrike, which the druids can easily cast a extremely dangerous spell. Precision increased to 100, it now kills enemy leaders at a alarming rate, doing 20-30+ pts of damage...ouch!
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  #8  
Old May 16th, 2007, 07:27 PM

MaxWilson MaxWilson is offline
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Default Re: Marverni 3.08 patch stuff

Hmm, that's a big boost to LA Agartha as well.

-Max
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  #9  
Old May 16th, 2007, 07:28 PM
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Default Re: Marverni 3.08 patch stuff

Quote:
Meglobob said:
Quantums balance mod give Marverni a big boost by making Farstrike, which the druids can easily cast a extremely dangerous spell. Precision increased to 100, it now kills enemy leaders at a alarming rate, doing 20-30+ pts of damage...ouch!
I can attest that this tactic is indeed working

I actually kind of luck Marverni, not because they're an overly powerful nation, rather because they have this nice barbaric/druidic atmosphere.
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