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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old September 24th, 2007, 02:28 PM
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Default Re: Bug in #selectsite

It's not a bug even in that sense. Sites can have a maximum of five attributes (gem production, unit recruitment, providing buildings when found, increasing scales etc). That's hardcoded and not going to change. Any additional attributes in a mod section would be ignored, as the first five would be used.

Don't worry about it.
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