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October 10th, 2007, 08:19 AM
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Corporal
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Join Date: Jul 2007
Posts: 85
Thanks: 0
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Re: How do you fight the Niefel giants?
And now with Fomoria, even the water nations aren't safe from a regenerating giant rush.
Fomorian Giants have javelins, too... range 24 damage 27 javelins. Very nasty (although the long range and fomorians' 8 prec does lead to a lot of scatter, most humans won't survive even one hit).
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October 10th, 2007, 08:41 AM
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First Lieutenant
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Join Date: Mar 2007
Posts: 651
Thanks: 4
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Re: How do you fight the Niefel giants?
Do fomorian giants have chill 15 too?...
Regenerating giants arent a problem absolutely, stacking chill is. And then there are recruitable SCs, and goddamn scary ones too. With right mages to equip them.
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October 10th, 2007, 08:42 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: How do you fight the Niefel giants?
No, Fomorians don't have chill aura.
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October 10th, 2007, 09:52 AM
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First Lieutenant
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Join Date: Mar 2007
Posts: 651
Thanks: 4
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Re: How do you fight the Niefel giants?
Then Fomorians arent half as bad. 
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October 10th, 2007, 10:29 AM
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Captain
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Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
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Re: How do you fight the Niefel giants?
Quote:
Regenerating giants arent a problem absolutely, stacking chill is. And then there are recruitable SCs, and goddamn scary ones too. With right mages to equip them.
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Yes, I tried it once and my 2 paralyzed niefel jarls killed an army just thanks to chill (+ regeneration but it was hardly useful) (I had put them some more chill with the appropriate armor and spells). Just standing there paralysed, they killed a whole army which tried to come nearby.
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October 10th, 2007, 11:57 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
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Re: How do you fight the Niefel giants?
High chill effect is very nasty but so is high heat aura. It is interesting to watch Abysia and Niefelheim clash as they both give each other massive fatigue.
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October 10th, 2007, 12:11 PM
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Corporal
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Join Date: Jan 2007
Posts: 72
Thanks: 0
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Re: How do you fight the Niefel giants?
How about killing the giants with fatigue damaging spells ? there is quite a few that cannot be resisted. And some summons damage fatigue (that elfshoot from the faeries, summonable via faerie court and another lower level spell).
Hold off the giants with chaff (preferably undead and even better ethereal undead) to get extra time and tire them up. Once over 100 fatigue they will die very quickly.
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October 10th, 2007, 12:40 PM
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First Lieutenant
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Join Date: Mar 2004
Location: Seattle
Posts: 771
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Re: How do you fight the Niefel giants?
Skelly spam will defeat them unless the giants have a high earth bless. WRT. Evocations flame blot is probably the best choice and it is very low level.
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October 10th, 2007, 12:45 PM
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Sergeant
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Join Date: Apr 2007
Location: Texas/Ohio
Posts: 363
Thanks: 11
Thanked 72 Times in 21 Posts
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Re: How do you fight the Niefel giants?
Niefel Giants with a good bless are tough, but Niefelheim has an enormous weakness. It's PD isn't worth a pebble at a quarry. Attack on mulitple fronts and make his economy cry. And the stronger his bless, the more likely they sacrificed positive scales to achieve it.
As how to beat the giants with troops, I find Barbarians are a good unit to amass and charge with. They do high damage, which is key, and are ulimately disposable. Obviously, try to fight him in warmer provinces, as the chill bonuses to the N. G. can be quite effective.
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October 10th, 2007, 12:50 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
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Re: How do you fight the Niefel giants?
I have been playing the Fomorian giants.
Edi is right the nation reminds me alot of Nielfelheim.
I managed to get a N9E9 bless on them with a imprisioned Great Mother, scales all 0, except drain 2. They are just as mighty as the Nielfelheim giants with that bless.
The advantages are you can recruit the unmarked early on and switch to the giants a little later when you have more money.
The Nielfelheim Jarls are directly comparable with the Fomorian Kings. Both cost 500 gps. The Fomorian Kings have at least A3 which means they are all cloud trapezing SC's. This is very cool for the late game.
My early impression is its about as powerful as Nielfelheim. You lose blood magic but gain powerful air magic. The Fomorian PD is better than Nielfelheims as well.
Anyway all the tactics vs Nielfelheim will probably work fine against the Fomorians. You don't after combat the chill factor now, but the Fomorians have not got the fire weakness.
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