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November 15th, 2007, 04:00 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Site Searching Statistics Questions
Yeah, my bad about the zero/one/two/three/four being equally possible. That was simplifying it too much, although I wouldn't want to do this in a full detail analysis which would include at which level you searched for the sites already, what terrain we have, etc. - this can get overly complicated.
What's only important: How many sites there are (a random variable), how many sites we found already and how much we searched already / how many search possibilities are left.
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November 15th, 2007, 04:08 PM
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Second Lieutenant
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Join Date: May 2006
Posts: 465
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Re: Site Searching Statistics Questions
May I ask how you found that new distribution, Evilhomer? I think I see where you're going, but I'm missing that part. (And I am mildly affronted at the fact that you call this 'math geeky'. This is what I'll be doing for a living soon.)
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November 15th, 2007, 04:14 PM
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Lieutenant Colonel
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Join Date: May 2007
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Re: Site Searching Statistics Questions
I beat a hasty retreat before the math. I yield the field rather than suffer an ignominious defeat. I'll be watching from the sidelines, though.
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November 15th, 2007, 04:21 PM
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Second Lieutenant
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Join Date: May 2006
Posts: 465
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Re: Site Searching Statistics Questions
LP: Aw, that doesn't help. I need people to catch me on stuff. 
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November 15th, 2007, 04:27 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
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Re: Site Searching Statistics Questions
Well, I don't have a problem of hearing that what I'm writing is complete rubbish  so let's see what people say about this formula to determine the possibility to find a new site with a search, where SITES is the variable how many sites there are in the province, sites is how many we found already and searches is how many remote site searches have been done: 
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November 15th, 2007, 04:29 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
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Re: Site Searching Statistics Questions
Quote:
And I am mildly affronted at the fact that you call this 'math geeky'. This is what I'll be doing for a living soon
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Pretty much same here. But for me geeky is not equall to bad  .
Quote:
May I ask how you found that new distribution, Evilhomer?
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0 - 0.000 trivial, we know we have atleast 1 site
1 - 0.216 we have 3 remaining "maybes", chance of having all as negatives are (6/10)*(6/10)*(6/10).
2 - 0.432 Chance of having exactly one additional site 3*(4/10)*(6/10)*(6/10)
and so forth....
Edit: I might have very well have misunderstood how sites are distributed to be honest....
As I understand it 4 checks are made with some percentage chance and for each "positive" a site is added, if i am wrong about this much does fall  (though I am still pretty sure the binomical distribution changes if 1 earth site is given or not)
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November 15th, 2007, 04:37 PM
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Second Lieutenant
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Join Date: May 2006
Posts: 465
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Re: Site Searching Statistics Questions
Ah, so it's binomial. I'm trying to figure out how to write it in binomial form. Is that just the binomial of 3s, shifted once? Seems like it.
Well, let me recalculate everything and see if we can get some terrain-specific issues.
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November 15th, 2007, 04:38 PM
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General
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Join Date: Apr 2005
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Re: Site Searching Statistics Questions
So what's the generic equation?
I can't quite get there. Even assuming equal chances and that paths are fully searched or not at all.
Having found one or more sites, just shifts the P(1+sites) over in the equation. From:
P(1)*1/8 + P(2)*15/64 + ...
to:
P(2)*1/8 +P(3)*15/64 + ...
for 1 known site.
Having searched a path increases the P(1+sites)?
From:
1/8, (1/8*7/8)+(7/8*1/8)+(1/8*1/8)
To:
1/7, (1/7*6/7)+(6/7*1/7)+(1/7*1/7)
for searching one path?
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November 15th, 2007, 04:57 PM
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Corporal
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Join Date: Mar 2007
Location: Indianapolis
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Re: Site Searching Statistics Questions
this hurts my brain
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November 15th, 2007, 04:59 PM
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Second Lieutenant
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Join Date: May 2006
Posts: 465
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Re: Site Searching Statistics Questions
I'm not sure about generic equations. I can generally apply the distributions, but as you can see I prefer to generate probabilities 'from first principles' rather than rely on formulae. And even then, as EvilHomer shows, I sometimes get it wrong. 
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