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December 10th, 2007, 04:58 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: In-Game Typos
Damn. That's a bad one to miss. I should've caught it with the Great Fixing.

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December 10th, 2007, 05:10 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: In-Game Typos
Nah, the great fixing was great! Can't catch everything.
One other typo that slipped through is "Select your Pretender God's skill in the eigth different magic paths" is still unfixed in 3.10, it should be "Select your Pretender God's skill in the eight different magic paths."
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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December 10th, 2007, 05:50 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: In-Game Typos
I actually did catch that one (it was reported and I noticed it on my own as well) and some of the other stuff such as event descriptions, global spell event descriptions etc, but they are in different source files (several files) than the spell, item and unit descriptions, so I could not touch them. I only had the description files to work with.
The "natuaral" in Rain description is a bona fide miss.
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December 12th, 2007, 01:03 AM
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Corporal
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Join Date: Dec 2000
Location: Minnesota
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: In-Game Typos
MA Bandar Log short description (on the nation selection screen) states that they use elepants. Not what these new things are, but I think I want one/some. 
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December 13th, 2007, 01:29 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: In-Game Typos
They glow in the dark 
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December 13th, 2007, 06:27 PM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
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Re: In-Game Typos
As long as we're on a typo hunt, the heroic quality that gives reinvigoration uses the word "unbelivable" rather than "unbelievable."
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December 13th, 2007, 06:44 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: In-Game Typos
There's a few more in heroic qualities:
Cruelty: renowened -> renowned, afflicitons->afflictions
Research: extraorinary -> extraordinary
Precision: precison -> precision
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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April 25th, 2008, 01:21 PM
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Corporal
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Join Date: Apr 2007
Posts: 63
Thanks: 0
Thanked 17 Times in 3 Posts
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Re: In-Game Typos
Sidhe Champion M1752 and Sidhe Lord M1759
"Since the Tuatha failed to conquer, Formoria they..."
should be
"Since the Tuatha failed to conquer Formoria, they..."
Last edited by Edi; September 21st, 2008 at 12:56 PM..
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