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December 25th, 2007, 06:40 AM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
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Re: In-Game Typos
Umm, yeah, turns out I forgot to put it down here :S
In the Immortality trait description it says "capitial" instead of "capital"
(Made a search the last time I wrote it down and it found nothing, so I'm guessing this is unknown so far.)
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
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January 24th, 2008, 11:35 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: In-Game Typos
I think the spelling of the "Lychantropos' Amulet" should actually be "Lycanthropos' Amulet".
It appears to be incorrect both in-game and in the manual.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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March 9th, 2008, 12:25 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: In-Game Typos
There's a random event with some spelling and grammar mistakes:
"People here are very unruly and have destroyed valuable equipment that is neccessary for us. Repairs costed 200 gold."
I'd suggest:
"People here are very unruly and have destroyed valuable and essential equipment. Repairs cost 200 gold."
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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March 10th, 2008, 02:32 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Sydney, Australia
Posts: 437
Thanks: 18
Thanked 2 Times in 2 Posts
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Re: In-Game Typos
The second sentence in the description of the Vine Shield reads
"Anyone in close combat with the bearder will find that the vines on the shield will lash out and try to hold him still."
should probably read
"Anyone in close combat with bearer will find that the vines that make up the shield will lash out and try to hold them still."
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March 10th, 2008, 02:37 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Sydney, Australia
Posts: 437
Thanks: 18
Thanked 2 Times in 2 Posts
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Re: In-Game Typos
Quote:
vfb said:
There's a random event with some spelling and grammar mistakes:
"People here are very unruly and have destroyed valuable equipment that is neccessary for us. Repairs costed 200 gold."
I'd suggest:
"People here are very unruly and have destroyed valuable and essential equipment. Repairs cost 200 gold."
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I would suggest
"People here have become very unruly and rioted. Valuable and essential equipment was destroyed. Repairs cost 200 gold."
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March 10th, 2008, 04:30 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: In-Game Typos
All the event typos are known issues. The problem is that they are in a completely different file from the descriptions, so they were not fixed earlier.
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November 25th, 2008, 10:29 PM
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Captain
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Join Date: Oct 2007
Location: guess - and you'll be wrong
Posts: 834
Thanks: 33
Thanked 187 Times in 66 Posts
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Re: In-Game Typos
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