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February 25th, 2008, 02:32 PM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: BUG: Niefelheim Jotun Skratti chaning to wolf
That is the workaround.
It does mean more fatigue from any buffing spells you want to cast, since he loses a level in each path. On the other hand, it's one less necessary action in the script.
Still, it should be treated as a bug.
It would also be nice if there was someway to get back to Skratti form without losing all the items. (When not in a lab, or by passing everything to another commander)
All this for a form, that while neat and thematic, is rarely used.
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February 25th, 2008, 05:17 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Thanked 695 Times in 267 Posts
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Re: BUG: Niefelheim Jotun Skratti chaning to wolf
The fix for that would be to have both wolf shapes default to the skratti shape as firstshaåe, but if the dire wolf form was stealthy, that could be a problem...
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February 25th, 2008, 05:36 PM
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General
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Join Date: Apr 2005
Posts: 3,327
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Thanked 133 Times in 117 Posts
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Re: BUG: Niefelheim Jotun Skratti chaning to wolf
Why would dire wolf stealth be a problem?
I may not understand how firstshape works. You should never forcibly shift back in enemy territory anyway. If you changed in battle you either won or retreated to safety.
I would hope it wouldn't shift back after battle if he didn't change shape in battle. More simply, and ideally, he should always return to the shape he started the battle in.
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February 26th, 2008, 02:20 AM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
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Thanked 30 Times in 11 Posts
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Re: BUG: Niefelheim Jotun Skratti chaning to wolf
I hate this one. I think it is just a bug with the #firstshape parameter. But I
disagree about the wolf shape being unthematic or rarely used. It is the only
stealth one. If the the werewolf shape had stealth, then yes, the wolf shape
would have no purpose... and the Skratti would be a lot more useful.
__________________
No good deed goes unpunished...
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February 26th, 2008, 04:41 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: BUG: Niefelheim Jotun Skratti chaning to wolf
The best fix would be if shapechanging units always reverted back to the shape they had before battle, but I have no idea how feasible that is. It'd require a variable where the current shape is stored and that variable retrieved if the unit survives the battle. No idea if such things are already in game, because it would be different from firstshape mechanics.
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