|
|
|
 |
|

March 6th, 2008, 02:24 PM
|
 |
General
|
|
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
|
|
Re: Regarding patch 3.15
Fossilized Giants is a new spell for LA Abysia. It is actually a spell intended for LA Gath, but Abysians also get it. LA Abysia is not supposed to have it as easily accessible as Gath. So the EN paths are WAD.
|

March 6th, 2008, 02:28 PM
|
 |
General
|
|
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
|
|
Re: Regarding patch 3.15
Cradle and Parganos maps are updated. If you have already updated them from the forum they will not be affected (I think). It is only the .map file that is fixed.
|

March 6th, 2008, 02:44 PM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: Regarding patch 3.15
Fantastic.
Thanks for letting us know KO.
|

March 6th, 2008, 02:49 PM
|
 |
Lieutenant Colonel
|
|
Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
|
|
Re: Regarding patch 3.15
Yes, keep up the good work Kristoffer and Johan!
|

March 6th, 2008, 02:57 PM
|
 |
Sergeant
|
|
Join Date: Apr 2004
Location: Forlì, Italy
Posts: 322
Thanks: 15
Thanked 0 Times in 0 Posts
|
|
Re: Regarding patch 3.15
Thanks!
|

March 6th, 2008, 03:08 PM
|
 |
National Security Advisor
|
|
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
|
|
Re: Regarding patch 3.15
Quote:
Kristoffer O said:
Cradle and Parganos maps are updated. If you have already updated them from the forum they will not be affected (I think). It is only the .map file that is fixed.
|
Actually, yes they are. Because the map files included in the patch have been tweaked some more to optimize the map and balance a few things that screwed it up. The first fixed versions were posted months ago, but there were actually quite a few changes to Cradle just before I sent it to you.
|

March 6th, 2008, 03:10 PM
|
 |
General
|
|
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
|
|
Re: Regarding patch 3.15
Aha.
|

March 6th, 2008, 03:37 PM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Regarding patch 3.15
So... any clues what "Gath" has to do with?
|

March 6th, 2008, 03:45 PM
|
 |
Major General
|
|
Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
|
|
Re: Regarding patch 3.15
Thank you for putting out the 3.15 ASAP. I'm glad to see the scales bug squashed. With it around it's nearly impossible to play a 4-5 dom rainbow mage nation.
Also, can you give some insight on the increase in Ermor dom-kill?
Jazzepi
|

March 6th, 2008, 04:37 PM
|
 |
National Security Advisor
|
|
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
|
|
Re: Regarding patch 3.15
Ermor Death Dominion in LA was operating at only around 10% of the strength it should have. So if it killed 100 pop per turn before, it now kills 1000.
As far as Gath, you guys are going to have to wait for the next patch. As far as I know, Kristoffer is doing work on it, but that's the extent of it.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|