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April 28th, 2008, 09:12 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Burning Heroes
Not necessarily. Some of us still play the vanilla game, but prefer beefed up heroes. I might well give CBM a go, but on the whole I tend to use Better Indies to cut down on the chaff.
WH just needs an update after the next patch to account for the Hinnom, Ashdod and Gath heroes and the heroes that appeared in 3.15 (Slayer Dragon).
As far as fixing the Champion of the Horn, just deleteing # from in front of each command for him will remove him entirely.
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April 28th, 2008, 09:16 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Burning Heroes
Why would you want to remove him entirely when you can fix the bug with him even more easily?
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April 28th, 2008, 10:09 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Burning Heroes
So, is there going to be a non-CBM version of this mod for 3.15/3.16? I think that there's definitely interest in that.
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April 28th, 2008, 10:36 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Burning Heroes
Yes, sign me up on that one.
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April 28th, 2008, 04:24 PM
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Second Lieutenant
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Join Date: Dec 2003
Posts: 475
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Burning Heroes
Excellent work Burnsaber. Your heroes have found a good home in my own rebalance mod. Kudos for the easy to understand comments in the .dm file.
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April 28th, 2008, 05:09 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Burning Heroes
I guess there will be a non cbm WH for 3.16/3.17, yeah.
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April 28th, 2008, 07:16 PM
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Corporal
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Join Date: Jul 2007
Location: Georgia
Posts: 102
Thanks: 6
Thanked 0 Times in 0 Posts
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Re: Burning Heroes
is there a zip of the most recent update or does it update it automatically
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