.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old July 2nd, 2008, 12:39 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: RFC: Map Editing Manual

Well I'm not really the right guy to ask about maps because I don't do map graphics. I resized the image to 50% and the defaultmapzoom is currently on 1.00, but I don't remember what it was originally.

I think some of the mappers here will be able to give guidelines though.
Reply With Quote
  #2  
Old July 2nd, 2008, 12:47 PM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: RFC: Map Editing Manual

If you resized to 50% of original, just double the pixel count on dimensions, e.g. 800x600 >> 1600x1200. With targa files, pixel dimension size correlates directly to file size, obviously. I've played around with defaultmapzoom myself, so I'm familiar with it.
Reply With Quote
  #3  
Old July 2nd, 2008, 01:09 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: RFC: Map Editing Manual

Yeah I know the pixel size (2000x1700 from 4000x3400), I'm saying I don't know the original defaultmapzoom.

Anyway 2000x1700 for 180 provinces on mapzoom 1.00 and it looks pretty good.
Reply With Quote
  #4  
Old July 4th, 2008, 09:17 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: RFC: Map Editing Manual

Update/changelog:
  • Section on obsolete commands and their limited functionality in some cases
  • Missing #defaultmapzoom entry added
  • Start location commands have detailed explanations
  • God commands thoroughly tested and corrected accordingly
Reply With Quote
  #5  
Old July 5th, 2008, 08:09 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: RFC: Map Editing Manual

What other discoveries and details were found regarding the God command(s)?
__________________
There can be only one.
Reply With Quote
  #6  
Old July 5th, 2008, 08:31 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: RFC: Map Editing Manual

The dependencies I think.
There arent as many as there appeared to be in the original draft.

I also recommended some changes to wording to be not quite so absolute (must have xxxx for this command to work) where it was more of a suggestion for the most common purposes. Id rather leave some of the options open in the mind of mappers so that they can come up with uses for some of the quirky results you can get.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #7  
Old July 6th, 2008, 03:24 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: RFC: Map Editing Manual

Yes, the dependencies and what is required where and what is not. In addition, the various combinations on how and when cheat detection is triggered and when the #god command causes the game to crash. The wordings in several places as well, as per Gandalf's suggestion.

I've made some more tweaks to a couple of things and asked about the victory condition table and when I hear back from Johan next, then we will know if the core document is final.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:05 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.