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Old August 23rd, 2008, 03:14 AM
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Edi Edi is offline
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Default Re: Is it a bug? Communion slave lost action if their unit id is higher than the mast

That's exactly as it should be. Originally a communion slave was not supposed to have any actions after casting the slave spell, no matter what. Slaves acting as long as they had a lower id than the master was a bug, but it was decided to leave it in as a feature to enable reverse communions and to allow for a larger number of strategies built around them,
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Old August 23rd, 2008, 03:22 AM

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Default Re: Is it a bug? Communion slave lost action if their unit id is higher than the mast

Quote:
Originally Posted by Edi View Post
That's exactly as it should be. Originally a communion slave was not supposed to have any actions after casting the slave spell, no matter what. Slaves acting as long as they had a lower id than the master was a bug, but it was decided to leave it in as a feature to enable reverse communions and to allow for a larger number of strategies built around them,
Got it. Thanks.

Then why not make all slaves act normally? making unit's action depend on their id looks weird.
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Old August 23rd, 2008, 09:12 AM
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Default Re: Is it a bug? Communion slave lost action if their unit id is higher than the mast

Understandably, it would make more sense if you could decide for yourself, rather than having it arbitrarily handled on a per unit basis.

But perhaps, that ambiguity is why it wasn't seen as a big problem, communions might be a bit overly powerful if you could so easily pick and choose how you make it affect your units.
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