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Old September 16th, 2008, 03:21 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: You can't complain that this game is costly

Yes Ive seen some of my favorite games with strong modding communities basically die because the devs shifted to higher level graphics, sounds, or programming languages. Such a change doesnt do much good if it kills the supporting community.
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Old September 16th, 2008, 03:37 PM
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Default Re: You can't complain that this game is costly

Personally I wish that games like this were more extensible from the start.

For example, I would love to see the option to add in 3-4 more sprites for different animations. Maybe a sprite with a replling animation, or a sprite for a spell casting animation, or a sprite for dying, like collapsing into a pile of red bloody, dead barbarian.

But the developers have done a great job of adding functionality to the game, especially in the modding department.

Jazzepi
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Old September 16th, 2008, 03:46 PM
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Edi Edi is offline
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Default Re: You can't complain that this game is costly

Quote:
Originally Posted by Jazzepi View Post
Personally I wish that games like this were more extensible from the start.

For example, I would love to see the option to add in 3-4 more sprites for different animations. Maybe a sprite with a replling animation, or a sprite for a spell casting animation, or a sprite for dying, like collapsing into a pile of red bloody, dead barbarian.

But the developers have done a great job of adding functionality to the game, especially in the modding department.

Jazzepi
Such things would be easier to do if designed in from the ground up. Bolting that kind of stuff on an old engine is a lot trickier to do.
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Old September 16th, 2008, 04:01 PM
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Jazzepi Jazzepi is offline
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Default Re: You can't complain that this game is costly

Quote:
Originally Posted by Edi View Post
Quote:
Originally Posted by Jazzepi View Post
Personally I wish that games like this were more extensible from the start.

For example, I would love to see the option to add in 3-4 more sprites for different animations. Maybe a sprite with a replling animation, or a sprite for a spell casting animation, or a sprite for dying, like collapsing into a pile of red bloody, dead barbarian.

But the developers have done a great job of adding functionality to the game, especially in the modding department.

Jazzepi
Such things would be easier to do if designed in from the ground up. Bolting that kind of stuff on an old engine is a lot trickier to do.
Oh, I understand. It's just something that would add a lot of value to the graphics side of it for me if the units had more than two sprites.

Jazzepi
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