|
|
|
|
 |

September 16th, 2008, 03:21 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: You can't complain that this game is costly
Yes Ive seen some of my favorite games with strong modding communities basically die because the devs shifted to higher level graphics, sounds, or programming languages. Such a change doesnt do much good if it kills the supporting community.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|

September 16th, 2008, 03:37 PM
|
 |
Major General
|
|
Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
|
|
Re: You can't complain that this game is costly
Personally I wish that games like this were more extensible from the start.
For example, I would love to see the option to add in 3-4 more sprites for different animations. Maybe a sprite with a replling animation, or a sprite for a spell casting animation, or a sprite for dying, like collapsing into a pile of red bloody, dead barbarian.
But the developers have done a great job of adding functionality to the game, especially in the modding department.
Jazzepi
|

September 16th, 2008, 03:46 PM
|
 |
National Security Advisor
|
|
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
|
|
Re: You can't complain that this game is costly
Quote:
Originally Posted by Jazzepi
Personally I wish that games like this were more extensible from the start.
For example, I would love to see the option to add in 3-4 more sprites for different animations. Maybe a sprite with a replling animation, or a sprite for a spell casting animation, or a sprite for dying, like collapsing into a pile of red bloody, dead barbarian.
But the developers have done a great job of adding functionality to the game, especially in the modding department.
Jazzepi
|
Such things would be easier to do if designed in from the ground up. Bolting that kind of stuff on an old engine is a lot trickier to do.
|

September 16th, 2008, 04:01 PM
|
 |
Major General
|
|
Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
|
|
Re: You can't complain that this game is costly
Quote:
Originally Posted by Edi
Quote:
Originally Posted by Jazzepi
Personally I wish that games like this were more extensible from the start.
For example, I would love to see the option to add in 3-4 more sprites for different animations. Maybe a sprite with a replling animation, or a sprite for a spell casting animation, or a sprite for dying, like collapsing into a pile of red bloody, dead barbarian.
But the developers have done a great job of adding functionality to the game, especially in the modding department.
Jazzepi
|
Such things would be easier to do if designed in from the ground up. Bolting that kind of stuff on an old engine is a lot trickier to do.
|
Oh, I understand. It's just something that would add a lot of value to the graphics side of it for me if the units had more than two sprites.
Jazzepi
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|