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November 22nd, 2008, 11:15 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Epaminondas' Miscellaneous Questions
All the constructs are lifeless. In addition to them, it would afect things like the Sphinx, Oracle, Monolith and all lifeless undead like Lich, master lich and mummies. Crusherknack causes 20 AN damage in addition to the normal damage of the weapon it is attached to, but the secondary damage only affects things that are lifeless.
As far as magical weapons/armor, I would not be so quick to make blanket statements. Weapons and presumably also armor have various hidden fx flags, such as fx_iron and fx_wood. So for example Rust Mist would leave iron weapons and armor corroded and useless (hello, MA Ulm), but would not affect such things as quarterstaffs and leather hauberks.
Unfortunately those effects are hidden and short of access to the source code, it is unlikely that they would be found out. This also explains what the extra columns in the DB are that are not used.
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November 27th, 2008, 09:32 PM
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Sergeant
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Join Date: Oct 2006
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Re: Epaminondas' Miscellaneous Questions
Can lifeless units never be cured of their afflictions? I have put them in provinces with laboratories, as well as trying to "heal" them with Arco priests. But neither works. Any solutions? Or are they simply designed to not be able to overcome afflictions?
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November 28th, 2008, 12:25 AM
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BANNED USER
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Join Date: May 2004
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Re: Epaminondas' Miscellaneous Questions
Quote:
Originally Posted by Epaminondas
Can lifeless units never be cured of their afflictions? I have put them in provinces with laboratories, as well as trying to "heal" them with Arco priests. But neither works. Any solutions? Or are they simply designed to not be able to overcome afflictions?
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Theoretically, magical lifeless units heal in a province with a lab, yes?
So other than Goh, and chalice, I would suggest vampirism. It seems that immortal units remove afflictions.
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November 28th, 2008, 09:56 AM
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Sergeant
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Re: Epaminondas' Miscellaneous Questions
Quote:
Originally Posted by chrispedersen
Theoretically, magical lifeless units heal in a province with a lab, yes?
So other than Goh, and chalice, I would suggest vampirism. It seems that immortal units remove afflictions.
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That's what I thought but my Telestic Animates cannot get rid of afflictions, even though it's been 50-plus turns!
The Chalice does not seem to work either. I will try Gift of Health.
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November 28th, 2008, 10:09 AM
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General
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Join Date: Sep 2003
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Re: Epaminondas' Miscellaneous Questions
If I remember correctly, you indeed cannot remove afflictions from lifeless units. The Chalice is the best thing to heal afflictions, so if it doesn't work, I'm afraid Gift of Health isn't going to cut it either (they're both superior to using Arcoscephale Priestesses, though).
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