Spell modding--flightspr?
	
			 
             
			
		
		
		
		I'm trying to mod Ghost Grip to have a flightspr in order to be a little easier to track, visually. The manual and what little discussion of flightspr I've seen on the forums leads me to believe this should work: 
 
-- Make Ghost Grip easier to track visually. 
#selectspell "Ghost Grip" 
#flightspr 339 
#end 
 
However, whether it's Ghost Grip or a spell like Flying Shards that normally has a flightspr, all this does is make the flightspr invisible. Doesn't seem to matter whether I choose 339 or something else. #flyspr 339 3 for weapons works fine, but #flightspr 339 and #flightspr 339 3 for spells both fail. Has anyone played with this? All the spells I've seen modded just use #flightspr -1 so that's no help. 
 
-Max 
		
	
		
		
		
		
		
		
			
				__________________ 
				Bauchelain - "Qwik Ben iz uzin wallhax! HAX!" 
Quick Ben - "lol pwned" 
 
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
			 
		
		
		
		
		
		
	
		
		
	
	
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