.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > TO&Es
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old March 21st, 2006, 12:34 AM

thatguy96 thatguy96 is offline
Captain
 
Join Date: Jul 2005
Posts: 801
Thanks: 3
Thanked 21 Times in 20 Posts
thatguy96 is on a distinguished road
Default Re: Tactical CS?

Okay, so after some quick tests it appears I can get away without killing anyone. The napalm weapon class does supress well, but unless damage is done to the infantry, it is impossible to do anything more than pin them down.

Jacking up the WHS above 50 ensures that any infantry caught in the open by a direct hit will suffer between 1-5 casualties, while WHS of 50 ensures that units directly hit in the open will suffer between 1-2 casualties. Increasing WS only serves to increase casualties, so that was left at 1, which is the WS for Napalm tanks anyhow. Units suffering casulties of any number 1 or 5 went into immediate retreat or were routed, so it does do what its supposed to on that front.

Weapon that was attempting to be modeled was the BLU-52/B CS-2 tank, and was dropped from F-100D Super Sabres, in the US Army OOB.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:58 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.