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  #1  
Old October 19th, 2006, 04:38 PM
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Default Re: Death Weapons

Death bless sucks compared to fire bless. That's all you need to know.
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  #2  
Old October 19th, 2006, 04:43 PM
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Default Re: Death Weapons

Quote:
KissBlade said:
Death bless sucks compared to fire bless. That's all you need to know.
I disagree, for the reasons listed above. Death bless is much worse for dealing damage, that's true. Death Weapons is weaker than Flaming Weapons, that's true. Death Weapons works very well with the minor Death bless. They have different uses.
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Old October 19th, 2006, 06:10 PM
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Default Re: Death Weapons

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Endoperez said:
Quote:
KissBlade said:
Death bless sucks compared to fire bless. That's all you need to know.
I disagree, for the reasons listed above. Death bless is much worse for dealing damage, that's true. Death Weapons is weaker than Flaming Weapons, that's true. Death Weapons works very well with the minor Death bless. They have different uses.
I don't see how you're still disagreeing when you're proving my points for me. The game is largely determined by early and mid anyway when it's coming down to effectiveness of most level 9 blesses. As people mentioned, not only will the mr not work most of the time, your units not gain the attack bonus that f9 provides. Lastly, your extra bless does little to nothing compared to indies, as jeff mentioned, d9 on a pretender IS more useful than f9 on a pretender, but bless effects, death is weaker. As the saying goes, making someone lose isn't necessarily the same as helping you win. Sure you may get lucky and chop down a SC with enough afflictions to make it useless but f9 will help you in a lot more situations. Not to mention the bulk investment in a SC comes from their equip, not their chassis.
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Old October 19th, 2006, 06:20 PM
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Default Re: Death Weapons

While we are talking about blesses. I am curious exactly what the "Death curse" is at blood9. I tried blood9 to see if I could figure it out during a test game, but I did not see any extra icons on my blessed units. I thought maybe it gave the unit a chance to curse the enemy with successful attacks?
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Old October 19th, 2006, 07:28 PM
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Default Re: Death Weapons

I'm pretty sure Death Curse has a chance to curse once the blessed unit dies to an attack.
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Old October 19th, 2006, 07:44 PM
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Default Re: Death Weapons

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Morkilus said:
I'm pretty sure Death Curse has a chance to curse once the blessed unit dies to an attack.
Death curse causes the unit that killed the blessed unit to become cursed if it fails a magic resistance check. Not particularly useful, but then, blood 9 is one of the more useful paths on a pretender.
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  #7  
Old October 19th, 2006, 07:57 PM

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Default Re: Death Weapons

And a pile of d9b9 flagelants could be very nasty vrs tough enemies. Or should i say flagelants and artillery mages (The flagelants hits can cause alot of afflictions, they get 2 attacks each AND whenever they die they could curse the enemy)
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Old October 20th, 2006, 03:25 AM
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Default Re: Death Weapons

Quote:
Endoperez said:
I disagree, for the reasons listed above. Death bless is much worse for dealing damage, that's true. Death Weapons is weaker than Flaming Weapons, that's true. Death Weapons works very well with the minor Death bless. They have different uses.
I'm sure Death Weapons would indeed work very well with the minor Death bless. Such a pity you can't get Death Weapons without a more-than-minor Death-9 bless.
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Old October 20th, 2006, 10:00 AM
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Default Re: Death Weapons

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Cainehill said:
I'm sure Death Weapons would indeed work very well with the minor Death bless. Such a pity you can't get Death Weapons without a more-than-minor Death-9 bless.
I meant the increased afflictions rate, of course.

I'll add one more case where high Death bless is good. Sacred units with ranged weapons. Death Weapons help onnly in melee, just as Flaming Weapons, but the increased affliction chance also works for ranged weapons. In LA, Wardens of Chelms and Ancestor Vessels of Tien Chi could both be very nice with Death 9 bless. They could deal with enemy pretenders that come on tromping your early game. If they had just Fire 9, they probably couldn't.
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  #10  
Old October 19th, 2006, 04:49 PM

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Default Re: Death Weapons

In most case. Vrs fire resistant troops, very highly armoured troops and SC's(afflictions rock ) and possibly in other cases the death bless would be better. The fire bless does more damage but the fact that death does AN damage and gives very high chance of causing afflictions gives it an equally useful job. Although, as i suggested taking both would be fun but i have one question:
would the extra affliction chance extend to the damage caused by fire bless? if so that would be very nice on warriors of the 5 elements (who previously i only used with f9/w9 for great speed, stats and damage) whom i have grown rather fond of.
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