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October 19th, 2006, 07:13 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: National Heroes
The chance that a hero will appear in a given turn is (3 + luck scale)%. So at luck 3 it's a 6% chance per turn, and at misfortune 3 the chance is 0% per turn.
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October 19th, 2006, 07:23 PM
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Sergeant
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Join Date: Oct 2006
Location: Bay Area, CA. USA
Posts: 220
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: National Heroes
I have so far received two heroes for Pythium and both are pretty lame. One was a gladiator that wasn't any better than an emerald lord IIRC and the most recent was an old serpent rider who maybe in his heyday was as good as your typical serpent rider commander but since he had all the stat drops from being old he was worse in a lot of ways. The only thing he had was twice as much leadership. What's the point of heroes if they aren't, y'know, really cool. As it is now I don't feel lucky to get a hero beyond just the novelty factor.
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October 19th, 2006, 07:32 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: National Heroes
Ah I see you haven't gotten Bart, Uber Mage yet. (Unless he's not that uber in dom III)
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October 19th, 2006, 08:05 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: National Heroes
I forget bart, what were his paths again?
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October 19th, 2006, 08:29 PM
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Private
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Join Date: Oct 2006
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: National Heroes
I got an assassin hero for late age man, and it is quite simply the strongest thing I've ever seen. He can solo a jountheim frost giant and come out without a scratch on him.
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October 19th, 2006, 10:14 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
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Re: National Heroes
Has anyone seen any heroes for EA Ermor? I am only about 60 turns into my current game with them using default luck/misfortune (0) and have not seen any as yet.
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October 19th, 2006, 10:26 PM
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Corporal
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Join Date: Jan 2004
Location: Virginia
Posts: 98
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: National Heroes
Some of the national heroes have been cataloged up on the Wiki, but not too many. If you see one, post some teasers up there.
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October 20th, 2006, 04:05 AM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: National Heroes
There is no limit in how many gladiator heroes you can receive IIRC. I think I got 3 or 4 of them in my last game with Pythium. Just equip them well and send them to assist your forward troops.
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October 20th, 2006, 03:14 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: National Heroes
Quote:
Stryke11 said:
I have so far received two heroes for Pythium and both are pretty lame. One was a gladiator that wasn't any better than an emerald lord IIRC and the most recent was an old serpent rider who maybe in his heyday was as good as your typical serpent rider commander but since he had all the stat drops from being old he was worse in a lot of ways. The only thing he had was twice as much leadership. What's the point of heroes if they aren't, y'know, really cool. As it is now I don't feel lucky to get a hero beyond just the novelty factor.
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Pretty much same as with Dom2 - various mods were made to correct the situation, so that heroes seemed ... heroic, instead of a waste of upkeep. Give it a couple months, there'll probably be a Hero mod, and eventually a Conceptual Balance mod that incorporates the Hero mod (at least that's what happened with Dom2).
__________________
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