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  #1  
Old February 23rd, 2007, 03:35 PM

Shovah32 Shovah32 is offline
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Default Re: Lanka: unit stats, comments and tips

No regeneration? I know with their buffs, luck, ethereality and high stats they will be tough to damage and i realise that that soul vortex helps but still...

Also you'll need to avoid the lifeless. to avoid fatigue problems.
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Old February 23rd, 2007, 03:47 PM
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Olive Olive is offline
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Default Re: Lanka: unit stats, comments and tips

Quote:
They can fly to the back of the enemy lines? They can move quickly alone on the map? They can command other flying units(certain summons).

How do you guys equip your mandahas/dakinis ect?

Yes, I know they're good, if not great, they're Lanka's only H3 priest and can make good thugs ( they're sacred who can bless themselves (not like the sacred assassin who will not be blessed while assassinating if he doesn't wear a shroud), they can cast air buffs and soul vortex...), but I was expecting that they could bring sacred flyers with them. In fact, I summon my first one before I summon my first davanas, and I expected those ones were a sort of non commander dakinis. But maybe putting together only Mandahas and Daikinis would be a great mobile sacred - and expensive - team, if they don't flee at first loss. And as we are, giving them rings of tamed lightning, adding some storm demons and making a Mandaha cast storm at the beginning of the battle would be... oh my, I must try this.

For equipment, just had my first Mandaha at endgame against Abysia, so it's specialized and certainly not optimized, but it did greatly the job : flambeau, wraith crown, hydra skin armor, boots of quickness, burning pearl, ring of fire. And yes, it's expensive and most was made by the pretender...
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Old February 23rd, 2007, 04:23 PM
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Edi Edi is offline
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Default Re: Lanka: unit stats, comments and tips

Just an aside: Mandaha's are not even close to free. They have a gold cost of 600 which translates to 20 upkeep per turn when you account for sacredness.

Doesn't Mandaha also autocast darkness at the beginning of combat? The description implies something like that so I added it to the DB under special abilities, but I could be wrong.

Edi
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