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				April 29th, 2007, 03:08 PM
			
			
			
		  
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				STEEL SOLDIERS
	
			 
             
			
		
		
		
		 "STEEL SOLDIERS"  
1 hex = 25 m 
1 turn = 2 minutes and 30 Sec. 
1 "unit" = 1 vehicle or 1 (or 2) men)
 
New scale and new conception of game. 
Only based on French oob vs Red or Green for micro_tactical battles
 
Coming soon...
   
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 29th, 2007, 03:20 PM
			
			
			
		  
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				Re: STEEL SOLDIERS
			 
             
			
		
		
		
		Work Icons in preparation (some veh are more big than originals) 
 
   
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 29th, 2007, 03:26 PM
			
			
			
		  
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				Re: STEEL SOLDIERS
			 
             
			
		
		
		
		That's really cool, we had talked about this a while ago, I'd be interested to see how it actually plays 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				April 29th, 2007, 03:52 PM
			
			
			
		  
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				Re: STEEL SOLDIERS
			 
             
			
		
		
		
		   It works very fine. I am working on french oob, icons and parameters in Mobhack. 
   Can you give the link of the thread where users were talking about this kind of project ? Perhaps good ideas or suggestions to take here.
 
Thanks    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 29th, 2007, 06:04 PM
			
			
			
		  
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				Re: STEEL SOLDIERS
			 
             
			
		
		
		
		http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
We had been talking about it in the WinSPWWII subgroup.  Our main concerns were about whether or not the lethality against single infantry would make the game still playable at this level.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				May 1st, 2007, 03:05 AM
			
			
			
		  
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				Re: STEEL SOLDIERS
			 
             
			
		
		
		
		I think that at 25m/hex scale one-two men teams are still a bit small, I'd imagines splitting squads into fireteams would work well, though. 
		
	
		
		
		
		
		
		
			
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				May 1st, 2007, 06:12 AM
			
			
			
		  
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				Re: STEEL SOLDIERS
			 
             
			
		
		
		
		 
  The tip is to consider that "men" parameter does not gibe the number of men, but represent a supplementary parameter : 
 
For human : "points of life" (i.e : a commando with goo équipments, good training, etc... will have 6 "life points", but a ordinary soldier, without special training and poor protection equipment will just have 1 or 2 "life points". 
 
For matériels, veh,etc... : "Men" parameter represents the same : "point of life" of the materiel, veh,etc... 
 
So, you can calibrate as you want this parameter. 
 
Using  1hex= 25m scale allows to have : 
 
 More than 1 veh in same hex  
 One, or more men on same hex : depending tactical situation, men will be in concentration or in dispersion 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				May 13th, 2007, 09:57 PM
			
			
			
		  
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				Re: STEEL SOLDIERS
			 
             
			
		
		
		
		Anything for the Bundeswehr yet? 
		
	
		
		
		
		
		
		
			
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				May 15th, 2007, 06:01 AM
			
			
			
		  
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				Re: STEEL SOLDIERS
			 
             
			
		
		
		
		 No, because to modify all the oob would represent too much work. I create only 2 "generic" battle orders (green against red) to adapt them to the new scale. But other  users who want specific oob could take my work  in the future to make "national" adaptations. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				May 15th, 2007, 04:19 PM
			
			
			
		  
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				Re: STEEL SOLDIERS
			 
             
			
		
		
		
		Oh, ok then. 
		
	
		
		
		
		
		
		
			
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