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Old November 24th, 2007, 10:42 PM

Aezeal Aezeal is offline
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Default Re: How to handle early game(MP) of EA Agartha ?

arg after evaluating this thread I decided to go for a bless strat I took a archmage F4W9N6 3 order, 2 growth, 3 heat 3 death 3 misfortune magic neutral imprisoned

the bless seemed all I needed, the cheap F4 gives the much needed attackskill and water and nature are obvious too...

All fine in theory..
turn 1: famine 1/5 of pop gone and unrest 98 = no income
SO I decide to attack the 10 troglodites next to me I mean I got my start army a earth reader AND 6 or 7 ancient ones..

and... I loose nearly everything.. I forgot to send the priest and thus my nice bless strat was worthless.. the paleones got tramples when reaching the first trogs and the ancient ones took casualties and fled..

Tomorrow I'll try again.. I'm sure the bless I decided on is a good one for the race.. only to pay for it I needed misfortune.. and when playing misfortune you need to be lucky not to get to unfortunate on the first turns... and not to screw up in general
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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