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April 18th, 2008, 07:53 PM
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Major
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Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
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Re: Ideas for games with weird or unusual settings
How many LA nations are there without subjugated humans or humanoids?
Arcoscephale, human
Ermor, humanoid
Man, human
Ulm, human
Marignon, human
Mictlan, human
T'ien Chi, human
Jomon, human
Agartha, human
Abysia, human/humanoid (matter of defenition)
Caelum, looks somewhat humanoid but do have wings...
C'tis, humanoid
Pangaea, humanoid
Midgård, human
Utgård, human
Patala, humanoid
Atlantis, humanoid
R'lyeh, humanoid
Pythium, human
Bogarus, human
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April 18th, 2008, 08:14 PM
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Second Lieutenant
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Join Date: Sep 2007
Posts: 434
Thanks: 16
Thanked 3 Times in 2 Posts
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Re: Ideas for games with weird or unusual settings
Quote:
Ermor, humanoid
Abysia, human/humanoid (matter of defenition)
Caelum, looks somewhat humanoid but do have wings...
C'tis, humanoid
Pangaea, humanoid
Patala, humanoid
Atlantis, humanoid
R'lyeh, humanoid
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Hey, eight; it all works out! 
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April 18th, 2008, 08:16 PM
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Major
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Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
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Re: Ideas for games with weird or unusual settings
Probably for this Poogie-type a special mod should be written... 
BTW, the idea of scenario matches with not balance-oriented mods strikes me as good. Possible examples are BlackMoon Chronicles, WarHammer mods when they are ready as whole (& WarHammer World history certainly includes many possibilities for scenarios...)
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April 18th, 2008, 08:26 PM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 448
Thanks: 0
Thanked 4 Times in 4 Posts
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Re: Ideas for games with weird or unusual settings
I don't get it, would Poggle play like any other game except with the nation restrictions? It is an interesting idea in any case.
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April 18th, 2008, 09:25 PM
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Second Lieutenant
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Join Date: Sep 2007
Posts: 434
Thanks: 16
Thanked 3 Times in 2 Posts
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Re: Ideas for games with weird or unusual settings
Quote:
moderation said:
Would Poggle play like any other game except with the nation restrictions?
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Pretty much. I'd also have the strength of independents set to 1, to represent the whole decline of humanity theme.
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April 19th, 2008, 10:15 AM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: Ideas for games with weird or unusual settings
I'd love to play a MP game on the gangwars map I once made.. it needs to be played so it can be improved.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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