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Old October 19th, 2008, 12:25 AM
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Default Re: Modding in the Planes

What I would suggest is to start small. It's a great idea, K, and it's got lots of potential, especially since you won't have to worry about Dom spread, sites will (hopefully) soon be modified, and we might even get Population modification, sometime in the future (where this idea will *really* take off).

But I think that, if you just confine yourself to one Province, or a few related Provinces, at a time, and make those as good as they possibly can be, you'll get people more excited about the idea-which will ultimately benefit everyone-and you'll help yourself, by making high-quality products that can be built upon.

And I would suggest giving atleast a little bit of thought to creating a "dimension" of your own-it's a really fun project, because it allows you to invent a location that's completely different from anything on Earth, and yet still relates to Earth, and can be related to, by human beings. You're unconfined by physics, ecology, geographical boundaries, etc. Your only limits are making it function in the game, in a balanced way, as a working Province, and making it something that other people can understand, and enjoy.
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