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  #1  
Old November 11th, 2008, 03:25 PM

rdonj rdonj is offline
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Default Re: New Nation: Dragons, Magic Incarnate UPDATE

I was being facetious about the supply bonus az, I don't really think you should raise it

"Actually quite high PD is still somewhat useful. In that game I put 50 in the stretch where I bordered R'yleh because he kept casting that global that sends the undead fleet around. At that level it packs quite a bit of power. In the range of normal PD levels, though, I would only do 1 point."

Heh, they cast that in my game as well. Which proved very annoying this last turn as it killed four ice plated dragons that were trying to get to a lake with a small undead army that's been forcing me to guard against it for several turns because they're right next to some temples.

"I never even looked that much at the steel ones, I tend to favor strong units (in any game) and have a weakness about overlooking useful weaker ones."

I recruit steel dragons when I've queued all the bonebiters I can and still have resources left over. It's a good way to help boost numbers quickly, especially early on. They're probably better on a per-resource basis than bonebiters but the bonebiters are still more gold-efficient.

I really should build wineskins, I've just been hording gems for summons because I am trying to win in the least efficient way possible!

That's a good point, here I've been busily building astral boosters when there's no good reason to, I'll crash the game and then where will I be. Btw I am now fighting gath and ermor at the same time and winning
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Old November 11th, 2008, 03:43 PM

Loren Loren is offline
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Default Re: New Nation: Dragons, Magic Incarnate UPDATE

Just starting out against a dozen Mighty AI's. I grabbed some steel dragons at the start but after taking the provinces next to my capital I'm gold limited, not resource limited.

There is also the issue that resources don't cost upkeep, gold does.
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Old November 11th, 2008, 04:44 PM
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WraithLord WraithLord is offline
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Default Re: New Nation: Dragons, Magic Incarnate UPDATE

I really like this mod, but I'm somewhat getting lost with all the updates. Do you think it would be possible to add a version # to the post subject?
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