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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old December 31st, 2008, 04:57 PM

Aezeal Aezeal is offline
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Default Re: Monster SCENARIO Project

So how do you add units or a nation during a game then, and have you actually tested it?

I can see how you could change a nation by having a zillion extra unitnumbers which could even have a greyed out version with unavailable over it as the pic, 999 gc and 999 rec cost, and 0 for each stat and thus making them quite unappealing to recruit and then later change the mod and give those units stats, a good pic and price and either grey out the original ones or just have the newer (improved versions) have a better price/power ration. (I think this is more elegant than using 3 castles (which would imho recruit the same units anyway so I'm not getting that at all anyway).

Anyway I could see that work.. but how to add a new nation or place units during the game.. I'm not seeing which commands I could use.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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