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April 22nd, 2012, 09:30 AM
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Captain
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Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
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Re: Blood stones and MR
But Niefelheim can only build clams easily and he wants blood stones!
And most Skratti in werewolf shape don't even blood hunt more efficiently than Helheim cheap blood mages.
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April 22nd, 2012, 02:41 PM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
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Thanked 120 Times in 93 Posts
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Re: Blood stones and MR
Quote:
Originally Posted by LDiCesare
But Niefelheim can only build clams easily and he wants blood stones!
And most Skratti in werewolf shape don't even blood hunt more efficiently than Helheim cheap blood mages.
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Yeah, and the no upkeep bug has been fixed ages ago. I just wanted something to blame if I lost  .
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April 22nd, 2012, 09:16 PM
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Captain
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Join Date: May 2008
Posts: 855
Thanks: 107
Thanked 28 Times in 21 Posts
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Re: Blood stones and MR
When I get back from the Va. clinic next week I set up a game, (for those interested).
Bwaha... 
__________________
Always forgive your enemies; nothing annoys them so much.
Oscar Wilde
He who laughs last didn't get the joke.
Saber
Alcohol and calculus don't mix. Never drink and derive.
Socrates used to say, the best form of government was that in which the people obeyed their rulers, and the rulers obeyed the laws.
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April 23rd, 2012, 06:04 AM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: Blood stones and MR
Sure, in that case I will chose Kailasa, as then I can blame monkey pd for my loss  .
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April 25th, 2012, 07:09 PM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
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Thanked 120 Times in 93 Posts
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Re: Blood stones and MR
Somebody was wondering, if we play the game. What where we proving again?
(And will it be vanilla, or just hammer+gemgens modded back in?)
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April 25th, 2012, 11:16 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Blood stones and MR
You won't be proving much of anything if it's just a random duel.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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April 27th, 2012, 08:39 AM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
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Re: Blood stones and MR
Quote:
Originally Posted by rdonj
You won't be proving much of anything if it's just a random duel.
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I think the idea was just a general game with gemgens. (I'm however wondering if playing with the awesome gods, endgame, and heroes mods might not be more fun. Or just modding gemgens back into cbm. (Which would break a few nations  ).
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April 27th, 2012, 08:11 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Blood stones and MR
If Bwaha wins I will obviously roll back the CBM changes so that version 1.93 will be just a copy of vanilla.
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The Following 3 Users Say Thank You to llamabeast For This Useful Post:
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April 28th, 2012, 06:14 AM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
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Re: Blood stones and MR
Quote:
Originally Posted by llamabeast
If Bwaha wins I will obviously roll back the CBM changes so that version 1.93 will be just a copy of vanilla.
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I think that's for the best llama.
Just think of how light your future CBM workload will be!
Plus any CBM complaints can be sent straight to IllWinter.
Win Win!
I also get my hammers back!
Win Win Win!!!
Do it.
Do it now.
The community commands you.

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April 27th, 2012, 08:46 AM
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Second Lieutenant
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Join Date: Dec 2010
Posts: 517
Thanks: 17
Thanked 35 Times in 24 Posts
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Re: Blood stones and MR
I think the goons have done a few games with awesome gods but with otherwise vanilla settings, so gem gens and hammers are still around.
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