Re: Conquest of Elysium 3 dev log
Same as CoE2 in the order of battle.
If it was changed, it would have to be changed so that each classification of units would go separately in a turn based fashion, but you would have to include all of the steps (spellcasting/ranged/melee) in every phase (see my previous post on classifications), which would lead to a lot of repetition and possible error chances. I can ask Johan about that, but I wouldn't hold my breath.
Fear attacks target morale and if fear damage is greater than morale, the unit runs away.
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