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  #111  
Old March 21st, 2009, 01:29 AM
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Default Re: Patch 3.23

yes, I hate random maps that have no real mountains.
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  #112  
Old March 21st, 2009, 03:08 AM
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Default Re: Patch 3.23

This is for 3.23b patch- I was just playing LA Jomon in SP and it has repeatedly crashed to desktop between turns when it is generating turn 1 or 2 of one of the battles. I have tried to let it run and changed my orders that turn too to see if this would change the outcome but to no avail. Is there a solution to this problem or is there a known cause? I'm wondering if it's a seduction battle or a void battle but I really have no idea.

Has anyone else encountered this?

Edit: Running on Mac OSX btw
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  #113  
Old March 21st, 2009, 04:04 AM
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Default Re: Patch 3.23

Quote:
Originally Posted by secretperson View Post
This is for 3.23b patch- I was just playing LA Jomon in SP and it has repeatedly crashed to desktop between turns when it is generating turn 1 or 2 of one of the battles. I have tried to let it run and changed my orders that turn too to see if this would change the outcome but to no avail. Is there a solution to this problem or is there a known cause? I'm wondering if it's a seduction battle or a void battle but I really have no idea.

Has anyone else encountered this?

Edit: Running on Mac OSX btw
There were two or three separate bugs, some of them intertwined. Forging certain items could crash to desktop and the seduction issue was apparently another. I don't know what exactly caused it, but Johan fixed it immediately upon getting game files where it manifested. On testing, the 3.23b worked perfectly, so there shouldn't be any more problems of this sort.
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  #114  
Old March 21st, 2009, 04:16 AM
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Default Re: Patch 3.23

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Originally Posted by Edi View Post
On testing, the 3.23b worked perfectly, so there shouldn't be any more problems of this sort.
i.e., if you want help or to help, provide turn files and/or log messages.
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  #115  
Old March 21st, 2009, 07:44 AM

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Default Re: Patch 3.23

My concern with using a Matrix is that the Matrix 'casts' the spell before combat actually starts, and therefore a Master Matrix (without Slave Matrices) would automatically have to be cast before the Communion Slave spells, and thus a reverse communion wouldn't work at all.

Is this correct, or is my understanding of reverse communioning at fault?
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  #116  
Old March 21st, 2009, 07:55 AM

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Default Re: Patch 3.23

I think your understanding is at fault there. In a particular round, the slaves can't take any action if a master has already cast a spell. The matrix only affects the first round (or more likely the zeroth round), and in that round it doesn't make any difference because there are no slaves yet anyway.
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  #117  
Old March 21st, 2009, 08:02 AM

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Default Re: Patch 3.23

Ah, okay, llama, thanks. As you can tell, the only reverse communions I've done have been by accident. Thank you for this.
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