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  #241  
Old August 5th, 2006, 09:47 AM
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Default Re: Dominions 3 development news

Quote:
Endoperez said:I wonder if I could find one from Joensuu. It's one of the bigger cities here in Eastern Finland.
I'll have to czech out if I can find a copy of the CGM...
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  #242  
Old August 6th, 2006, 04:22 AM
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Default Re: Dominions 3 development news

Agrajag, as far as I am aware from my conversation with Kristoffer, there are no themes in the same sense as there were in Dom2 where you get a completely altered nation by choosing a theme (e.g. Ulm and BF Ulm), so Soul Gate would have to be a different nation than AE Ermor (perhaps different era). Or IW may have made an exception in that case.

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  #243  
Old August 9th, 2006, 05:31 PM
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Default Re: Dominions 3 development news

Kristoffer, just to weak your nose that you haven't updated the progress sheet like you promised. I hope that means good things, like a version 3.0
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  #244  
Old August 10th, 2006, 03:43 PM
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Default Re: Dominions 3 development news


After it reaches the final version some heavy testing should be done to capture as many bugs as possible and then fixing the bugs before sending out the game. I estimate another month... which will hopefully be enough time so RAM drops in price for my new powerful computer. [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/icon13.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img]
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  #245  
Old August 11th, 2006, 08:31 AM

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Default Re: Dominions 3 development news

NTJedi, is that not what they are doing right now?

Once they reach 3.0 they have concluded that enough bugs are fixed for a release.
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  #246  
Old August 11th, 2006, 11:26 AM
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Default Re: Dominions 3 development news

Prices drop all the time, so even when the game is out you could just wait a few more days for a bit of a discount


Quote:
Once they reach 3.0 they have concluded that enough bugs are fixed for a release.
Once they reach 3.0 I hope they have concluded that all the bugs have been fixed :X
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  #247  
Old August 18th, 2006, 05:04 PM
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Default Nuke has landed!

Quote:
18th august
* Version 3.00
* Fixed bug that could destroy map province borders and probably other things as well.
* Niefel giants had 3 chills too much.
* Mound Fiend fixed for the 4th and final time now.
* Some mictlan specific bug fixes.
* Disappearing map arrows fixed.
HOLY SMOKE!!!
I just did an ordinary development check and there it was!! BOOM!! The dream come true!

VERSION 3.00!!! Dance til your dead!!



P.S.Sorry for my crazy spam.
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  #248  
Old August 18th, 2006, 05:12 PM
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Default Re: Nuke has landed!


VERSION 3.00!! Dance until someone casts Burden of Time!
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  #249  
Old August 18th, 2006, 11:20 PM

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Default Re: Nuke has landed!

It would be interesting to read how the Mound Fiend got hosed 4 times in a row.
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  #250  
Old August 19th, 2006, 02:57 AM
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Default Re: Nuke has landed!

VERSION THREE DOT ZERO ZERO!
OMPG YAY
VERSION THREE DOT ZERO ZERO!
OMPG YAY
VERSION THREE DOT ZERO ZERO!
OMPG YAY

*DANCES*
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