.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1391  
Old December 13th, 2007, 05:44 PM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: No Underwater Regen for Ice Elementals

I'm of no opinion on the ice elementals as such. I don't remember all of the stats all of the time, but aside from the regen, the ice elems are much more like earth elems than water. I didn't say they were fully equivalent. *shrug*

I'm not too hot on including the lack of underwater regen as a statfix issue, because it isn't a clear problem.

The Knights of the Deep issue is a balance issue and a content one more than a bug, so I can't put that in the shortlist unless I create a separate section for potential balance problems that are not strict bugs. I can do that, though. The problem with that is that then I'll have everyone and their dog howling at me to include their pet issues and I'm going to have to take a VERY hard line if I do include such a category. If the devs haven't seen the KotD thread yet, I'll point them to it.
Reply With Quote
  #1392  
Old December 13th, 2007, 07:27 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: No Underwater Regen for Ice Elementals

I have SEEN

__________________
www.illwinter.com
Reply With Quote
  #1393  
Old December 15th, 2007, 07:05 AM
Whollaborg's Avatar

Whollaborg Whollaborg is offline
Corporal
 
Join Date: Jul 2005
Location: Finland
Posts: 160
Thanks: 2
Thanked 0 Times in 0 Posts
Whollaborg is on a distinguished road
Default Re: Bug thread

possible bug with hydras regen

I tried sp ver 1.10 with Pythium. The new regen system for multiple headed hydras seems nice, but stopped working after a while.
Mostly they regen heads with out a clich but then they refused to regen heads lost in battles ans started half dead the next ones.
I only used current mods for balanced pretenders, scales and worthy heroes. Regen stopped atleast while outside of own dominion and the hydras were led by theurgs.
Reply With Quote
  #1394  
Old December 15th, 2007, 07:13 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Bug thread

There could be a set of bugs with the non-sacred hydra secondshapes, much like there was with the sacred ones. I'll look into that.
Reply With Quote
  #1395  
Old December 16th, 2007, 01:56 AM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Bug thread

I always get prompted for the other players pw - and dropped to network.. this is the first time this has happened in several games. Is there a fix for this?
Reply With Quote
  #1396  
Old December 16th, 2007, 09:00 AM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: Bug thread

Quote:
chrispedersen said:
I always get prompted for the other players pw - and dropped to network.. this is the first time this has happened in several games. Is there a fix for this?
Delete the game files (can be done in the Local Games dialog) and try again.
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
  #1397  
Old December 16th, 2007, 12:11 PM

Tyrian Tyrian is offline
Corporal
 
Join Date: Nov 2005
Posts: 88
Thanks: 1
Thanked 1 Time in 1 Post
Tyrian is on a distinguished road
Default Re: Bug thread

sorry I didn't see the precedent subject on the same problem:

http://www.shrapnelcommunity.com/thr...&Number=570278
Attached Files
File Type: zip 571151-Marignon_MA.zip (242.2 KB, 108 views)
Reply With Quote
  #1398  
Old December 17th, 2007, 05:46 AM

Szumo Szumo is offline
Sergeant
 
Join Date: Jan 2007
Location: Poznań, Poland
Posts: 340
Thanks: 1
Thanked 5 Times in 4 Posts
Szumo is on a distinguished road
Default Re: Bug thread

My S8 tartarian, scripted with Master Enslave, Master Enslave, Returning is defending against 800-strong army.

What does he cast on first turn? Astral Shield.
On the second turn? Master Enslave. Of course after the enemy army has cast Antimagic.

Argh, the frustration!
Is there really a bug where casters will sometimes cast only a self buff on first turn, no matter what you script them for?
Reply With Quote
  #1399  
Old December 17th, 2007, 12:51 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Bug thread

Buffs are rated higher the earlier in the battle they are cast.
Buffs are also rated higher the more HP etc the target has.
Also astral shield is more powerful if you have high astral magic and the spell is likely rated higher if you are strong in astral magic.

Supposedly your tartatian was strong and powerful enough to warrant a hefty and early buff

Normally scripting gives spells very high ratings, but there are instances where a spell can get a higher, in order to save gems or avoid loops or other strange behaviors. This might be a case where the script rating is beaten by an unforseen rating due to an extreme situation (overly powerful tartarian).
__________________
www.illwinter.com
Reply With Quote
  #1400  
Old December 17th, 2007, 01:40 PM
Torin's Avatar

Torin Torin is offline
First Lieutenant
 
Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
Torin is on a distinguished road
Default Re: Bug thread

I would like the script to have priority over everything else (unless impossible to cast).

On an other issue, my Air queen casting aim on pikeneers?
maybe i missed it but ive found no mention on the shortlist.
Ver 3.10

It was pikeneers from PD and i wanted her to cast on the PD archers instead.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:19 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.